Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kamandas
Bacchus
Level 147
God Stats
2W - 0L
1,530 SR
Queue Stats
31W - 13L
1,772 Elo+
Party 2
Chang'e
Chang'e
Miggyyy7
Chang'e
Level 89
God Stats
11W - 11L
1,530 SR
Queue Stats
223W - 215L
1,507 Elo+
Solo
Mulan
Mulan
ηαte
Mulan
Level 142
God Stats
21W - 10L
1,734 SR
Queue Stats
231W - 183L
1,565 Elo+
Party 2
Rama
Rama
υzıı
Rama
Level 231
God Stats
5W - 3L
1,393 SR
Queue Stats
291W - 247L
1,551 Elo+
Party 2
Team Averages
Level 153
1,537 SR
1,579 Elo+

VS

Team Averages
Level 163
1,576 SR
1,570 Elo+
Maman Brigitte
Maman Brigitte
ActionDayz
Maman Brigitte
Level 217
God Stats
2W - 1L
1,761 SR
Queue Stats
30W - 28L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Apex25
Sylvanus
Level 141
God Stats
7W - 2L
1,897 SR
Queue Stats
234W - 201L
1,572 Elo+
Solo
Persephone
Persephone
Bigp209
Persephone
Level 155
God Stats
0W - 2L
1,362 SR
Queue Stats
84W - 95L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Gillerkav
Hun Batz
Level 149
God Stats
0W - 1L
1,291 SR
Queue Stats
71W - 66L
1,551 Elo+
Party 1
Neith
Neith
WednesdayXD
Neith
Level 152
God Stats
2W - 4L
1,568 SR
Queue Stats
51W - 43L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
15 / 1 / 3
10,614
758
14,184
15,345
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Kamandas
Bacchus
14
3 / 2 / 9
8,180
584
7,950
15,290
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chang'e
Miggyyy7
Chang'e
13
1 / 1 / 7
8,183
585
4,667
8,549
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
ηαte
Mulan
14
1 / 5 / 5
8,536
610
6,094
13,634
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
υzıı
Rama
14
9 / 1 / 5
8,951
639
14,867
12,263
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ActionDayz
Maman Brigitte
13
6 / 7 / 0
8,587
613
14,863
17,858
4,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Apex25
Sylvanus
11
0 / 6 / 3
6,394
457
4,277
13,917
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Bigp209
Persephone
14
1 / 6 / 1
8,300
593
7,608
7,088
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Gillerkav
Hun Batz
12
1 / 5 / 2
7,072
505
6,920
13,109
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,917
494
9,501
10,474
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
10
10
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
1
3
16.5
L
Maman Brigitte
ActionDayz
Maman Brigitte
6
7
0
0.86
L
Sylvanus
Apex25
Sylvanus
0
6
3
0.25
L
Persephone
Bigp209
Persephone
1
6
1
0.25
L
Hun Batz
Gillerkav
Hun Batz
1
5
2
0.4
W
Bacchus
Kamandas
Bacchus
3
2
9
3.75
W
Chang'e
Miggyyy7
Chang'e
1
1
7
4.5
L
2
5
1
0.5
W
Mulan
ηαte
Mulan
1
5
5
0.7
W
Rama
υzıı
Rama
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
43,169
65,081
Taken
62,446
33,142
Mitigated
21,574
28,606
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,184
4,658
0
7,750
15,345
7,519
0
6,683
8,410
0
85,257
L
Maman Brigitte
ActionDayz
Maman Brigitte
14,863
516
0
6,714
17,858
4,370
214
692
17,108
60,103
1,456
L
Sylvanus
Apex25
Sylvanus
4,277
1,967
604
2,647
13,917
8,436
0
3,477
10,400
20,801
7,843
L
Persephone
Bigp209
Persephone
7,608
182
0
741
7,088
2,062
195
1,986
4,858
54,603
0
L
Hun Batz
Gillerkav
Hun Batz
6,920
1,721
0
4,994
13,109
3,622
0
1,968
10,987
0
56,450
W
Bacchus
Kamandas
Bacchus
7,950
768
0
4,930
15,290
14,280
0
2,657
12,511
24,817
2,115
W
Chang'e
Miggyyy7
Chang'e
4,667
467
1,298
3,440
8,549
2,389
0
3,859
4,548
41,781
653
L
9,501
3,442
0
2,070
10,474
3,084
671
3,596
6,824
0
35,154
W
Mulan
ηαte
Mulan
6,094
334
0
4,066
13,634
5,283
0
9,224
4,410
0
48,031
W
Rama
υzıı
Rama
14,867
11,456
0
7,122
12,263
3,671
276
3,841
8,292
0
63,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
37,270
458
Minions Killed
417
0
Camps Cleared
0
1,464,868
Distance Traveled
1,432,738
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,614
758
129
9
0
339,977
0
L
Maman Brigitte
8,587
613
108
8
0
302,804
0
L
Sylvanus
6,394
457
52
4
0
258,830
2
L
Persephone
8,300
593
100
7
0
318,799
2
L
Hun Batz
7,072
505
97
7
0
314,386
7
W
Bacchus
8,180
584
35
3
0
314,642
3
W
Chang'e
8,183
585
97
7
0
300,002
0
L
Neith
6,917
494
60
4
0
237,919
2
W
Mulan
8,536
610
88
6
0
262,526
3
W
Rama
8,951
639
109
8
0
247,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role