Player Matchup

Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum II
Ragnarok7sins
Fafnir
Platinum II
Level 48
God Stats
51W - 34L
1,656 SR
Queue Stats
76W - 68L
1,980 MMR
Party 1
Zeus
Zeus
Platinum II
iOnlyPlayHades
Zeus
Platinum II
Level 133
God Stats
19W - 23L
1,610 SR
Queue Stats
462W - 420L
1,913 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,589 SR
1,797 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,630 SR
1,950 MMR
Hou Yi
Hou Yi
Diamond III
Itsmorfintime
Hou Yi
Diamond III
Level 127
God Stats
11W - 9L
1,681 SR
Queue Stats
137W - 96L
2,113 MMR
Solo
Xing Tian
Xing Tian
Gold V
TisProject_Frank
Xing Tian
Gold V
Level 127
God Stats
7W - 2L
1,585 SR
Queue Stats
12W - 12L
1,532 MMR
Solo
Poseidon
Poseidon
Diamond IV
TurnOffTheLights
Poseidon
Diamond IV
Level 157
God Stats
7W - 2L
1,623 SR
Queue Stats
142W - 118L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 1
5,650
706
2,901
4,668
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,374
797
2,471
7,412
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,838
730
2,371
3,125
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaMulanSerqetAchillesKuzenbo

VS

Bans
CthulhuGebFreyaAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,076
1,010
3,009
3,304
1,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
11
0 / 1 / 2
6,916
865
2,729
7,450
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 1
8,251
1,031
7,661
4,411
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
3
0
3
4.5
L
1
3
0
0.33
W
Xing Tian
0
1
2
1
W
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,743
Damage
13,399
15,205
Taken
15,165
9,487
Mitigated
5,261
2,706
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,901
267
0
1,254
4,668
1,965
0
2,924
1,490
0
9,612
W
3,009
1,390
0
764
3,304
1,070
2,669
1,412
1,892
0
23,586
L
2,471
573
0
1,352
7,412
6,707
0
4,463
2,330
12,789
0
W
Xing Tian
2,729
316
0
2,114
7,450
2,860
60
1,958
5,492
12,791
2,083
W
7,661
953
0
1,173
4,411
1,331
712
1,549
2,862
41,818
533
L
2,371
117
0
100
3,125
815
0
1,503
1,421
11,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,862
Gold Earned
23,243
60
Minions Killed
151
0
Camps Cleared
0
399,136
Distance Traveled
509,205
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,650
706
15
2
0
128,469
1
W
Hou Yi
8,076
1,010
35
4
0
153,188
0
L
Fafnir
6,374
797
17
2
0
166,410
2
W
Xing Tian
6,916
865
29
4
0
168,578
0
W
Poseidon
8,251
1,031
87
11
0
187,439
0
L
Zeus
5,838
730
28
4
0
104,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role