Player Matchup

Osiris
Osiris
GHOSTPVPer
Osiris
Level 108
God Stats
1W - 1L
1,483 SR
Queue Stats
249W - 235L
1,520 Elo+
Party 1
Sobek
Sobek
IGotOneHit
Sobek
Level 146
God Stats
6W - 1L
1,918 SR
Queue Stats
311W - 311L
1,521 Elo+
Party 1
Neith
Neith
OneKyleArmy
Neith
Level 125
God Stats
1W - 1L
1,944 SR
Queue Stats
27W - 9L
1,735 Elo+
Solo
Ravana
Ravana
RiceMake
Ravana
Level 52
God Stats
6W - 8L
1,455 SR
Queue Stats
77W - 110L
1,383 Elo+
Solo
Nu Wa
Nu Wa
VacantSoul420
Nu Wa
Level 103
God Stats
74W - 51L
1,572 SR
Queue Stats
197W - 192L
1,471 Elo+
Solo
Team Averages
Level 107
1,674 SR
1,526 Elo+

VS

Team Averages
Level 134
1,520 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BloodLord-_-666
Ra
Level 144
God Stats
8W - 5L
1,703 SR
Queue Stats
322W - 305L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
FocusLunch
Kumbhakarna
Level 137
God Stats
4W - 6L
1,421 SR
Queue Stats
119W - 123L
1,443 Elo+
Solo
Anhur
Anhur
IMeEducatedI
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 136L
1,458 Elo+
Solo
Mercury
Mercury
crisrtian96
Mercury
Level 140
God Stats
2W - 1L
1,473 SR
Queue Stats
29W - 35L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GHOSTPVPer
Osiris
12
0 / 2 / 0
5,892
536
4,002
8,893
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
8
0 / 2 / 3
5,621
511
3,211
10,600
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 1
6,496
591
6,604
5,533
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
RiceMake
Ravana
10
2 / 3 / 0
5,844
531
3,987
5,693
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
5,879
534
4,791
5,649
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 2
7,424
675
4,754
8,082
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
4 / 1 / 3
7,653
696
4,734
7,101
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FocusLunch
Kumbhakarna
10
2 / 1 / 1
6,256
569
4,272
10,497
7,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 1
5,708
519
7,154
8,551
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
crisrtian96
Mercury
12
5 / 0 / 1
6,937
631
3,767
6,639
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
W
4
1
3
5.5
W
Kumbhakarna
FocusLunch
Kumbhakarna
2
1
1
2.5
L
Osiris
GHOSTPVPer
Osiris
0
2
0
0
L
Sobek
0
2
3
0.75
W
1
3
1
0.5
L
3
2
1
1.75
L
Ravana
RiceMake
Ravana
2
3
0
0.67
L
0
4
1
0.13
W
Mercury
crisrtian96
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
24,681
36,368
Taken
40,870
20,105
Mitigated
20,486
10,680
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,754
1,219
0
2,686
8,082
6,488
0
426
7,009
1,022
48,461
W
4,734
796
168
3,203
7,101
2,368
326
1,389
5,507
68,872
1,325
W
Kumbhakarna
FocusLunch
Kumbhakarna
4,272
441
0
2,290
10,497
7,021
0
3,184
7,162
20,889
1,490
L
Osiris
GHOSTPVPer
Osiris
4,002
1,361
0
2,308
8,893
8,156
0
460
8,433
0
38,656
L
Sobek
3,211
530
0
3,825
10,600
6,974
0
2,123
8,441
14,621
0
W
7,154
3,633
0
2,940
8,551
2,139
0
1,502
6,973
0
44,743
L
6,604
3,419
0
2,205
5,533
1,601
0
1,688
3,845
0
43,915
L
Ravana
RiceMake
Ravana
3,987
710
0
1,837
5,693
1,771
0
917
4,694
0
25,100
L
4,791
874
0
505
5,649
1,603
0
3,487
1,798
37,631
593
W
Mercury
crisrtian96
Mercury
3,767
1,402
0
316
6,639
2,470
0
871
5,667
0
52,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
33,978
292
Minions Killed
417
0
Camps Cleared
0
1,122,860
Distance Traveled
1,109,895
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,424
675
98
9
0
169,191
3
W
Ra
7,653
696
133
12
0
227,673
0
W
Kumbhakarna
6,256
569
29
3
0
256,014
3
L
Osiris
5,892
536
69
6
0
215,489
1
L
Sobek
5,621
511
16
1
0
243,840
4
W
Anhur
5,708
519
61
6
0
209,671
2
L
Neith
6,496
591
84
8
0
205,361
0
L
Ravana
5,844
531
52
5
0
257,493
2
L
Nu Wa
5,879
534
71
6
0
200,677
3
W
Mercury
6,937
631
96
9
0
247,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role