Player Matchup

Lancelot
Lancelot
DEMO_LITION-23
Lancelot
Level 87
God Stats
21W - 21L
1,598 SR
Queue Stats
290W - 276L
1,534 Elo+
Solo
Ganesha
Ganesha
Dawnmaster916
Ganesha
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 222L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
NoExcuseRule01
Aphrodite
Level 159
God Stats
2W - 3L
1,368 SR
Queue Stats
73W - 88L
1,507 Elo+
Solo
Medusa
Medusa
filthypyrat
Medusa
Level 108
God Stats
6W - 8L
1,397 SR
Queue Stats
225W - 218L
1,493 Elo+
Solo
Ra
Ra
lxPurple_Rainxl
Ra
Level 159
God Stats
4W - 2L
1,630 SR
Queue Stats
221W - 215L
1,583 Elo+
Party 2
Team Averages
Level 127
1,499 SR
1,527 Elo+

VS

Team Averages
Level 108
1,564 SR
1,417 Elo+
Cupid
Cupid
BonJoor
Cupid
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Geb
Geb
KYDucky
Geb
Level 125
God Stats
5W - 1L
1,677 SR
Queue Stats
25W - 39L
1,421 Elo+
Party 1
Thoth
Thoth
KentuckyReaper
Thoth
Level 83
God Stats
1W - 1L
1,309 SR
Queue Stats
35W - 60L
1,341 Elo+
Party 1
Hades
Hades
eZ DuBztep
Hades
Level 83
God Stats
12W - 9L
1,588 SR
Queue Stats
72W - 72L
1,436 Elo+
Solo
Hercules
Hercules
kentuckyparagon
Hercules
Level 129
God Stats
2W - 1L
1,745 SR
Queue Stats
20W - 34L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
5 / 2 / 1
7,041
542
4,672
10,873
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
10
0 / 4 / 6
6,134
472
1,552
9,811
6,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
NoExcuseRule01
Aphrodite
11
0 / 6 / 0
6,403
493
3,341
11,244
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 5 / 3
5,806
447
3,200
7,091
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 0
7,042
542
1,749
5,213
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BonJoor
Cupid
14
8 / 1 / 1
8,610
662
8,316
7,372
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
11
2 / 3 / 6
7,030
541
3,859
7,926
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 4
6,909
531
2,981
3,294
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
13
3 / 2 / 3
7,728
594
6,839
8,456
4,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
13
7 / 0 / 5
7,927
610
5,922
8,624
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
21
21
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
BonJoor
Cupid
8
1
1
8.5
L
Lancelot
5
2
1
2.75
L
Ganesha
0
4
6
0.75
W
Geb
2
3
6
1.67
W
1
2
4
1.5
L
Aphrodite
NoExcuseRule01
Aphrodite
0
6
0
0
W
Hades
3
2
3
2.25
L
Medusa
0
5
3
0.3
W
Hercules
7
0
5
9.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
27,917
44,232
Taken
35,672
18,078
Mitigated
17,544
14,056
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BonJoor
Cupid
8,316
5,773
0
5,147
7,372
2,774
100
557
6,815
0
61,383
L
Lancelot
4,672
662
0
4,485
10,873
4,257
0
3,531
7,342
0
51,465
L
Ganesha
1,552
358
165
1,006
9,811
6,032
0
3,009
6,802
14,175
0
W
Geb
3,859
969
0
1,599
7,926
5,427
0
1,601
6,325
18,720
1,698
W
2,981
88
0
205
3,294
856
291
906
2,388
38,455
0
L
Aphrodite
NoExcuseRule01
Aphrodite
3,341
380
339
5,405
11,244
3,967
0
5,117
6,127
41,491
0
W
Hades
6,839
1,033
165
4,698
8,456
4,570
227
2,760
5,696
42,910
1,914
L
Medusa
3,200
1,443
0
1,450
7,091
2,120
0
829
6,262
0
30,955
W
Hercules
5,922
1,074
0
1,524
8,624
3,917
12
886
7,738
0
46,865
L
1,749
62
209
997
5,213
1,702
0
1,684
3,529
41,355
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
38,204
316
Minions Killed
350
0
Camps Cleared
0
1,258,872
Distance Traveled
1,319,822
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,610
662
111
9
0
255,125
1
L
Lancelot
7,041
542
80
6
0
328,686
0
L
Ganesha
6,134
472
4
0
0
265,986
5
W
Geb
7,030
541
22
2
0
279,973
2
W
Thoth
6,909
531
62
5
0
251,993
3
L
Aphrodite
6,403
493
77
6
0
214,386
2
W
Hades
7,728
594
76
6
0
228,315
0
L
Medusa
5,806
447
66
5
0
202,406
0
W
Hercules
7,927
610
79
6
0
304,416
0
L
Ra
7,042
542
89
7
0
247,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role