Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AndLuqe
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
litup4ever
Aphrodite
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
74W - 83L
1,362 Elo+
Solo
Bacchus
Bacchus
santyps201
Bacchus
Level 25
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 11L
1,518 Elo+
Party 2
Team Averages
Level 38
1,489 SR
1,492 Elo+

VS

Team Averages
Level 59
1,427 SR
1,595 Elo+
Lancelot
Lancelot
Agent-illumi
Lancelot
Level 63
God Stats
1W - 0L
1,225 SR
Queue Stats
25W - 25L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
KungFührer69
Kuzenbo
Level 66
God Stats
2W - 1L
1,700 SR
Queue Stats
22W - 6L
1,611 Elo+
Party 1
Ra
Ra
Sclap
Ra
Level 47
God Stats
3W - 1L
1,357 SR
Queue Stats
18W - 3L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndLuqe
Ah Muzen Cab
13
0 / 6 / 0
7,985
665
4,754
11,945
2,717
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
litup4ever
Aphrodite
15
0 / 6 / 1
8,729
727
7,188
14,364
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
santyps201
Bacchus
12
1 / 1 / 0
7,860
655
4,470
8,735
7,019
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Agent-illumi
Lancelot
15
2 / 2 / 8
10,184
849
7,708
10,313
4,860
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
16
2 / 0 / 8
10,048
837
5,142
15,223
18,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
19
9 / 0 / 2
12,601
1,050
17,227
4,881
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Agent-illumi
Lancelot
2
2
8
3
L
Ah Muzen Cab
AndLuqe
Ah Muzen Cab
0
6
0
0
W
Kuzenbo
2
0
8
6
W
Ra
9
0
2
10
L
Aphrodite
litup4ever
Aphrodite
0
6
1
0.08
L
Bacchus
santyps201
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
30,077
35,044
Taken
30,417
15,167
Mitigated
26,255
8,549
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Agent-illumi
Lancelot
7,708
767
0
1,789
10,313
4,860
1,615
3,085
7,228
0
40,006
L
Ah Muzen Cab
AndLuqe
Ah Muzen Cab
4,754
1,226
0
624
11,945
2,717
0
7,408
3,768
0
20,158
W
Kuzenbo
5,142
2,020
516
3,432
15,223
18,954
1,322
5,597
9,626
15,141
1,608
W
Ra
17,227
1,288
2,704
1,794
4,881
2,441
498
2,457
2,424
76,098
0
L
Aphrodite
litup4ever
Aphrodite
7,188
585
2,327
4,978
14,364
5,431
0
7,686
5,849
36,512
0
L
Bacchus
santyps201
Bacchus
4,470
441
0
620
8,735
7,019
0
4,766
3,420
9,903
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
32,833
113
Minions Killed
224
0
Camps Cleared
0
545,732
Distance Traveled
740,349
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,184
849
61
5
0
258,385
0
L
Ah Muzen Cab
7,985
665
37
3
0
176,046
0
W
Kuzenbo
10,048
837
22
2
0
220,853
6
W
Ra
12,601
1,050
141
12
0
261,111
0
L
Aphrodite
8,729
727
61
5
0
203,082
0
L
Bacchus
7,860
655
15
1
0
166,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role