Player Matchup

Ymir
Ymir
CHEESYxNUTS
Ymir
Level 115
God Stats
10W - 7L
1,457 SR
Queue Stats
105W - 106L
1,536 Elo+
Party 1
Bakasura
Bakasura
GoddessSupreme
Bakasura
Level 76
God Stats
9W - 10L
1,505 SR
Queue Stats
150W - 136L
1,473 Elo+
Solo
Hercules
Hercules
Illamanation
Hercules
Level 87
God Stats
3W - 2L
1,550 SR
Queue Stats
55W - 49L
1,549 Elo+
Party 1
Skadi
Skadi
MediumWellSteak
Skadi
Level 27
God Stats
8W - 6L
1,666 SR
Queue Stats
39W - 30L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
TENDERxNUTS
Baron Samedi
Level 87
God Stats
20W - 25L
1,453 SR
Queue Stats
60W - 56L
1,502 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,525 Elo+

VS

Team Averages
Level 67
1,526 SR
1,486 Elo+
Thor
Thor
DillyWilly2x
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,444 Elo+
Solo
Mulan
Mulan
Lunatik2403
Mulan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 93L
1,528 Elo+
Party 2
Ishtar
Ishtar
Nicovader
Ishtar
Level 69
God Stats
2W - 1L
1,804 SR
Queue Stats
27W - 31L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
Xelacin
Cabrakan
Level 26
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 2
Agni
Agni
legolasXx3
Agni
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 142L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,672
578
13,229
14,120
12,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
16
4 / 1 / 5
8,374
558
8,115
14,500
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Illamanation
Hercules
13
5 / 0 / 11
8,825
588
8,637
14,816
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 4
9,330
622
7,122
5,088
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
TENDERxNUTS
Baron Samedi
14
7 / 1 / 4
8,321
555
8,660
5,694
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,108
474
7,206
13,938
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 2
8,330
555
12,145
22,150
14,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Nicovader
Ishtar
13
0 / 4 / 0
7,067
471
3,253
8,178
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Xelacin
Cabrakan
11
0 / 5 / 2
6,750
450
4,547
13,478
13,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 5 / 0
7,267
484
6,172
8,439
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
5
5
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
3
6
0
0.5
W
Bakasura
4
1
5
6.5
W
Hercules
Illamanation
Hercules
5
0
11
10.5
L
2
4
2
0.75
W
5
0
4
7
L
Ishtar
Nicovader
Ishtar
0
4
0
0
W
Baron Samedi
TENDERxNUTS
Baron Samedi
7
1
4
9
L
Cabrakan
Xelacin
Cabrakan
0
5
2
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,763
Damage
33,323
54,218
Taken
66,183
37,843
Mitigated
37,830
17,700
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,229
3,792
0
3,643
14,120
12,731
0
235
13,885
47,052
1,094
L
7,206
1,386
0
4,552
13,938
4,586
0
3,445
10,030
0
45,941
W
Bakasura
8,115
4,495
0
5,299
14,500
6,964
0
3,435
10,901
0
60,425
W
Hercules
Illamanation
Hercules
8,637
2,534
0
5,117
14,816
13,783
76
4,652
9,615
213
22,158
L
12,145
2,474
0
6,947
22,150
14,219
0
12,345
8,385
0
65,697
W
7,122
3,651
0
891
5,088
1,707
318
348
4,740
0
69,320
L
Ishtar
Nicovader
Ishtar
3,253
1,930
0
2,961
8,178
2,877
0
0
8,126
0
54,424
W
Baron Samedi
TENDERxNUTS
Baron Samedi
8,660
475
1,028
1,722
5,694
2,658
76
785
4,776
42,533
177
L
Cabrakan
Xelacin
Cabrakan
4,547
740
0
806
13,478
13,501
0
1,677
11,320
19,741
4,758
L
6,172
284
0
391
8,439
2,647
156
3,137
5,022
45,784
3,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
36,522
439
Minions Killed
412
0
Camps Cleared
0
1,452,699
Distance Traveled
1,413,826
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,672
578
97
6
0
239,850
0
L
Thor
7,108
474
81
5
0
294,696
0
W
Bakasura
8,374
558
129
9
0
311,016
1
W
Hercules
8,825
588
34
2
0
332,163
6
L
Mulan
8,330
555
100
7
0
248,533
0
W
Skadi
9,330
622
118
8
0
283,950
0
L
Ishtar
7,067
471
109
7
0
281,821
1
W
Baron Samedi
8,321
555
61
4
0
285,720
0
L
Cabrakan
6,750
450
30
2
0
302,438
0
L
Agni
7,267
484
92
6
0
286,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role