Player Matchup

Anubis
Anubis
BambooGhost
Anubis
Level 124
God Stats
9W - 1L
1,825 SR
Queue Stats
151W - 151L
1,581 Elo+
Party 2
Medusa
Medusa
FreeloCarlino
Medusa
Level 124
God Stats
13W - 12L
2,009 SR
Queue Stats
137W - 130L
1,650 Elo+
Party 2
Ymir
Ymir
ShortiesAnd40s
Ymir
Level 108
God Stats
15W - 17L
1,500 SR
Queue Stats
249W - 240L
1,582 Elo+
Party 2
Team Averages
Level 119
1,778 SR
1,604 Elo+

VS

Team Averages
Level 110
1,580 SR
1,617 Elo+
Ah Muzen Cab
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
Level 106
God Stats
14W - 11L
1,631 SR
Queue Stats
314W - 308L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
WiggidyMcWack
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
ctbot77
Guan Yu
Level 107
God Stats
11W - 9L
1,607 SR
Queue Stats
222W - 222L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 1 / 6
9,028
1,003
7,707
3,490
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 7
9,104
1,012
15,237
6,679
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 10
8,412
935
6,287
11,127
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
13
2 / 4 / 1
7,718
858
6,057
8,757
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
12
1 / 5 / 2
7,252
806
4,040
13,026
9,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ctbot77
Guan Yu
12
1 / 3 / 2
7,173
797
1,930
10,525
9,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
6
8
L
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
2
4
1
0.63
W
5
1
7
8.5
W
2
2
10
3.5
L
Cthulhu
1
5
2
0.4
L
Guan Yu
ctbot77
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
12,027
21,296
Taken
32,308
12,276
Mitigated
21,781
5,620
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,707
175
0
356
3,490
1,491
1,303
727
2,763
26,218
1,261
L
Ah Muzen Cab
BronDreadSword
Ah Muzen Cab
6,057
1,174
0
520
8,757
3,079
0
2,790
5,592
0
30,210
W
15,237
8,051
0
3,197
6,679
2,595
1,734
2,178
4,501
0
47,126
W
6,287
1,733
0
2,067
11,127
8,190
255
1,143
9,984
15,268
1,169
L
Cthulhu
4,040
144
0
1,348
13,026
9,151
0
6,356
6,470
13,642
12
L
Guan Yu
ctbot77
Guan Yu
1,930
379
1,254
2,538
10,525
9,551
0
4,012
6,234
0
5,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
22,143
153
Minions Killed
87
0
Camps Cleared
0
522,684
Distance Traveled
482,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,028
1,003
62
7
0
170,091
0
L
Ah Muzen Cab
7,718
858
46
5
0
146,290
4
W
Medusa
9,104
1,012
67
7
0
183,273
0
W
Ymir
8,412
935
24
3
0
169,320
0
L
Cthulhu
7,252
806
30
3
0
155,732
0
L
Guan Yu
7,173
797
11
1
0
180,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role