Player Matchup

Geb
Geb
ApeX Cosmic
Geb
Level 107
God Stats
5W - 0L
1,867 SR
Queue Stats
31W - 30L
1,530 Elo+
Party 2
Pele
Pele
Cosmic227
Pele
Level 66
God Stats
5W - 5L
1,572 SR
Queue Stats
269W - 264L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
Thomas276
Xing Tian
Level 119
God Stats
14W - 10L
1,521 SR
Queue Stats
165W - 139L
1,540 Elo+
Party 1
Bacchus
Bacchus
XxSCARFACEXLxX
Bacchus
Level 143
God Stats
4W - 3L
1,716 SR
Queue Stats
54W - 55L
1,523 Elo+
Party 2
Charybdis
Charybdis
baked orka
Charybdis
Level 121
God Stats
16W - 7L
1,777 SR
Queue Stats
50W - 47L
1,539 Elo+
Party 2
Team Averages
Level 111
1,691 SR
1,522 Elo+

VS

Team Averages
Level 112
1,454 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Returbi1055
King Arthur
Level 124
God Stats
2W - 6L
1,480 SR
Queue Stats
294W - 279L
1,552 Elo+
Solo
Hades
Hades
SeaBass1232179
Hades
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 99L
1,440 Elo+
Party 3
Scylla
Scylla
Shelf Tumore
Scylla
Level 114
God Stats
3W - 3L
1,450 SR
Queue Stats
186W - 191L
1,432 Elo+
Party 3
Terra
Terra
lildhhill
Terra
Level 121
God Stats
0W - 3L
1,341 SR
Queue Stats
195W - 194L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,869
541
4,125
8,403
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
10
2 / 0 / 2
5,258
584
2,788
6,368
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Thomas276
Xing Tian
11
2 / 0 / 2
6,255
695
3,529
5,615
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 0
5,395
599
2,059
4,097
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
baked orka
Charybdis
8
1 / 1 / 0
4,568
508
4,101
5,020
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
4,637
515
4,680
4,357
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Returbi1055
King Arthur
7
0 / 4 / 0
4,261
473
3,167
7,125
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 1
4,823
536
2,458
7,148
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
10
0 / 1 / 0
5,265
585
2,455
3,637
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
lildhhill
Terra
8
0 / 0 / 0
4,645
516
3,360
8,817
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
0
0
1
0.5
W
Pele
2
0
2
3
L
King Arthur
Returbi1055
King Arthur
0
4
0
0
L
1
1
1
1.5
L
Scylla
0
1
0
0
W
Xing Tian
Thomas276
Xing Tian
2
0
2
3
W
2
1
0
2
W
Charybdis
baked orka
Charybdis
1
1
0
1
L
Terra
lildhhill
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
16,120
29,503
Taken
31,084
13,387
Mitigated
12,043
9,517
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,680
1,366
0
541
4,357
1,388
0
1,640
2,717
0
31,893
W
4,125
807
0
3,022
8,403
4,068
0
2,396
6,007
19,195
0
W
Pele
2,788
623
0
1,769
6,368
2,035
0
1,142
5,212
0
32,882
L
King Arthur
Returbi1055
King Arthur
3,167
577
0
1,400
7,125
3,418
0
2,252
4,446
0
21,177
L
2,458
369
91
4,132
7,148
2,315
0
1,623
5,439
27,174
698
L
Scylla
2,455
614
0
799
3,637
1,127
0
1,412
2,225
32,464
1,564
W
Xing Tian
Thomas276
Xing Tian
3,529
69
0
950
5,615
3,947
0
528
5,087
34,225
1,829
W
2,059
0
0
1,456
4,097
1,921
0
2,635
1,332
28,036
0
W
Charybdis
baked orka
Charybdis
4,101
1,953
298
2,022
5,020
1,416
0
1,212
3,808
0
28,623
L
Terra
lildhhill
Terra
3,360
837
1,349
4,225
8,817
3,795
0
2,244
6,573
18,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
23,631
274
Minions Killed
251
0
Camps Cleared
0
859,115
Distance Traveled
810,447
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,637
515
47
5
0
158,534
0
W
Geb
4,869
541
28
3
0
172,945
0
W
Pele
5,258
584
60
7
0
201,808
0
L
King Arthur
4,261
473
37
4
0
125,917
2
L
Hades
4,823
536
53
6
0
180,234
0
L
Scylla
5,265
585
85
9
0
173,199
1
W
Xing Tian
6,255
695
63
7
0
145,872
1
W
Bacchus
5,395
599
66
7
0
193,315
1
W
Charybdis
4,568
508
57
6
0
145,175
0
L
Terra
4,645
516
29
3
0
172,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role