Player Matchup

Danzaburou
Danzaburou
Dingle69420
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,533 Elo+
Party 1
Hel
Hel
FaintFawn270720
Hel
Level 154
God Stats
1W - 1L
1,532 SR
Queue Stats
70W - 65L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
IamproGator
Baba Yaga
Level 104
God Stats
5W - 5L
1,403 SR
Queue Stats
174W - 192L
1,428 Elo+
Solo
Cerberus
Cerberus
Junky Thumbs
Cerberus
Level 129
God Stats
1W - 1L
1,253 SR
Queue Stats
159W - 143L
1,556 Elo+
Party 1
Serqet
Serqet
Lil Gecko8763
Serqet
Level 107
God Stats
2W - 0L
1,794 SR
Queue Stats
225W - 207L
1,605 Elo+
Party 1
Team Averages
Level 116
1,496 SR
1,529 Elo+

VS

Team Averages
Level 93
1,609 SR
1,566 Elo+
Ravana
Ravana
 
Ravana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dukeyboots
Hun Batz
Level 32
God Stats
2W - 7L
1,470 SR
Queue Stats
116W - 114L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
WgxAres
Aphrodite
Level 128
God Stats
0W - 1L
1,738 SR
Queue Stats
77W - 68L
1,629 Elo+
Solo
Surtr
Surtr
qP Kecho
Surtr
Level 100
God Stats
3W - 1L
1,835 SR
Queue Stats
364W - 331L
1,631 Elo+
Solo
Chaac
Chaac
xYASUKEx
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dingle69420
Danzaburou
17
9 / 3 / 11
10,333
939
16,348
11,860
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 15
10,006
910
10,530
15,122
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
IamproGator
Baba Yaga
15
1 / 2 / 13
8,940
813
6,348
6,150
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Junky Thumbs
Cerberus
19
12 / 2 / 14
11,226
1,021
21,661
24,933
31,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 10
7,880
716
5,541
9,494
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 6 / 10
7,650
695
8,215
11,631
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Dukeyboots
Hun Batz
15
3 / 6 / 6
8,874
807
13,738
12,853
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
WgxAres
Aphrodite
14
3 / 6 / 5
8,267
752
10,584
12,669
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
qP Kecho
Surtr
16
7 / 5 / 5
10,280
935
13,322
14,223
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
xYASUKEx
Chaac
16
3 / 5 / 6
8,823
802
12,153
14,362
13,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
28
Kills
16
16
Deaths
28
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
10
0.83
W
Danzaburou
Dingle69420
Danzaburou
9
3
11
4.83
L
Hun Batz
Dukeyboots
Hun Batz
3
6
6
1
W
5
3
15
4.17
W
Baba Yaga
IamproGator
Baba Yaga
1
2
13
3.75
W
Cerberus
Junky Thumbs
Cerberus
12
2
14
9.5
W
1
6
10
1
L
Aphrodite
WgxAres
Aphrodite
3
6
5
0.92
L
Surtr
qP Kecho
Surtr
7
5
5
1.9
L
Chaac
xYASUKEx
Chaac
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
58,012
67,559
Taken
65,738
52,127
Mitigated
42,627
33,620
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,215
800
211
624
11,631
6,162
0
5,965
5,313
0
13,766
W
Danzaburou
Dingle69420
Danzaburou
16,348
4,373
334
2,381
11,860
5,752
741
1,506
10,354
0
35,338
L
Hun Batz
Dukeyboots
Hun Batz
13,738
863
482
1,404
12,853
7,298
0
7,042
5,571
0
26,123
W
10,530
508
7,842
7,872
15,122
5,883
0
2,041
13,081
18,329
523
W
Baba Yaga
IamproGator
Baba Yaga
6,348
957
338
1,677
6,150
2,675
203
709
5,441
16,958
0
W
Cerberus
Junky Thumbs
Cerberus
21,661
1,302
378
12,380
24,933
31,614
385
6,001
18,932
44,175
4,505
W
5,541
788
0
418
9,494
6,203
0
993
8,501
0
10,116
L
Aphrodite
WgxAres
Aphrodite
10,584
1,405
4,412
4,444
12,669
5,441
0
7,716
4,953
18,350
0
L
Surtr
qP Kecho
Surtr
13,322
4,960
741
1,784
14,223
10,674
0
6,464
6,885
1,002
23,405
L
Chaac
xYASUKEx
Chaac
12,153
1,467
571
2,979
14,362
13,052
0
8,952
5,289
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
43,894
196
Minions Killed
104
0
Camps Cleared
0
1,005,073
Distance Traveled
1,038,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,650
695
10
1
0
198,781
0
W
Danzaburou
10,333
939
45
4
0
237,707
0
L
Hun Batz
8,874
807
32
3
0
216,451
0
W
Hel
10,006
910
24
2
0
214,167
0
W
Baba Yaga
8,940
813
20
2
0
144,906
0
W
Cerberus
11,226
1,021
89
8
0
229,517
0
W
Serqet
7,880
716
18
2
0
178,776
0
L
Aphrodite
8,267
752
16
1
0
181,714
0
L
Surtr
10,280
935
29
3
0
218,707
0
L
Chaac
8,823
802
17
2
0
222,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role