Player Matchup

Nox
Nox
Gold III
ImNotSommerRay
Nox
Gold III
Level 69
God Stats
41W - 31L
1,635 SR
Queue Stats
74W - 73L
1,521 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
OfficialStevie
Ah Muzen Cab
Gold I
Level 149
God Stats
6W - 1L
1,723 SR
Queue Stats
74W - 72L
1,581 MMR
Party 1
Ares
Ares
Bronze III
noodlefazool
Ares
Bronze III
Level 30
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,606 SR
1,534 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,601 SR
1,509 MMR
Hercules
Hercules
Bronze III
MaarkS
Hercules
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,569 MMR
Party 2
Sol
Sol
Bronze III
Pablowo
Sol
Bronze III
Level 157
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Silver III
brunoelvergota
Xbalanque
Silver III
Level 142
God Stats
9W - 5L
1,571 SR
Queue Stats
33W - 34L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,620
802
6,314
9,337
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
OfficialStevie
Ah Muzen Cab
17
7 / 4 / 2
11,354
946
11,424
11,997
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 6
9,047
754
5,457
15,173
16,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Bake KujiraSobek

VS

Bans
GebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaarkS
Hercules
18
5 / 2 / 8
11,713
976
5,336
15,691
17,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sol
19
7 / 4 / 6
11,960
997
15,730
9,058
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
brunoelvergota
Xbalanque
17
3 / 3 / 10
11,284
940
11,650
8,560
2,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
15
15
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hercules
MaarkS
Hercules
5
2
8
4.5
L
Ah Muzen Cab
OfficialStevie
Ah Muzen Cab
7
4
2
2
W
Sol
7
4
6
2.5
W
Xbalanque
brunoelvergota
Xbalanque
3
3
10
2.67
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
32,716
36,507
Taken
33,309
24,345
Mitigated
23,360
30
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,314
482
0
30
9,337
3,476
0
4,433
4,835
33,770
196
W
Hercules
MaarkS
Hercules
5,336
1,137
0
4,688
15,691
17,639
143
7,224
8,467
0
25,445
L
Ah Muzen Cab
OfficialStevie
Ah Muzen Cab
11,424
5,071
0
0
11,997
4,154
0
4,601
7,345
0
44,809
W
Sol
15,730
6,703
0
2,925
9,058
2,757
2,723
2,582
6,476
62,305
5,765
W
Xbalanque
brunoelvergota
Xbalanque
11,650
5,304
0
1,608
8,560
2,964
523
1,918
6,642
0
44,364
L
5,457
277
0
0
15,173
16,715
0
6,047
9,084
11,511
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
34,957
150
Minions Killed
222
0
Camps Cleared
0
707,595
Distance Traveled
676,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,620
802
57
5
0
228,572
1
W
Hercules
11,713
976
48
4
0
264,447
0
L
Ah Muzen Cab
11,354
946
76
6
0
249,028
0
W
Sol
11,960
997
105
9
0
198,683
0
W
Xbalanque
11,284
940
69
6
0
212,953
1
L
Ares
9,047
754
17
1
0
229,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role