Player Matchup

Martichoras
Martichoras
DJwilldoit
Martichoras
Level 104
God Stats
1W - 2L
1,627 SR
Queue Stats
257W - 244L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Jello377
Cthulhu
Level 119
God Stats
2W - 8L
1,289 SR
Queue Stats
305W - 310L
1,367 Elo+
Solo
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 68
God Stats
80W - 69L
1,591 SR
Queue Stats
250W - 270L
1,449 Elo+
Party 2
Janus
Janus
Redboi504
Janus
Level 107
God Stats
6W - 11L
1,350 SR
Queue Stats
559W - 601L
1,462 Elo+
Party 2
Chang'e
Chang'e
Virtiqq
Chang'e
Level 66
God Stats
24W - 32L
1,520 SR
Queue Stats
268W - 269L
1,450 Elo+
Party 2
Team Averages
Level 93
1,475 SR
1,439 Elo+

VS

Team Averages
Level 85
1,328 SR
1,467 Elo+
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
THE1ntimidator3
Anhur
Level 73
God Stats
1W - 5L
1,074 SR
Queue Stats
63W - 68L
1,438 Elo+
Party 1
Hera
Hera
aPACKof5QUIRELS
Hera
Level 29
God Stats
2W - 5L
1,325 SR
Queue Stats
80W - 94L
1,390 Elo+
Party 1
Tyr
Tyr
hungryX21
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,521 Elo+
Solo
Ares
Ares
xCommandersfan
Ares
Level 87
God Stats
2W - 1L
1,243 SR
Queue Stats
210W - 178L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DJwilldoit
Martichoras
7
0 / 0 / 1
4,285
612
2,720
4,017
1,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Jello377
Cthulhu
3
0 / 2 / 0
3,326
475
526
3,340
504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
KyotoYokai
Amaterasu
6
1 / 8 / 0
3,948
564
2,803
8,347
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Redboi504
Janus
9
2 / 1 / 1
4,711
673
2,202
4,224
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Virtiqq
Chang'e
8
2 / 2 / 1
4,680
669
2,984
3,290
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
4 / 1 / 1
4,913
702
2,643
4,599
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 1
4,422
632
1,853
3,442
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 1
4,555
651
1,810
2,152
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
5 / 1 / 2
5,361
766
4,660
4,899
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
1 / 1 / 2
4,408
630
2,443
6,880
3,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
13
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
1
4.5
L
Martichoras
DJwilldoit
Martichoras
0
0
1
0.5
L
Cthulhu
Jello377
Cthulhu
0
2
0
0
L
Amaterasu
KyotoYokai
Amaterasu
1
8
0
0.13
L
Janus
Redboi504
Janus
2
1
1
2.5
W
1
1
1
1.5
L
Chang'e
Virtiqq
Chang'e
2
2
1
1.25
W
1
1
1
1.5
W
5
1
2
6
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
13,409
23,218
Taken
21,972
6,026
Mitigated
7,134
6,620
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,643
621
0
2,002
4,599
1,236
0
1,109
3,332
0
21,464
L
Martichoras
DJwilldoit
Martichoras
2,720
665
0
1,121
4,017
1,037
0
1,478
2,539
0
24,078
L
Cthulhu
Jello377
Cthulhu
526
29
347
794
3,340
504
0
228
3,112
3,136
653
L
Amaterasu
KyotoYokai
Amaterasu
2,803
1,661
0
1,154
8,347
2,660
0
781
7,566
0
12,684
L
Janus
Redboi504
Janus
2,202
416
0
2,288
4,224
889
0
0
4,224
22,606
0
W
1,853
1,203
0
1,831
3,442
868
0
1,111
2,331
0
21,589
L
Chang'e
Virtiqq
Chang'e
2,984
111
80
836
3,290
936
0
1,766
1,524
16,267
940
W
1,810
580
0
442
2,152
564
0
1,261
747
16,205
0
W
4,660
1,232
0
1,425
4,899
1,344
0
846
4,053
0
21,197
W
2,443
70
0
2,664
6,880
3,122
0
792
5,960
10,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
23,659
152
Minions Killed
147
0
Camps Cleared
0
669,210
Distance Traveled
690,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,913
702
38
5
0
161,681
0
L
Martichoras
4,285
612
38
5
0
139,894
0
L
Cthulhu
3,326
475
10
1
0
65,616
0
L
Amaterasu
3,948
564
18
3
0
154,708
0
L
Janus
4,711
673
48
7
0
156,735
0
W
Anhur
4,422
632
34
5
0
125,408
0
L
Chang'e
4,680
669
38
5
0
152,257
0
W
Hera
4,555
651
31
4
0
102,941
0
W
Tyr
5,361
766
28
4
0
136,043
0
W
Ares
4,408
630
16
2
0
164,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role