Player Matchup

Cernunnos
Cernunnos
Bronze I
DUHCH-_-CLUTCH
Cernunnos
Bronze I
Level 107
God Stats
0W - 3L
1,046 SR
Queue Stats
201W - 325L
455 MMR
Solo
Janus
Janus
Silver V
Rodblockk-Steppa
Janus
Silver V
Level 89
God Stats
55W - 92L
1,385 SR
Queue Stats
296W - 409L
575 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
b1g_b4d-w0lf83
Kuzenbo
Silver V
Level 62
God Stats
7W - 8L
1,569 SR
Queue Stats
251W - 323L
571 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,333 SR
534 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,382 SR
553 MMR
Danzaburou
Danzaburou
Silver IV
GadgetManTy
Danzaburou
Silver IV
Level 154
God Stats
5W - 8L
1,232 SR
Queue Stats
504W - 686L
748 MMR
Solo
Anubis
Anubis
Bronze II
Smerik77
Anubis
Bronze II
Level 59
God Stats
21W - 26L
1,476 SR
Queue Stats
47W - 110L
423 MMR
Party 1
Medusa
Medusa
Bronze II
WetTrashbag3353
Medusa
Bronze II
Level 69
God Stats
18W - 31L
1,438 SR
Queue Stats
52W - 119L
488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DUHCH-_-CLUTCH
Cernunnos
17
4 / 4 / 2
11,579
827
5,507
10,911
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 4
11,922
852
11,442
7,118
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 4 / 4
10,329
738
6,546
15,769
22,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAchillesChaacVulcan

VS

Bans
Ne ZhaBacchusDiscordiaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GadgetManTy
Danzaburou
17
0 / 4 / 6
10,928
781
6,352
10,632
2,914
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Smerik77
Anubis
16
5 / 4 / 3
11,051
789
7,756
10,102
3,256
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 1 / 4
12,576
898
10,610
10,528
3,496
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
11
11
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DUHCH-_-CLUTCH
Cernunnos
4
4
2
1.25
W
Danzaburou
GadgetManTy
Danzaburou
0
4
6
0.75
L
4
3
4
2
W
Anubis
Smerik77
Anubis
5
4
3
1.63
W
6
1
4
8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
24,718
33,798
Taken
31,262
29,086
Mitigated
9,666
2,228
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DUHCH-_-CLUTCH
Cernunnos
5,507
2,320
0
1,041
10,911
4,239
445
1,982
8,929
0
44,195
W
Danzaburou
GadgetManTy
Danzaburou
6,352
2,553
0
2,500
10,632
2,914
1,810
4,945
5,373
0
39,186
L
11,442
0
0
1,037
7,118
2,208
328
2,253
4,865
49,907
0
W
Anubis
Smerik77
Anubis
7,756
0
0
1,546
10,102
3,256
843
5,767
4,032
17,861
0
W
10,610
5,385
0
3,728
10,528
3,496
1,788
5,649
4,671
0
50,797
L
6,546
1,387
0
150
15,769
22,639
77
3,583
12,186
21,367
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
34,555
171
Minions Killed
162
0
Camps Cleared
0
712,207
Distance Traveled
694,692
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,579
827
53
4
0
242,430
0
W
Danzaburou
10,928
781
65
5
0
216,031
0
L
Janus
11,922
852
91
7
0
245,525
6
W
Anubis
11,051
789
29
2
0
196,167
0
W
Medusa
12,576
898
68
5
0
282,494
0
L
Kuzenbo
10,329
738
27
2
0
224,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role