Player Matchup

Fenrir
Fenrir
BichiSCL
Fenrir
Level 120
God Stats
0W - 2L
1,244 SR
Queue Stats
155W - 152L
1,523 Elo+
Party 3
Cerberus
Cerberus
EleGhe
Cerberus
Level 125
God Stats
4W - 4L
1,475 SR
Queue Stats
161W - 155L
1,522 Elo+
Party 3
Ares
Ares
Ko0valsky
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
VictorBrKO
Zhong Kui
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 161L
1,426 Elo+
Solo
Cernunnos
Cernunnos
madamo
Cernunnos
Level 158
God Stats
2W - 3L
1,279 SR
Queue Stats
89W - 62L
1,612 Elo+
Solo
Team Averages
Level 111
1,400 SR
1,489 Elo+

VS

Team Averages
Level 142
1,434 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Caplops
Poseidon
Level 158
God Stats
20W - 19L
1,576 SR
Queue Stats
290W - 284L
1,478 Elo+
Party 1
Arachne
Arachne
ChicoDasVerdura
Arachne
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 223L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LuizUwU
Kumbhakarna
Level 146
God Stats
2W - 4L
1,261 SR
Queue Stats
114W - 99L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
killerylua
Erlang Shen
Level 128
God Stats
2W - 2L
1,333 SR
Queue Stats
177W - 154L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BichiSCL
Fenrir
8
1 / 0 / 1
4,201
600
1,276
5,002
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
EleGhe
Cerberus
7
2 / 0 / 0
4,666
667
1,439
2,569
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ares
5
0 / 1 / 0
3,248
464
394
2,450
841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
VictorBrKO
Zhong Kui
8
1 / 0 / 1
4,235
605
899
2,548
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
madamo
Cernunnos
6
0 / 1 / 0
3,651
522
2,288
4,184
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 0 / 0
4,481
640
4,305
2,235
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
Caplops
Poseidon
8
0 / 0 / 0
4,109
587
2,295
1,112
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
3,762
537
697
3,788
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
LuizUwU
Kumbhakarna
6
0 / 1 / 1
4,085
584
1,163
5,427
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
killerylua
Erlang Shen
7
0 / 2 / 0
3,904
558
1,313
4,022
1,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
0
2
L
Fenrir
BichiSCL
Fenrir
1
0
1
1.5
W
Poseidon
Caplops
Poseidon
0
0
0
0
W
0
1
0
0
L
Cerberus
EleGhe
Cerberus
2
0
0
2
L
Ares
0
1
0
0
W
Kumbhakarna
LuizUwU
Kumbhakarna
0
1
1
0.5
L
Zhong Kui
VictorBrKO
Zhong Kui
1
0
1
1.5
W
Erlang Shen
killerylua
Erlang Shen
0
2
0
0
L
Cernunnos
madamo
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,296
Damage
9,773
16,753
Taken
16,584
6,117
Mitigated
5,784
4,174
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,305
2,057
0
1,193
2,235
586
0
19
2,216
0
30,705
L
Fenrir
BichiSCL
Fenrir
1,276
347
0
595
5,002
1,626
0
1,505
3,220
0
23,378
W
Poseidon
Caplops
Poseidon
2,295
311
0
750
1,112
201
0
0
1,112
21,926
958
W
697
662
0
1,815
3,788
1,092
0
269
3,519
0
23,732
L
Cerberus
EleGhe
Cerberus
1,439
68
0
1,140
2,569
1,195
0
0
2,363
14,645
1,341
L
Ares
394
0
0
0
2,450
841
0
77
2,373
5,313
336
W
Kumbhakarna
LuizUwU
Kumbhakarna
1,163
171
0
1,783
5,427
2,470
0
937
4,490
9,281
0
L
Zhong Kui
VictorBrKO
Zhong Kui
899
144
0
1,198
2,548
1,451
0
672
1,712
17,868
0
W
Erlang Shen
killerylua
Erlang Shen
1,313
258
0
838
4,022
1,435
0
1,198
2,562
0
21,218
L
Cernunnos
madamo
Cernunnos
2,288
1,306
0
1,241
4,184
1,004
0
790
3,394
0
17,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
20,341
194
Minions Killed
202
0
Camps Cleared
0
619,651
Distance Traveled
757,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,481
640
59
8
0
116,324
0
L
Fenrir
4,201
600
50
7
0
156,169
0
W
Poseidon
4,109
587
44
6
0
144,791
0
W
Arachne
3,762
537
46
7
0
166,337
0
L
Cerberus
4,666
667
63
9
0
92,066
0
L
Ares
3,248
464
7
1
0
96,905
0
W
Kumbhakarna
4,085
584
18
3
0
153,860
2
L
Zhong Kui
4,235
605
45
6
0
145,206
3
W
Erlang Shen
3,904
558
35
5
0
176,210
1
L
Cernunnos
3,651
522
29
4
0
129,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role