Player Matchup

Ganesha
Ganesha
Asbjorn_Brynjar
Ganesha
Level 66
God Stats
0W - 2L
1,664 SR
Queue Stats
10W - 12L
1,407 Elo+
Party 4
Mercury
Mercury
Tenzua
Mercury
Level 26
God Stats
2W - 2L
1,878 SR
Queue Stats
32W - 25L
1,640 Elo+
Party 2
Scylla
Scylla
ZipZopZ
Scylla
Level 44
God Stats
4W - 3L
1,317 SR
Queue Stats
78W - 81L
1,575 Elo+
Party 2
Izanami
Izanami
cheddercheese19
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 4
Mulan
Mulan
maddawgrocks1449
Mulan
Level 7
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 31
1,562 SR
1,458 Elo+

VS

Team Averages
Level 40
1,382 SR
1,510 Elo+
Ares
Ares
 
Ares
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BepisBoopus
Yu Huang
Level 20
God Stats
1W - 1L
1,249 SR
Queue Stats
31W - 26L
1,489 Elo+
Party 3
Surtr
Surtr
TricksterAjin
Surtr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,481 Elo+
Party 3
Heimdallr
Heimdallr
XXKingMakerXX
Heimdallr
Level 29
God Stats
13W - 13L
1,187 SR
Queue Stats
133W - 117L
1,550 Elo+
Party 1
Bastet
Bastet
deadkraft754
Bastet
Level 56
God Stats
7W - 9L
1,475 SR
Queue Stats
53W - 47L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,969
497
3,149
8,750
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mercury
Tenzua
Mercury
8
1 / 1 / 1
4,801
480
1,030
5,434
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
ZipZopZ
Scylla
11
3 / 1 / 1
6,035
604
4,261
5,306
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 1
4,394
439
2,753
5,580
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,491
449
2,418
7,425
4,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 4
6,100
610
1,551
6,323
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
BepisBoopus
Yu Huang
9
1 / 2 / 0
5,241
524
2,817
4,606
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 1
6,721
672
4,935
7,002
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
XXKingMakerXX
Heimdallr
12
9 / 0 / 0
7,315
732
9,301
7,727
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
11
1 / 1 / 0
5,673
567
1,129
6,130
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
13
14
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
4
1
L
1
4
1
0.38
W
Yu Huang
BepisBoopus
Yu Huang
1
2
0
0.5
L
Mercury
Tenzua
Mercury
1
1
1
1.5
W
2
1
1
2.5
W
Heimdallr
XXKingMakerXX
Heimdallr
9
0
0
9
L
Scylla
ZipZopZ
Scylla
3
1
1
3.5
L
1
5
1
0.3
W
Bastet
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
19,733
32,495
Taken
31,788
14,041
Mitigated
15,083
3,344
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,551
408
0
2,058
6,323
4,613
221
1,868
4,455
17,774
0
L
3,149
1,519
0
1,707
8,750
4,687
0
956
7,794
16,598
0
W
Yu Huang
BepisBoopus
Yu Huang
2,817
229
0
42
4,606
1,393
0
1,921
2,685
24,860
0
L
Mercury
Tenzua
Mercury
1,030
324
0
180
5,434
1,711
0
856
4,430
0
25,619
W
4,935
1,820
0
2,644
7,002
4,205
50
1,048
5,954
1,232
40,099
W
Heimdallr
XXKingMakerXX
Heimdallr
9,301
5,362
0
5,093
7,727
2,771
267
2,258
5,469
0
49,860
L
Scylla
ZipZopZ
Scylla
4,261
437
0
827
5,306
1,452
0
1,882
3,216
38,843
889
L
2,753
2,325
0
201
5,580
1,240
0
393
5,182
0
19,609
W
Bastet
1,129
241
0
1,507
6,130
2,101
0
437
5,693
0
38,917
L
2,418
408
0
429
7,425
4,951
0
563
6,404
506
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
31,050
205
Minions Killed
298
0
Camps Cleared
0
1,049,869
Distance Traveled
931,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,100
610
26
3
0
159,928
0
L
Ganesha
4,969
497
7
1
0
210,380
2
W
Yu Huang
5,241
524
53
5
0
192,544
0
L
Mercury
4,801
480
63
6
0
226,353
0
W
Surtr
6,721
672
76
8
0
189,908
0
W
Heimdallr
7,315
732
75
8
0
177,277
1
L
Scylla
6,035
604
64
6
0
185,964
0
L
Izanami
4,394
439
44
4
0
233,642
0
W
Bastet
5,673
567
68
7
0
212,275
0
L
Mulan
4,491
449
27
3
0
193,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role