Player Matchup

Ra
Ra
AdaptableGolem4
Ra
Level 108
God Stats
72W - 47L
1,721 SR
Queue Stats
496W - 491L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
AudioBubbles7
Jing Wei
Level 9
God Stats
9W - 5L
1,577 SR
Queue Stats
69W - 73L
1,563 Elo+
Party 4
Chaac
Chaac
FiZz_RPWO5
Chaac
Level 8
God Stats
1W - 5L
1,900 SR
Queue Stats
24W - 42L
1,400 Elo+
Party 1
Bacchus
Bacchus
Reign4039
Bacchus
Level 117
God Stats
74W - 95L
1,459 SR
Queue Stats
246W - 260L
1,481 Elo+
Party 4
Ravana
Ravana
Vectr4556
Ravana
Level 102
God Stats
34W - 32L
1,563 SR
Queue Stats
491W - 487L
1,508 Elo+
Party 1
Team Averages
Level 69
1,644 SR
1,501 Elo+

VS

Team Averages
Level 85
1,666 SR
1,453 Elo+
Arachne
Arachne
IIKevII
Arachne
Level 106
God Stats
8W - 6L
1,635 SR
Queue Stats
56W - 65L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Tweecur
Hou Yi
Level 43
God Stats
6W - 4L
1,807 SR
Queue Stats
60W - 68L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
malcolm108
Cu Chulainn
Level 44
God Stats
1W - 2L
1,777 SR
Queue Stats
43W - 48L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
mbeezy1957
Nu Wa
Level 108
God Stats
58W - 60L
1,511 SR
Queue Stats
195W - 209L
1,407 Elo+
Party 3
Cabrakan
Cabrakan
whoisdatguy
Cabrakan
Level 126
God Stats
15W - 7L
1,600 SR
Queue Stats
265W - 284L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,040
808
1,950
1,990
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
AudioBubbles7
Jing Wei
5
0 / 2 / 0
3,092
618
2,187
2,713
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
5
0 / 1 / 0
3,140
628
524
2,447
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
Reign4039
Bacchus
4
1 / 1 / 0
3,283
657
1,295
3,003
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Vectr4556
Ravana
4
0 / 1 / 1
2,836
567
403
1,314
336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IIKevII
Arachne
5
0 / 0 / 1
3,105
621
556
2,492
575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Tweecur
Hou Yi
6
3 / 1 / 1
3,756
751
2,610
2,567
745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
malcolm108
Cu Chulainn
6
1 / 0 / 0
3,786
757
1,073
2,891
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
7
0 / 1 / 1
3,356
671
1,006
1,677
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
whoisdatguy
Cabrakan
6
1 / 0 / 2
3,877
775
1,333
4,107
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Jing Wei
AudioBubbles7
Jing Wei
0
2
0
0
L
Chaac
0
1
0
0
W
Arachne
IIKevII
Arachne
0
0
1
0.5
L
Bacchus
Reign4039
Bacchus
1
1
0
1
W
Hou Yi
Tweecur
Hou Yi
3
1
1
3.5
L
Ravana
Vectr4556
Ravana
0
1
1
0.5
W
Cu Chulainn
malcolm108
Cu Chulainn
1
0
0
1
W
Nu Wa
0
1
1
0.5
W
Cabrakan
whoisdatguy
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,359
Damage
6,578
11,467
Taken
13,734
4,432
Mitigated
5,630
4,084
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
215
85
1,058
1,990
561
0
549
1,380
24,804
636
L
Jing Wei
AudioBubbles7
Jing Wei
2,187
1,516
0
734
2,713
593
0
450
2,263
0
14,040
L
Chaac
524
0
0
655
2,447
784
16
96
2,311
0
10,399
W
Arachne
IIKevII
Arachne
556
249
0
1,699
2,492
575
0
572
1,810
0
11,928
L
Bacchus
Reign4039
Bacchus
1,295
192
141
1,297
3,003
2,158
0
771
2,192
6,451
0
W
Hou Yi
Tweecur
Hou Yi
2,610
1,178
0
1,065
2,567
745
0
679
1,888
0
15,537
L
Ravana
Vectr4556
Ravana
403
117
0
114
1,314
336
0
292
982
0
6,298
W
Cu Chulainn
malcolm108
Cu Chulainn
1,073
329
0
1,183
2,891
1,422
0
549
2,296
0
18,487
W
Nu Wa
1,006
298
0
563
1,677
344
0
714
931
12,941
435
W
Cabrakan
whoisdatguy
Cabrakan
1,333
445
0
1,946
4,107
2,544
0
527
3,580
6,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,391
Gold Earned
17,880
132
Minions Killed
130
0
Camps Cleared
0
506,287
Distance Traveled
524,762
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,040
808
58
12
0
108,595
0
L
Jing Wei
3,092
618
27
5
0
106,483
0
L
Chaac
3,140
628
22
4
0
118,674
0
W
Arachne
3,105
621
30
6
0
130,797
0
L
Bacchus
3,283
657
7
1
0
98,200
0
W
Hou Yi
3,756
751
23
5
0
95,337
0
L
Ravana
2,836
567
18
4
0
74,335
0
W
Cu Chulainn
3,786
757
34
7
0
107,424
0
W
Nu Wa
3,356
671
29
6
0
100,692
1
W
Cabrakan
3,877
775
14
3
0
90,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role