Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
I__Buzz__I
Zhong Kui
Level 174
God Stats
3W - 1L
1,653 SR
Queue Stats
102W - 108L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Mylantson
Gilgamesh
Level 148
God Stats
7W - 2L
1,707 SR
Queue Stats
425W - 399L
1,574 Elo+
Solo
Bellona
Bellona
dryzt1x
Bellona
Level 123
God Stats
1W - 0L
1,581 SR
Queue Stats
40W - 33L
1,586 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,554 Elo+

VS

Team Averages
Level 127
1,500 SR
1,555 Elo+
Hou Yi
Hou Yi
ClampGodGage2
Hou Yi
Level 147
God Stats
8W - 7L
1,590 SR
Queue Stats
325W - 313L
1,549 Elo+
Party 2
Chernobog
Chernobog
IRIooster
Chernobog
Level 148
God Stats
55W - 35L
1,658 SR
Queue Stats
191W - 176L
1,615 Elo+
Solo
Tiamat
Tiamat
Karichelyn
Tiamat
Level 116
God Stats
4W - 3L
1,545 SR
Queue Stats
147W - 143L
1,521 Elo+
Solo
Lancelot
Lancelot
Luv4tokee
Lancelot
Level 120
God Stats
1W - 3L
1,245 SR
Queue Stats
393W - 360L
1,564 Elo+
Solo
Terra
Terra
blue8heart
Terra
Level 103
God Stats
8W - 8L
1,460 SR
Queue Stats
311W - 298L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 2
6,070
607
5,734
7,987
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
 
Chaac
9
2 / 1 / 4
5,188
519
6,138
9,069
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
I__Buzz__I
Zhong Kui
13
4 / 0 / 4
6,953
695
5,583
6,065
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gilgamesh
Mylantson
Gilgamesh
11
7 / 0 / 2
6,591
659
6,459
6,751
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
dryzt1x
Bellona
11
3 / 1 / 1
6,806
681
6,590
10,033
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,258
526
5,596
8,694
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
IRIooster
Chernobog
9
1 / 5 / 1
4,984
498
5,781
8,662
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Karichelyn
Tiamat
10
0 / 4 / 0
5,410
541
2,241
5,933
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Luv4tokee
Lancelot
10
1 / 4 / 0
5,461
546
5,676
12,012
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Terra
8
0 / 0 / 3
5,138
514
3,584
8,697
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
W
Chaac
 
Chaac
2
1
4
4
L
2
5
0
0.4
L
Chernobog
IRIooster
Chernobog
1
5
1
0.3
W
Zhong Kui
I__Buzz__I
Zhong Kui
4
0
4
6
L
Tiamat
Karichelyn
Tiamat
0
4
0
0
L
Lancelot
Luv4tokee
Lancelot
1
4
0
0.25
W
Gilgamesh
Mylantson
Gilgamesh
7
0
2
8
L
Terra
0
0
3
1.5
W
Bellona
dryzt1x
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
22,878
39,905
Taken
43,998
24,958
Mitigated
17,606
15,173
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,734
4,536
0
4,169
7,987
2,465
0
869
7,118
0
41,700
W
Chaac
 
Chaac
6,138
929
0
2,125
9,069
4,905
0
2,235
6,834
0
24,335
L
5,596
3,201
0
2,390
8,694
1,684
0
0
8,694
0
34,614
L
Chernobog
IRIooster
Chernobog
5,781
3,971
0
2,452
8,662
2,325
0
1,694
6,968
0
35,423
W
Zhong Kui
I__Buzz__I
Zhong Kui
5,583
697
0
3,892
6,065
4,237
0
1,746
4,302
52,182
787
L
Tiamat
Karichelyn
Tiamat
2,241
410
0
1,016
5,933
3,395
0
2,043
3,890
33,437
0
L
Lancelot
Luv4tokee
Lancelot
5,676
678
0
2,931
12,012
5,988
0
638
10,776
0
33,074
W
Gilgamesh
Mylantson
Gilgamesh
6,459
2,710
0
753
6,751
2,881
0
1,221
5,517
0
36,680
L
Terra
3,584
778
218
3,473
8,697
4,214
0
1,257
7,440
16,600
0
W
Bellona
dryzt1x
Bellona
6,590
1,925
0
4,234
10,033
10,470
0
0
10,033
0
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
26,251
367
Minions Killed
261
0
Camps Cleared
0
1,072,567
Distance Traveled
1,076,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,070
607
76
8
0
192,812
1
W
Chaac
5,188
519
35
4
0
220,359
0
L
Hou Yi
5,258
526
58
6
0
193,799
0
L
Chernobog
4,984
498
51
5
0
227,035
1
W
Zhong Kui
6,953
695
113
11
0
200,278
4
L
Tiamat
5,410
541
80
8
0
214,486
0
L
Lancelot
5,461
546
48
5
0
208,587
2
W
Gilgamesh
6,591
659
55
6
0
254,287
2
L
Terra
5,138
514
24
2
0
232,310
2
W
Bellona
6,806
681
88
9
0
204,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role