Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fakucq
Medusa
Level 26
God Stats
3W - 6L
1,685 SR
Queue Stats
47W - 56L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Ne1ttan
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
R3nxoProGamer
Ao Kuang
Level 142
God Stats
2W - 0L
1,534 SR
Queue Stats
59W - 65L
1,443 Elo+
Party 1
Hel
Hel
ShionAriees
Hel
Level 165
God Stats
46W - 47L
1,402 SR
Queue Stats
317W - 313L
1,451 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,422 Elo+

VS

Team Averages
Level 84
1,404 SR
1,444 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fabricio06
Ao Kuang
Level 60
God Stats
3W - 9L
1,142 SR
Queue Stats
146W - 149L
1,445 Elo+
Solo
Khepri
Khepri
KuroTaiga_hamada
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,369 Elo+
Solo
Awilix
Awilix
TTV_Togas
Awilix
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 263L
1,473 Elo+
Solo
Ah Puch
Ah Puch
xlGREENlx
Ah Puch
Level 92
God Stats
2W - 7L
1,379 SR
Queue Stats
585W - 576L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 2
6,616
662
3,122
6,287
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Fakucq
Medusa
10
4 / 1 / 3
6,387
639
4,540
5,216
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Ne1ttan
Sun Wukong
11
3 / 1 / 1
6,654
665
6,601
9,726
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
R3nxoProGamer
Ao Kuang
12
2 / 1 / 3
6,354
635
3,543
6,075
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
4 / 0 / 1
7,020
702
2,194
3,429
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 4 / 0
4,104
410
1,438
3,308
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Fabricio06
Ao Kuang
10
0 / 4 / 2
5,428
543
5,768
10,678
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
5,087
509
585
7,697
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Awilix
TTV_Togas
Awilix
11
3 / 0 / 2
6,207
621
2,797
5,391
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
xlGREENlx
Ah Puch
12
2 / 1 / 1
6,473
647
3,649
3,595
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
5
5
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
2
0.5
L
Neith
 
Neith
0
4
0
0
L
Ao Kuang
Fabricio06
Ao Kuang
0
4
2
0.25
W
Medusa
Fakucq
Medusa
4
1
3
5.5
L
0
4
2
0.25
W
Sun Wukong
Ne1ttan
Sun Wukong
3
1
1
3.5
W
Ao Kuang
R3nxoProGamer
Ao Kuang
2
1
3
3.5
W
4
0
1
4.5
L
Awilix
TTV_Togas
Awilix
3
0
2
4
L
Ah Puch
xlGREENlx
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
14,237
30,733
Taken
30,669
12,655
Mitigated
11,445
12,424
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,122
180
0
1,605
6,287
3,776
156
1,801
4,486
43,188
2,561
L
Neith
 
Neith
1,438
370
0
215
3,308
752
0
751
2,557
0
12,073
L
Ao Kuang
Fabricio06
Ao Kuang
5,768
1,137
0
5,009
10,678
3,097
0
1,657
9,021
32,101
0
W
Medusa
Fakucq
Medusa
4,540
2,771
0
1,645
5,216
1,437
302
473
4,743
0
28,141
L
585
104
0
904
7,697
4,823
0
2,781
4,916
15,487
0
W
Sun Wukong
Ne1ttan
Sun Wukong
6,601
1,324
0
3,725
9,726
4,503
368
5,477
4,249
0
41,491
W
Ao Kuang
R3nxoProGamer
Ao Kuang
3,543
837
0
972
6,075
2,030
0
1,444
4,631
43,124
2,595
W
2,194
81
1,921
2,556
3,429
909
796
807
2,622
39,881
228
L
Awilix
TTV_Togas
Awilix
2,797
593
0
2,702
5,391
1,670
0
1,501
3,890
0
32,814
L
Ah Puch
xlGREENlx
Ah Puch
3,649
233
0
936
3,595
1,103
0
1,946
1,649
46,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
27,299
361
Minions Killed
277
0
Camps Cleared
0
1,103,879
Distance Traveled
988,769
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,616
662
99
10
0
213,909
3
L
Neith
4,104
410
11
1
0
90,333
0
L
Ao Kuang
5,428
543
62
6
0
193,761
0
W
Medusa
6,387
639
49
5
0
219,009
0
L
Khepri
5,087
509
19
2
0
222,513
3
W
Sun Wukong
6,654
665
57
6
0
205,305
2
W
Ao Kuang
6,354
635
80
8
0
251,014
0
W
Hel
7,020
702
76
8
0
214,642
3
L
Awilix
6,207
621
65
7
0
269,847
0
L
Ah Puch
6,473
647
120
12
0
212,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role