Player Matchup

He Bo
He Bo
DoButtStuff
He Bo
Level 84
God Stats
0W - 3L
1,187 SR
Queue Stats
13W - 23L
1,337 Elo+
Solo
King Arthur
King Arthur
IACL21
King Arthur
Level 82
God Stats
135W - 134L
1,524 SR
Queue Stats
415W - 387L
1,497 Elo+
Solo
Cupid
Cupid
Mercib
Cupid
Level 57
God Stats
7W - 3L
1,559 SR
Queue Stats
139W - 140L
1,433 Elo+
Solo
Maui
Maui
Puerto_Fuego
Maui
Level 68
God Stats
7W - 6L
1,608 SR
Queue Stats
339W - 339L
1,530 Elo+
Solo
Cliodhna
Cliodhna
olufidongard
Cliodhna
Level 43
God Stats
2W - 4L
1,539 SR
Queue Stats
82W - 105L
1,375 Elo+
Solo
Team Averages
Level 67
1,483 SR
1,435 Elo+

VS

Team Averages
Level 66
1,463 SR
1,437 Elo+
Zhong Kui
Zhong Kui
Ether Clyde
Zhong Kui
Level 61
God Stats
7W - 6L
1,321 SR
Queue Stats
98W - 114L
1,339 Elo+
Solo
Poseidon
Poseidon
Floseiden 0
Poseidon
Level 67
God Stats
2W - 4L
1,406 SR
Queue Stats
75W - 73L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LoQualityTV
Kumbhakarna
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 57L
1,460 Elo+
Party 1
Shiva
Shiva
REDAPE67
Shiva
Level 51
God Stats
10W - 8L
1,528 SR
Queue Stats
110W - 113L
1,419 Elo+
Solo
Danzaburou
Danzaburou
YungRichNoah
Danzaburou
Level 85
God Stats
47W - 31L
1,561 SR
Queue Stats
66W - 54L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,937
424
4,856
7,879
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
IACL21
King Arthur
13
2 / 3 / 0
7,874
562
11,309
14,764
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Mercib
Cupid
13
1 / 2 / 0
6,739
481
6,171
9,899
3,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,218
444
1,833
11,460
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
olufidongard
Cliodhna
12
1 / 2 / 0
6,527
466
8,347
13,372
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ether Clyde
Zhong Kui
12
1 / 0 / 2
7,094
507
7,457
11,099
7,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Floseiden 0
Poseidon
13
3 / 1 / 0
7,297
521
5,745
7,837
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
LoQualityTV
Kumbhakarna
10
1 / 0 / 2
6,976
498
5,245
10,449
6,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
REDAPE67
Shiva
15
2 / 2 / 1
8,786
628
9,764
17,082
13,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
YungRichNoah
Danzaburou
14
4 / 1 / 1
8,393
600
9,051
9,115
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
11
11
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Zhong Kui
Ether Clyde
Zhong Kui
1
0
2
2
W
Poseidon
Floseiden 0
Poseidon
3
1
0
3
L
King Arthur
IACL21
King Arthur
2
3
0
0.67
W
Kumbhakarna
LoQualityTV
Kumbhakarna
1
0
2
2
L
Cupid
Mercib
Cupid
1
2
0
0.5
L
0
3
1
0.17
W
Shiva
REDAPE67
Shiva
2
2
1
1.25
W
Danzaburou
YungRichNoah
Danzaburou
4
1
1
4.5
L
Cliodhna
olufidongard
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
37,262
57,374
Taken
55,582
33,015
Mitigated
32,390
20,765
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,856
892
0
678
7,879
2,361
0
5,102
2,777
35,086
0
W
Zhong Kui
Ether Clyde
Zhong Kui
7,457
1,491
0
3,537
11,099
7,145
604
2,522
8,577
46,038
0
W
Poseidon
Floseiden 0
Poseidon
5,745
1,320
0
2,307
7,837
2,399
108
850
6,987
52,562
0
L
King Arthur
IACL21
King Arthur
11,309
755
0
5,434
14,764
13,743
0
411
14,353
0
57,782
W
Kumbhakarna
LoQualityTV
Kumbhakarna
5,245
727
0
3,267
10,449
6,266
0
2,787
7,662
20,744
0
L
Cupid
Mercib
Cupid
6,171
3,156
822
4,726
9,899
3,311
0
933
8,966
0
49,155
L
1,833
730
0
2,301
11,460
8,840
0
5,577
5,883
12,053
0
W
Shiva
REDAPE67
Shiva
9,764
2,361
0
6,099
17,082
13,407
0
0
17,082
0
73,294
W
Danzaburou
YungRichNoah
Danzaburou
9,051
4,102
0
3,654
9,115
3,173
192
530
8,585
0
69,756
L
Cliodhna
olufidongard
Cliodhna
8,347
988
0
6,804
13,372
4,760
0
6,424
6,948
0
49,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
38,546
339
Minions Killed
452
0
Camps Cleared
0
1,398,012
Distance Traveled
1,456,680
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,937
424
57
4
0
270,569
7
W
Zhong Kui
7,094
507
85
6
0
285,275
2
W
Poseidon
7,297
521
89
6
0
326,642
2
L
King Arthur
7,874
562
95
7
0
224,292
0
W
Kumbhakarna
6,976
498
35
3
0
314,452
0
L
Cupid
6,739
481
77
6
0
276,949
1
L
Maui
6,218
444
23
2
0
286,594
2
W
Shiva
8,786
628
128
9
0
259,676
0
W
Danzaburou
8,393
600
115
8
0
270,635
0
L
Cliodhna
6,527
466
87
6
0
339,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role