Player Matchup

Charon
Charon
Adarcia
Charon
Level 158
God Stats
4W - 3L
1,730 SR
Queue Stats
146W - 49L
1,874 Elo+
Party 1
Hun Batz
Hun Batz
Bazey
Hun Batz
Level 164
God Stats
11W - 7L
1,623 SR
Queue Stats
999W - 793L
1,631 Elo+
Solo
Hou Yi
Hou Yi
NYgiants3145
Hou Yi
Level 129
God Stats
15W - 9L
1,766 SR
Queue Stats
237W - 146L
1,684 Elo+
Party 1
Team Averages
Level 150
1,706 SR
1,729 Elo+

VS

Team Averages
Level 123
1,471 SR
1,596 Elo+
Kuzenbo
Kuzenbo
CrankedMeat
Kuzenbo
Level 130
God Stats
7W - 8L
1,631 SR
Queue Stats
282W - 271L
1,605 Elo+
Party 2
Olorun
Olorun
CrankedTea
Olorun
Level 87
God Stats
3W - 8L
1,457 SR
Queue Stats
267W - 253L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
stokedtea
Jing Wei
Level 153
God Stats
2W - 7L
1,325 SR
Queue Stats
334W - 329L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Adarcia
Charon
16
4 / 2 / 10
9,929
903
11,139
12,760
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
Bazey
Hun Batz
17
6 / 2 / 8
10,831
985
10,095
9,970
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
16
5 / 1 / 6
10,016
911
9,132
7,730
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrankedMeat
Kuzenbo
13
1 / 4 / 2
8,208
746
6,796
13,107
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
CrankedTea
Olorun
14
1 / 5 / 2
9,013
819
4,924
8,765
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
stokedtea
Jing Wei
14
3 / 6 / 1
9,393
854
3,043
10,883
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Adarcia
Charon
4
2
10
4.5
W
Hun Batz
Bazey
Hun Batz
6
2
8
5
L
Kuzenbo
CrankedMeat
Kuzenbo
1
4
2
0.5
L
Olorun
CrankedTea
Olorun
1
5
2
0.4
W
Hou Yi
5
1
6
8
L
Jing Wei
stokedtea
Jing Wei
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
14,763
30,460
Taken
32,755
20,551
Mitigated
21,780
4,396
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Adarcia
Charon
11,139
1,382
0
1,445
12,760
12,075
577
4,273
7,779
24,443
2,210
W
Hun Batz
Bazey
Hun Batz
10,095
2,366
0
1,176
9,970
5,541
1,328
2,393
7,255
0
50,332
L
Kuzenbo
CrankedMeat
Kuzenbo
6,796
1,970
0
1,773
13,107
15,501
0
1,868
10,881
17,195
649
L
Olorun
CrankedTea
Olorun
4,924
724
540
1,631
8,765
3,010
67
4,032
4,223
18,610
681
W
Hou Yi
9,132
3,260
0
1,775
7,730
2,935
1,791
3,225
4,063
0
39,426
L
Jing Wei
stokedtea
Jing Wei
3,043
2,108
0
1,318
10,883
3,269
413
3,801
6,715
0
23,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
26,614
178
Minions Killed
108
0
Camps Cleared
0
648,653
Distance Traveled
582,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,929
903
24
2
0
205,255
0
W
Hun Batz
10,831
985
96
9
0
218,635
0
L
Kuzenbo
8,208
746
22
2
0
197,271
3
L
Olorun
9,013
819
45
4
0
189,904
0
W
Hou Yi
10,016
911
58
5
0
224,763
0
L
Jing Wei
9,393
854
41
4
0
195,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role