Player Matchup

Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DonutMeat
Gilgamesh
Level 123
God Stats
4W - 4L
1,672 SR
Queue Stats
74W - 70L
1,541 Elo+
Party 1
Eset
Eset
Mewowie
Eset
Level 127
God Stats
7W - 5L
1,559 SR
Queue Stats
76W - 72L
1,539 Elo+
Party 1
Athena
Athena
TheTaskbar
Athena
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 1
Hercules
Hercules
hatowie
Hercules
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 7L
1,557 Elo+
Party 1
Team Averages
Level 79
1,527 SR
1,532 Elo+

VS

Team Averages
Level 131
1,576 SR
1,530 Elo+
Apollo
Apollo
DragonOfWinds
Apollo
Level 136
God Stats
2W - 2L
1,186 SR
Queue Stats
154W - 142L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Majeck
Sylvanus
Level 171
God Stats
5W - 1L
1,926 SR
Queue Stats
186W - 179L
1,529 Elo+
Party 2
Ix Chel
Ix Chel
Razer2121
Ix Chel
Level 91
God Stats
3W - 1L
1,543 SR
Queue Stats
138W - 121L
1,591 Elo+
Solo
Lancelot
Lancelot
SSJStarstorm4
Lancelot
Level 129
God Stats
5W - 4L
1,603 SR
Queue Stats
167W - 147L
1,536 Elo+
Party 2
Ares
Ares
Saxboytroi
Ares
Level 128
God Stats
19W - 14L
1,622 SR
Queue Stats
121W - 118L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 6 / 0
6,648
443
5,543
12,068
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
DonutMeat
Gilgamesh
12
4 / 4 / 3
7,415
494
8,905
14,317
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Mewowie
Eset
14
3 / 4 / 2
8,765
584
8,258
8,311
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TheTaskbar
Athena
10
0 / 4 / 2
6,446
430
3,144
12,999
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
hatowie
Hercules
12
4 / 5 / 2
6,772
451
8,527
14,337
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
9,390
626
12,589
9,724
4,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Majeck
Sylvanus
14
1 / 5 / 4
8,769
585
7,770
13,388
10,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Razer2121
Ix Chel
15
5 / 5 / 2
9,096
606
9,129
11,502
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
SSJStarstorm4
Lancelot
15
7 / 1 / 4
9,125
608
9,965
11,429
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 10
8,826
588
6,588
10,670
9,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
22
23
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
0
0
L
Gilgamesh
DonutMeat
Gilgamesh
4
4
3
1.38
W
7
0
6
10
W
Sylvanus
Majeck
Sylvanus
1
5
4
0.6
L
Eset
Mewowie
Eset
3
4
2
1
W
Ix Chel
Razer2121
Ix Chel
5
5
2
1.2
W
Lancelot
SSJStarstorm4
Lancelot
7
1
4
9
W
2
1
10
7
L
Athena
TheTaskbar
Athena
0
4
2
0.25
L
Hercules
hatowie
Hercules
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
46,041
62,032
Taken
56,713
32,586
Mitigated
33,727
15,572
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,543
3,341
0
3,013
12,068
3,767
0
2,153
9,915
0
52,635
L
Gilgamesh
DonutMeat
Gilgamesh
8,905
2,878
0
4,251
14,317
5,292
0
2,730
11,445
0
54,685
W
12,589
8,362
0
5,500
9,724
4,363
629
1,404
8,262
0
91,509
W
Sylvanus
Majeck
Sylvanus
7,770
3,217
127
3,511
13,388
10,646
0
541
12,378
41,211
14,154
L
Eset
Mewowie
Eset
8,258
966
203
1,579
8,311
2,853
0
4,922
3,089
65,917
0
W
Ix Chel
Razer2121
Ix Chel
9,129
1,042
1,500
3,410
11,502
3,499
46
3,940
7,161
59,948
2,002
W
Lancelot
SSJStarstorm4
Lancelot
9,965
2,612
0
5,781
11,429
5,866
0
2,763
8,384
0
67,683
W
6,588
536
0
3,113
10,670
9,353
86
2,467
8,034
18,947
0
L
Athena
TheTaskbar
Athena
3,144
822
0
2,226
12,999
10,272
0
4,172
8,709
15,910
0
L
Hercules
hatowie
Hercules
8,527
2,899
0
4,300
14,337
10,402
0
7,944
6,353
0
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
45,206
367
Minions Killed
479
0
Camps Cleared
0
1,492,858
Distance Traveled
1,575,030
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,648
443
87
6
0
254,589
0
L
Gilgamesh
7,415
494
84
6
0
350,800
7
W
Apollo
9,390
626
148
10
0
300,661
4
W
Sylvanus
8,769
585
90
6
0
239,446
2
L
Eset
8,765
584
134
9
0
300,741
5
W
Ix Chel
9,096
606
123
8
0
328,369
0
W
Lancelot
9,125
608
100
7
0
381,145
1
W
Ares
8,826
588
18
1
0
325,409
5
L
Athena
6,446
430
23
2
0
311,447
3
L
Hercules
6,772
451
39
3
0
275,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role