Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChuuBackaaa
Ymir
Level 136
God Stats
0W - 2L
1,236 SR
Queue Stats
55W - 73L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
Reveisa
Ne Zha
Level 89
God Stats
1W - 4L
1,648 SR
Queue Stats
18W - 27L
1,518 Elo+
Party 2
Martichoras
Martichoras
SGutierrez4274
Martichoras
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 47L
1,578 Elo+
Solo
Raijin
Raijin
poop o sama
Raijin
Level 89
God Stats
0W - 3L
1,190 SR
Queue Stats
163W - 155L
1,529 Elo+
Solo
Team Averages
Level 106
1,371 SR
1,517 Elo+

VS

Team Averages
Level 103
1,814 SR
1,616 Elo+
Danzaburou
Danzaburou
HtLOutkast
Danzaburou
Level 68
God Stats
3W - 0L
1,895 SR
Queue Stats
117W - 45L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lotusapphire
Tsukuyomi
Level 153
God Stats
1W - 1L
1,455 SR
Queue Stats
137W - 135L
1,471 Elo+
Solo
Hel
Hel
Tdrix
Hel
Level 133
God Stats
4W - 0L
1,939 SR
Queue Stats
125W - 54L
1,701 Elo+
Party 1
Ares
Ares
Whiteout_32
Ares
Level 94
God Stats
4W - 1L
1,833 SR
Queue Stats
100W - 48L
1,673 Elo+
Party 1
Xbalanque
Xbalanque
dogjpeg
Xbalanque
Level 69
God Stats
7W - 0L
1,947 SR
Queue Stats
177W - 183L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 6
7,009
637
1,073
5,943
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 6
7,311
665
4,343
11,814
7,787
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Reveisa
Ne Zha
13
0 / 3 / 4
6,840
622
3,881
7,891
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
SGutierrez4274
Martichoras
17
4 / 3 / 3
8,927
812
12,892
10,311
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
1 / 5 / 5
7,148
650
6,157
8,419
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HtLOutkast
Danzaburou
16
5 / 1 / 9
9,504
864
11,171
6,343
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Lotusapphire
Tsukuyomi
15
5 / 2 / 7
9,196
836
9,831
7,210
3,306
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Tdrix
Hel
16
3 / 1 / 13
9,251
841
8,675
8,030
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 1 / 12
8,382
762
4,689
12,029
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
dogjpeg
Xbalanque
14
3 / 3 / 7
8,635
785
7,717
9,531
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
6
Kills
16
16
Deaths
8
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
6
3
L
1
4
6
1
W
Danzaburou
HtLOutkast
Danzaburou
5
1
9
9.5
W
Tsukuyomi
Lotusapphire
Tsukuyomi
5
2
7
4.25
L
Ne Zha
Reveisa
Ne Zha
0
3
4
0.67
L
Martichoras
SGutierrez4274
Martichoras
4
3
3
1.83
W
Hel
Tdrix
Hel
3
1
13
9.5
W
0
1
12
6
W
Xbalanque
dogjpeg
Xbalanque
3
3
7
2.17
L
Raijin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
42,083
44,378
Taken
43,143
21,971
Mitigated
25,865
15,528
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,073
190
9,563
1,710
5,943
3,245
0
2,052
3,891
2,923
0
L
4,343
314
706
1,027
11,814
7,787
0
3,411
8,403
10,000
0
W
Danzaburou
HtLOutkast
Danzaburou
11,171
2,457
1,490
1,639
6,343
2,727
1,173
2,012
4,235
0
25,474
W
Tsukuyomi
Lotusapphire
Tsukuyomi
9,831
1,388
382
323
7,210
3,306
81
1,542
5,538
0
24,735
L
Ne Zha
Reveisa
Ne Zha
3,881
533
13
214
7,891
3,707
0
2,828
5,063
0
8,170
L
Martichoras
SGutierrez4274
Martichoras
12,892
1,578
0
1,859
10,311
4,553
0
2,996
7,315
0
42,986
W
Hel
Tdrix
Hel
8,675
155
11,380
5,641
8,030
3,441
500
2,082
5,704
22,739
0
W
4,689
45
1,216
2,173
12,029
12,716
366
3,501
8,064
6,811
0
W
Xbalanque
dogjpeg
Xbalanque
7,717
3,794
269
740
9,531
3,675
200
1,308
8,029
0
17,022
L
Raijin
6,157
199
21
415
8,419
2,679
0
2,077
6,342
8,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
44,968
92
Minions Killed
129
0
Camps Cleared
0
866,509
Distance Traveled
1,036,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,009
637
6
1
0
156,173
0
L
Ymir
7,311
665
14
1
0
166,899
0
W
Danzaburou
9,504
864
36
3
0
209,126
0
W
Tsukuyomi
9,196
836
23
2
0
225,638
0
L
Ne Zha
6,840
622
1
0
0
199,973
0
L
Martichoras
8,927
812
57
5
0
173,282
0
W
Hel
9,251
841
42
4
0
218,477
0
W
Ares
8,382
762
2
0
0
215,499
0
W
Xbalanque
8,635
785
26
2
0
167,691
0
L
Raijin
7,148
650
14
1
0
170,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role