Player Matchup

Fenrir
Fenrir
FreightTrain050
Fenrir
Level 156
God Stats
8W - 5L
1,726 SR
Queue Stats
86W - 77L
1,613 Elo+
Party 3
Sun Wukong
Sun Wukong
KingKazama13
Sun Wukong
Level 133
God Stats
3W - 1L
1,666 SR
Queue Stats
42W - 33L
1,612 Elo+
Party 3
Poseidon
Poseidon
Lēon
Poseidon
Level 139
God Stats
7W - 9L
1,462 SR
Queue Stats
233W - 214L
1,524 Elo+
Party 2
Bacchus
Bacchus
Slayer5337
Bacchus
Level 158
God Stats
24W - 15L
1,710 SR
Queue Stats
182W - 161L
1,582 Elo+
Party 3
Artemis
Artemis
SnowHelation
Artemis
Level 103
God Stats
3W - 2L
1,511 SR
Queue Stats
46W - 35L
1,590 Elo+
Party 2
Team Averages
Level 138
1,615 SR
1,584 Elo+

VS

Team Averages
Level 143
1,578 SR
1,486 Elo+
Chiron
Chiron
El1onidas
Chiron
Level 124
God Stats
10W - 11L
1,677 SR
Queue Stats
241W - 256L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Exletalis
Cthulhu
Level 148
God Stats
56W - 92L
1,453 SR
Queue Stats
336W - 363L
1,500 Elo+
Party 1
Rama
Rama
GoDzChariot
Rama
Level 226
God Stats
54W - 50L
1,577 SR
Queue Stats
162W - 158L
1,492 Elo+
Solo
Atlas
Atlas
Spiccy5098
Atlas
Level 101
God Stats
1W - 1L
1,712 SR
Queue Stats
62W - 63L
1,450 Elo+
Solo
Susano
Susano
daddymogi
Susano
Level 116
God Stats
32W - 48L
1,469 SR
Queue Stats
513W - 543L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
8,701
622
10,147
10,286
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
KingKazama13
Sun Wukong
13
1 / 3 / 5
7,165
512
3,601
12,255
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Lēon
Poseidon
15
2 / 3 / 4
8,315
594
5,898
7,835
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Slayer5337
Bacchus
12
1 / 0 / 10
8,009
572
5,602
9,244
9,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SnowHelation
Artemis
13
2 / 3 / 2
7,798
557
3,826
7,036
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
El1onidas
Chiron
13
2 / 4 / 2
7,335
524
4,579
10,666
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Exletalis
Cthulhu
13
3 / 3 / 0
8,464
605
10,929
11,168
6,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 3 / 1
7,486
535
3,999
8,531
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
13
1 / 3 / 0
6,574
470
2,221
7,719
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
daddymogi
Susano
12
3 / 2 / 5
7,110
508
8,231
7,627
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
10
10
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
El1onidas
Chiron
2
4
2
0.75
L
Cthulhu
Exletalis
Cthulhu
3
3
0
1
W
9
1
1
9.5
L
1
3
1
0.5
W
Sun Wukong
KingKazama13
Sun Wukong
1
3
5
1.17
W
Poseidon
Lēon
Poseidon
2
3
4
1.33
W
Bacchus
Slayer5337
Bacchus
1
0
10
6
W
Artemis
SnowHelation
Artemis
2
3
2
1
L
Atlas
1
3
0
0.33
L
Susano
daddymogi
Susano
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
29,959
46,656
Taken
45,711
26,861
Mitigated
17,522
16,037
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
El1onidas
Chiron
4,579
1,172
304
2,083
10,666
3,154
0
5,009
5,657
0
48,470
L
Cthulhu
Exletalis
Cthulhu
10,929
437
0
2,140
11,168
6,540
121
1,247
9,534
57,704
1,980
W
10,147
1,948
0
4,101
10,286
4,092
130
2,264
8,022
0
60,435
L
3,999
2,536
0
2,833
8,531
2,545
290
2,316
6,173
0
51,708
W
Sun Wukong
KingKazama13
Sun Wukong
3,601
804
0
4,085
12,255
8,420
0
6,835
5,420
0
41,785
W
Poseidon
Lēon
Poseidon
5,898
1,174
0
3,514
7,835
2,447
227
1,151
6,684
80,260
788
W
Bacchus
Slayer5337
Bacchus
5,602
802
0
2,757
9,244
9,630
42
2,222
7,022
28,172
0
W
Artemis
SnowHelation
Artemis
3,826
1,790
0
1,580
7,036
2,272
0
404
6,632
0
49,153
L
Atlas
2,221
850
0
1,654
7,719
3,037
0
1,076
6,643
34,900
754
L
Susano
daddymogi
Susano
8,231
1,734
0
3,369
7,627
2,246
0
1,837
5,790
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
36,969
428
Minions Killed
441
0
Camps Cleared
0
1,494,488
Distance Traveled
1,381,131
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,335
524
97
7
0
278,571
0
L
Cthulhu
8,464
605
115
8
0
264,250
2
W
Fenrir
8,701
622
85
6
0
342,134
0
L
Rama
7,486
535
110
8
0
254,995
2
W
Sun Wukong
7,165
512
76
5
0
271,117
2
W
Poseidon
8,315
594
141
10
0
310,684
3
W
Bacchus
8,009
572
29
2
0
305,789
4
W
Artemis
7,798
557
97
7
0
264,764
7
L
Atlas
6,574
470
56
4
0
265,072
0
L
Susano
7,110
508
63
5
0
318,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role