Player Matchup

Hel
Hel
N4TUR3R4TH
Hel
Level 153
God Stats
1W - 4L
1,272 SR
Queue Stats
45W - 38L
1,547 Elo+
Solo
Mulan
Mulan
Neptear
Mulan
Level 65
God Stats
18W - 15L
1,570 SR
Queue Stats
306W - 288L
1,585 Elo+
Party 2
Anubis
Anubis
RiellRR
Anubis
Level 128
God Stats
6W - 5L
1,588 SR
Queue Stats
422W - 386L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
ShortBusDrop0ut
Hou Yi
Level 110
God Stats
3W - 2L
1,399 SR
Queue Stats
78W - 78L
1,497 Elo+
Solo
Arachne
Arachne
Zenboxx
Arachne
Level 120
God Stats
5W - 4L
1,573 SR
Queue Stats
47W - 48L
1,500 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,537 Elo+

VS

Team Averages
Level 132
1,646 SR
1,576 Elo+
Cernunnos
Cernunnos
CleveerPig
Cernunnos
Level 121
God Stats
12W - 10L
1,743 SR
Queue Stats
21W - 39L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
HandmadeCoast24
Nu Wa
Level 143
God Stats
2W - 6L
1,647 SR
Queue Stats
13W - 28L
1,661 Elo+
Party 1
Achilles
Achilles
Lemnonade
Achilles
Level 129
God Stats
1W - 2L
1,531 SR
Queue Stats
170W - 156L
1,497 Elo+
Solo
Sobek
Sobek
RaunchyGandalf
Sobek
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,766 Elo+
Party 1
Mercury
Mercury
clevererdawg
Mercury
Level 149
God Stats
1W - 2L
1,810 SR
Queue Stats
24W - 37L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,147
627
4,711
8,369
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Neptear
Mulan
12
0 / 0 / 6
6,823
525
6,482
9,810
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
RiellRR
Anubis
15
6 / 2 / 0
8,895
684
11,517
10,229
4,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 0
8,311
639
5,926
5,688
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Zenboxx
Arachne
12
1 / 1 / 2
6,871
529
1,537
8,386
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CleveerPig
Cernunnos
10
0 / 3 / 0
5,855
450
4,746
9,534
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 2 / 1
7,063
543
5,635
5,549
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lemnonade
Achilles
10
1 / 2 / 1
6,012
462
4,054
13,404
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
5,509
424
3,309
9,924
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
clevererdawg
Mercury
10
2 / 4 / 1
6,031
464
3,899
10,477
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CleveerPig
Cernunnos
0
3
0
0
L
1
2
1
0.75
L
Achilles
Lemnonade
Achilles
1
2
1
0.75
W
2
1
1
2.5
W
Mulan
Neptear
Mulan
0
0
6
3
L
0
3
1
0.17
W
Anubis
RiellRR
Anubis
6
2
0
3
W
5
0
0
5
W
Arachne
Zenboxx
Arachne
1
1
2
2
L
Mercury
clevererdawg
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
21,643
42,482
Taken
48,888
19,407
Mitigated
22,943
24,608
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CleveerPig
Cernunnos
4,746
2,186
0
3,938
9,534
3,065
0
0
9,534
0
48,486
L
5,635
1,436
0
1,554
5,549
1,471
0
4,249
1,300
47,811
0
L
Achilles
Lemnonade
Achilles
4,054
559
0
5,059
13,404
8,116
0
8,244
5,160
0
28,929
W
4,711
42
878
6,499
8,369
3,063
0
4,515
3,854
66,790
1,048
W
Mulan
Neptear
Mulan
6,482
330
0
1,870
9,810
6,186
143
1,843
7,967
903
27,224
L
3,309
251
0
1,579
9,924
7,252
0
1,963
7,961
12,695
1,326
W
Anubis
RiellRR
Anubis
11,517
1,073
0
6,709
10,229
4,608
0
702
8,922
71,404
830
W
5,926
3,094
0
3,168
5,688
2,219
141
832
4,856
0
68,189
W
Arachne
Zenboxx
Arachne
1,537
1,107
0
5,484
8,386
3,331
0
1,335
7,051
0
46,027
L
Mercury
clevererdawg
Mercury
3,899
1,999
0
3,046
10,477
3,039
0
1,720
8,757
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
30,470
476
Minions Killed
325
0
Camps Cleared
0
1,347,900
Distance Traveled
1,238,998
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,855
450
82
6
0
229,950
0
L
Nu Wa
7,063
543
90
7
0
205,280
2
L
Achilles
6,012
462
56
4
0
210,428
1
W
Hel
8,147
627
134
10
0
254,833
0
W
Mulan
6,823
525
39
3
0
294,008
1
L
Sobek
5,509
424
16
1
0
276,422
4
W
Anubis
8,895
684
119
9
0
236,972
1
W
Hou Yi
8,311
639
101
8
0
254,712
0
W
Arachne
6,871
529
83
6
0
307,375
4
L
Mercury
6,031
464
81
6
0
316,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role