Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Kidd_037
Maman Brigitte
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,592 Elo+
Party 1
Horus
Horus
M4k0t0Yuk1
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,514 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,521 Elo+

VS

Team Averages
Level 142
1,624 SR
1,567 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
SSFernando
Charon
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
69W - 59L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
VictorBelmont99
Cernunnos
Level 128
God Stats
1W - 1L
1,582 SR
Queue Stats
73W - 63L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fluffytaco
Tsukuyomi
Level 158
God Stats
7W - 5L
1,631 SR
Queue Stats
226W - 220L
1,550 Elo+
Solo
Chaac
Chaac
obitmendler112
Chaac
Level 149
God Stats
66W - 39L
1,711 SR
Queue Stats
372W - 364L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
7,066
642
4,875
5,037
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
 
Bakasura
12
2 / 2 / 3
6,932
630
9,425
11,502
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
11
1 / 0 / 1
6,049
550
5,172
7,022
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Kidd_037
Maman Brigitte
10
1 / 2 / 2
5,501
500
3,753
7,804
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
1 / 0 / 4
5,648
513
5,084
7,763
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 0 / 1
5,998
545
3,549
4,106
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
SSFernando
Charon
9
1 / 3 / 1
5,446
495
4,059
11,324
6,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
VictorBelmont99
Cernunnos
10
0 / 0 / 1
5,623
511
7,271
6,291
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
fluffytaco
Tsukuyomi
10
2 / 2 / 0
5,335
485
3,895
8,567
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
6,007
546
5,620
11,721
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
Bakasura
 
Bakasura
2
2
3
1.75
W
Izanami
 
Izanami
1
0
1
1.5
L
Agni
 
Agni
0
0
1
0.5
W
Maman Brigitte
Kidd_037
Maman Brigitte
1
2
2
1
W
Horus
1
0
4
3
L
Charon
SSFernando
Charon
1
3
1
0.5
L
Cernunnos
VictorBelmont99
Cernunnos
0
0
1
0.5
L
Tsukuyomi
fluffytaco
Tsukuyomi
2
2
0
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
24,394
39,128
Taken
42,009
21,860
Mitigated
17,030
19,926
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,875
266
0
2,416
5,037
2,372
0
2,671
2,238
47,330
1,922
W
Bakasura
 
Bakasura
9,425
5,409
0
6,066
11,502
9,655
0
134
11,368
0
31,633
W
Izanami
 
Izanami
5,172
3,418
0
3,147
7,022
2,213
491
1,204
5,818
0
51,531
L
Agni
 
Agni
3,549
128
0
500
4,106
868
0
1,707
2,053
42,649
930
W
Maman Brigitte
Kidd_037
Maman Brigitte
3,753
457
0
3,971
7,804
2,365
151
966
6,838
35,530
851
W
Horus
5,084
2,487
720
3,606
7,763
5,255
126
2,098
5,637
0
11,915
L
Charon
SSFernando
Charon
4,059
1,049
0
2,647
11,324
6,913
0
1,542
9,286
17,978
1,320
L
Cernunnos
VictorBelmont99
Cernunnos
7,271
3,425
0
2,578
6,291
1,803
686
800
5,491
0
49,510
L
Tsukuyomi
fluffytaco
Tsukuyomi
3,895
661
0
3,320
8,567
2,128
0
2,291
5,620
0
32,464
L
5,620
1,183
0
3,879
11,721
5,318
0
1,634
7,651
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
28,409
384
Minions Killed
322
0
Camps Cleared
0
1,163,888
Distance Traveled
1,122,572
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,066
642
121
11
0
219,687
6
W
Bakasura
6,932
630
94
9
0
205,796
0
W
Izanami
6,049
550
104
9
0
219,984
2
L
Agni
5,998
545
87
8
0
235,729
0
W
Maman Brigitte
5,501
500
53
5
0
272,468
0
W
Horus
5,648
513
12
1
0
245,953
2
L
Charon
5,446
495
13
1
0
209,975
0
L
Cernunnos
5,623
511
90
8
0
203,887
2
L
Tsukuyomi
5,335
485
57
5
0
254,334
0
L
Chaac
6,007
546
75
7
0
218,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role