Player Matchup

Baron Samedi
Baron Samedi
BronDreadSword
Baron Samedi
Level 106
God Stats
45W - 34L
1,671 SR
Queue Stats
314W - 308L
1,626 Elo+
Party 1
Chaac
Chaac
WiggidyMcWack
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,578 Elo+
Party 1
Ares
Ares
ctbot77
Ares
Level 107
God Stats
2W - 2L
1,637 SR
Queue Stats
222W - 222L
1,612 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,605 Elo+

VS

Team Averages
Level 103
1,602 SR
1,611 Elo+
Poseidon
Poseidon
Brydan123
Poseidon
Level 106
God Stats
1W - 0L
1,827 SR
Queue Stats
38W - 31L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElFirulays
Cu Chulainn
Level 102
God Stats
3W - 1L
1,734 SR
Queue Stats
137W - 90L
1,742 Elo+
Solo
Ra
Ra
TheJervster
Ra
Level 100
God Stats
1W - 1L
1,245 SR
Queue Stats
22W - 23L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronDreadSword
Baron Samedi
17
1 / 3 / 0
10,364
740
7,106
8,056
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 3
9,074
648
6,096
13,980
16,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
ctbot77
Ares
15
2 / 4 / 1
9,460
676
5,705
15,390
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brydan123
Poseidon
19
7 / 0 / 3
12,898
921
14,929
9,231
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ElFirulays
Cu Chulainn
16
0 / 2 / 10
10,389
742
8,710
16,155
16,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 7
11,173
798
6,045
4,704
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BronDreadSword
Baron Samedi
1
3
0
0.33
W
Poseidon
Brydan123
Poseidon
7
0
3
8.5
W
Cu Chulainn
ElFirulays
Cu Chulainn
0
2
10
2.5
W
3
1
7
6.5
L
0
3
3
0.5
L
Ares
ctbot77
Ares
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
29,684
37,426
Taken
30,090
39,908
Mitigated
21,981
5,901
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BronDreadSword
Baron Samedi
7,106
501
286
1,266
8,056
3,822
0
3,881
4,126
56,174
0
W
Poseidon
Brydan123
Poseidon
14,929
4,219
0
1,970
9,231
3,249
2,017
4,868
3,929
57,278
687
W
Cu Chulainn
ElFirulays
Cu Chulainn
8,710
1,506
0
3,945
16,155
16,665
758
4,658
10,934
635
31,637
W
6,045
1,233
3,555
2,943
4,704
2,067
1,200
1,719
2,713
42,080
398
L
6,096
225
0
3,059
13,980
16,905
0
8,209
5,582
0
23,831
L
Ares
ctbot77
Ares
5,705
92
0
1,290
15,390
19,181
0
8,824
6,411
17,956
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
34,460
148
Minions Killed
204
0
Camps Cleared
0
674,326
Distance Traveled
786,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,364
740
83
6
0
220,132
0
W
Poseidon
12,898
921
102
7
0
276,525
0
W
Cu Chulainn
10,389
742
29
2
0
256,581
0
W
Ra
11,173
798
73
5
0
253,350
2
L
Chaac
9,074
648
33
2
0
203,568
0
L
Ares
9,460
676
32
2
0
250,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role