Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EosDawn94
Pele
Level 123
God Stats
7W - 12L
1,289 SR
Queue Stats
87W - 94L
1,533 Elo+
Solo
Bakasura
Bakasura
Makani01
Bakasura
Level 116
God Stats
8W - 12L
1,481 SR
Queue Stats
548W - 490L
1,579 Elo+
Party 2
Skadi
Skadi
TravyDaddy420
Skadi
Level 85
God Stats
59W - 35L
1,647 SR
Queue Stats
297W - 274L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
Warazoid
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,374 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,512 Elo+

VS

Team Averages
Level 115
1,570 SR
1,474 Elo+
Jormungandr
Jormungandr
Atroticus
Jormungandr
Level 84
God Stats
30W - 26L
1,563 SR
Queue Stats
41W - 46L
1,463 Elo+
Party 1
Osiris
Osiris
DJBalestra
Osiris
Level 129
God Stats
7W - 4L
1,444 SR
Queue Stats
97W - 93L
1,461 Elo+
Party 3
Nemesis
Nemesis
Krazi3DreW
Nemesis
Level 69
God Stats
39W - 31L
1,589 SR
Queue Stats
133W - 111L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
Mizziums3471
Ix Chel
Level 108
God Stats
4W - 2L
1,657 SR
Queue Stats
92W - 88L
1,472 Elo+
Party 3
Charybdis
Charybdis
ryandris1
Charybdis
Level 183
God Stats
5W - 4L
1,595 SR
Queue Stats
233W - 226L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 1
6,652
605
4,478
9,033
3,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
1 / 2 / 0
5,388
490
1,981
6,923
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bakasura
Makani01
Bakasura
12
1 / 3 / 0
7,135
649
6,540
10,933
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
5,786
526
5,637
5,669
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Warazoid
Aphrodite
10
0 / 3 / 1
5,989
544
3,428
9,977
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atroticus
Jormungandr
11
2 / 1 / 3
6,535
594
3,918
7,508
4,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Osiris
DJBalestra
Osiris
13
3 / 1 / 0
7,631
694
5,465
10,073
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Krazi3DreW
Nemesis
14
6 / 1 / 5
7,455
678
8,589
7,687
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Mizziums3471
Ix Chel
11
2 / 2 / 4
6,452
587
3,809
6,955
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ryandris1
Charybdis
12
1 / 1 / 4
6,428
584
5,102
6,227
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
14
14
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
W
Jormungandr
Atroticus
Jormungandr
2
1
3
3.5
W
Osiris
DJBalestra
Osiris
3
1
0
3
L
Pele
1
2
0
0.5
W
Nemesis
Krazi3DreW
Nemesis
6
1
5
8.5
L
Bakasura
Makani01
Bakasura
1
3
0
0.33
W
Ix Chel
Mizziums3471
Ix Chel
2
2
4
2
L
2
2
0
1
L
Aphrodite
Warazoid
Aphrodite
0
3
1
0.17
W
Charybdis
ryandris1
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,064
Damage
26,883
42,535
Taken
38,450
15,576
Mitigated
19,662
18,045
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,478
145
0
3,392
9,033
3,265
372
3,701
5,332
43,709
0
W
Jormungandr
Atroticus
Jormungandr
3,918
936
0
2,535
7,508
4,884
0
1,869
5,639
29,477
0
W
Osiris
DJBalestra
Osiris
5,465
1,740
0
4,173
10,073
7,686
682
0
9,330
0
60,504
L
Pele
1,981
331
0
3,260
6,923
1,892
0
446
6,477
0
36,581
W
Nemesis
Krazi3DreW
Nemesis
8,589
3,940
0
1,158
7,687
2,878
0
986
6,627
0
64,188
L
Bakasura
Makani01
Bakasura
6,540
4,492
0
4,449
10,933
4,863
0
206
10,727
0
41,344
W
Ix Chel
Mizziums3471
Ix Chel
3,809
349
734
2,423
6,955
2,502
17
3,728
3,227
31,431
943
L
5,637
2,136
0
1,010
5,669
1,538
0
1,082
4,587
0
38,720
L
Aphrodite
Warazoid
Aphrodite
3,428
569
1,075
4,859
9,977
4,018
0
2,092
7,885
27,903
1,693
W
Charybdis
ryandris1
Charybdis
5,102
2,662
0
2,951
6,227
1,712
0
1,440
4,787
0
50,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
34,501
371
Minions Killed
408
0
Camps Cleared
0
1,103,242
Distance Traveled
1,167,087
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,652
605
80
7
0
215,371
0
W
Jormungandr
6,535
594
44
4
0
201,711
0
W
Osiris
7,631
694
122
11
0
231,642
5
L
Pele
5,388
490
66
6
0
257,486
2
W
Nemesis
7,455
678
101
9
0
292,552
1
L
Bakasura
7,135
649
111
10
0
227,469
2
W
Ix Chel
6,452
587
50
5
0
213,494
0
L
Skadi
5,786
526
75
7
0
200,084
4
L
Aphrodite
5,989
544
39
4
0
202,832
1
W
Charybdis
6,428
584
91
8
0
227,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role