Player Matchup

Pele
Pele
Golden_Raskua
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 17L
1,153 Elo+
Party 1
Bacchus
Bacchus
KINGIN_OP
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 49L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
Kohryu13
Nu Wa
Level 12
God Stats
10W - 20L
1,676 SR
Queue Stats
31W - 59L
1,037 Elo+
Party 1
Charybdis
Charybdis
MikaKu
Charybdis
Level 68
God Stats
5W - 13L
1,914 SR
Queue Stats
43W - 66L
1,174 Elo+
Party 1
Geb
Geb
Volkasu
Geb
Level 25
God Stats
2W - 4L
1,290 SR
Queue Stats
36W - 70L
1,116 Elo+
Party 1
Team Averages
Level 31
1,576 SR
1,143 Elo+

VS

Team Averages
Level 41
1,447 SR
1,373 Elo+
Cliodhna
Cliodhna
Cleen89
Cliodhna
Level 34
God Stats
3W - 5L
1,656 SR
Queue Stats
19W - 28L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Heisenberg699
Sun Wukong
Level 57
God Stats
5W - 7L
1,389 SR
Queue Stats
93W - 97L
1,480 Elo+
Party 2
Odin
Odin
josewar73
Odin
Level 6
God Stats
0W - 4L
1,170 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 3
Artemis
Artemis
sha_pony_style
Artemis
Level 59
God Stats
4W - 11L
1,320 SR
Queue Stats
4W - 11L
1,203 Elo+
Party 3
Cabrakan
Cabrakan
themarines72
Cabrakan
Level 49
God Stats
22W - 9L
1,702 SR
Queue Stats
107W - 79L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,400
493
4,879
10,462
3,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
KINGIN_OP
Bacchus
11
2 / 4 / 5
7,895
526
7,429
14,554
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Kohryu13
Nu Wa
14
5 / 4 / 0
8,696
580
11,338
9,109
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
MikaKu
Charybdis
12
3 / 2 / 2
7,931
529
5,014
7,342
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
12
5 / 5 / 2
7,817
521
9,999
11,794
8,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cleen89
Cliodhna
13
0 / 5 / 7
7,403
494
5,701
11,604
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Heisenberg699
Sun Wukong
14
12 / 2 / 1
8,964
598
9,535
12,525
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odin
9
0 / 4 / 1
5,915
394
1,678
9,033
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 1
5,904
394
532
6,377
1,517
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
themarines72
Cabrakan
12
6 / 3 / 5
8,032
535
9,718
15,622
13,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
17
Kills
18
18
Deaths
17
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Cleen89
Cliodhna
0
5
7
0.7
W
2
3
3
1.17
L
Sun Wukong
Heisenberg699
Sun Wukong
12
2
1
6.25
W
Bacchus
KINGIN_OP
Bacchus
2
4
5
1.13
W
Nu Wa
Kohryu13
Nu Wa
5
4
0
1.25
W
Charybdis
MikaKu
Charybdis
3
2
2
2
W
Geb
5
5
2
1.2
L
Odin
0
4
1
0.13
L
0
3
1
0.17
L
Cabrakan
themarines72
Cabrakan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
27,164
53,261
Taken
55,161
32,840
Mitigated
29,678
15,838
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Cleen89
Cliodhna
5,701
639
0
3,130
11,604
3,344
52
4,680
6,510
0
45,883
W
4,879
843
0
3,186
10,462
3,475
1,320
629
9,738
0
38,844
L
Sun Wukong
Heisenberg699
Sun Wukong
9,535
3,517
0
3,527
12,525
5,554
0
6,076
5,940
0
41,739
W
Bacchus
KINGIN_OP
Bacchus
7,429
1,227
0
3,670
14,554
15,559
586
3,664
10,786
31,071
0
W
Nu Wa
Kohryu13
Nu Wa
11,338
3,124
0
3,198
9,109
3,191
1,260
2,263
6,846
48,748
1,230
W
Charybdis
MikaKu
Charybdis
5,014
3,290
140
3,267
7,342
2,317
3,575
2,269
5,073
0
47,722
W
Geb
9,999
1,095
0
2,377
11,794
8,298
129
783
10,944
35,186
2,350
L
Odin
1,678
281
0
67
9,033
5,463
364
3,683
4,888
0
16,906
L
532
207
0
0
6,377
1,517
308
5,114
907
0
14,427
L
Cabrakan
themarines72
Cabrakan
9,718
1,773
0
1,993
15,622
13,800
0
6,813
8,495
22,300
1,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
36,218
298
Minions Killed
212
0
Camps Cleared
0
1,366,757
Distance Traveled
1,393,197
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,403
494
70
5
0
312,397
3
W
Pele
7,400
493
51
3
0
328,458
0
L
Sun Wukong
8,964
598
61
4
0
280,229
0
W
Bacchus
7,895
526
33
2
0
286,265
0
W
Nu Wa
8,696
580
78
5
0
226,287
0
W
Charybdis
7,931
529
84
6
0
256,393
0
W
Geb
7,817
521
52
3
0
269,354
0
L
Odin
5,915
394
25
2
0
304,989
0
L
Artemis
5,904
394
27
2
0
243,727
0
L
Cabrakan
8,032
535
29
2
0
251,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role