Player Matchup

The Morrigan
The Morrigan
Silver V
 
The Morrigan
Silver V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
ABKAce
Geb
Silver V
Level 89
God Stats
14W - 13L
1,505 SR
Queue Stats
38W - 56L
665 MMR
Solo
Surtr
Surtr
Bronze III
OswaldoBR4
Surtr
Bronze III
Level 55
God Stats
0W - 9L
1,169 SR
Queue Stats
19W - 50L
626 MMR
Solo
Kali
Kali
Silver III
SlickJoey558125
Kali
Silver III
Level 85
God Stats
4W - 5L
1,613 SR
Queue Stats
99W - 120L
910 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,457 SR
1,040 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,472 SR
863 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
CLOWN MAN 22
Erlang Shen
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
504 MMR
Party 1
Pele
Pele
Bronze IV
FADED A1R
Pele
Bronze IV
Level 58
God Stats
1W - 1L
1,254 SR
Queue Stats
12W - 29L
550 MMR
Party 1
Athena
Athena
Silver III
Sr Black300
Athena
Silver III
Level 138
God Stats
1W - 1L
1,231 SR
Queue Stats
67W - 86L
764 MMR
Solo
Cernunnos
Cernunnos
Silver II
Vinsmoke Jones
Cernunnos
Silver II
Level 139
God Stats
11W - 4L
1,876 SR
Queue Stats
115W - 132L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 1 / 1
4,551
650
1,639
4,293
1,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
 
Chiron
6
1 / 1 / 1
4,118
588
4,253
3,503
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
ABKAce
Geb
6
1 / 1 / 1
3,842
549
1,928
3,519
1,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
8
2 / 1 / 0
4,920
703
3,609
5,263
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
1 / 0 / 0
4,405
629
1,099
5,444
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
MulanBacchusChang'eThanatos

VS

Bans
OdinMedusaSkadiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 1 / 0
5,092
727
3,011
3,550
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
CLOWN MAN 22
Erlang Shen
8
1 / 2 / 0
4,440
634
2,084
5,773
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
7
0 / 1 / 1
3,892
556
1,238
4,570
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
7
1 / 0 / 1
4,604
658
1,229
5,023
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Vinsmoke Jones
Cernunnos
8
0 / 1 / 1
4,360
623
1,992
4,388
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
L
Chiron
 
Chiron
1
1
1
1.5
W
Ix Chel
 
Ix Chel
2
1
0
2
L
Geb
ABKAce
Geb
1
1
1
1.5
W
Erlang Shen
CLOWN MAN 22
Erlang Shen
1
2
0
0.5
W
Pele
0
1
1
0.5
L
Surtr
2
1
0
2
L
1
0
0
1
W
Athena
1
0
1
1.5
W
Cernunnos
Vinsmoke Jones
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
9,554
22,022
Taken
23,304
7,884
Mitigated
9,715
8,924
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,639
375
0
2,087
4,293
1,152
0
1,646
2,391
24,509
0
L
Chiron
 
Chiron
4,253
1,843
204
1,029
3,503
876
0
985
2,482
0
17,099
W
Ix Chel
 
Ix Chel
3,011
427
248
1,007
3,550
938
0
1,505
2,045
26,053
0
L
Geb
ABKAce
Geb
1,928
235
0
960
3,519
1,950
0
408
3,111
8,425
0
W
Erlang Shen
CLOWN MAN 22
Erlang Shen
2,084
384
0
1,929
5,773
3,922
0
248
5,217
0
18,806
W
Pele
1,238
317
0
2,309
4,570
1,086
0
718
3,852
0
17,971
L
Surtr
3,609
1,605
0
1,745
5,263
2,374
4
0
5,263
674
22,825
L
1,099
214
0
2,899
5,444
1,532
0
757
4,535
0
26,757
W
Athena
1,229
530
0
1,874
5,023
2,633
145
754
4,269
8,784
0
W
Cernunnos
Vinsmoke Jones
Cernunnos
1,992
1,200
0
2,119
4,388
1,136
705
590
3,798
0
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
22,388
167
Minions Killed
206
0
Camps Cleared
0
719,653
Distance Traveled
789,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,551
650
44
6
0
140,846
0
L
Chiron
4,118
588
32
5
0
131,479
0
W
Ix Chel
5,092
727
65
9
0
139,693
0
L
Geb
3,842
549
8
1
0
132,787
4
W
Erlang Shen
4,440
634
36
5
0
167,252
0
W
Pele
3,892
556
32
5
0
171,885
0
L
Surtr
4,920
703
29
4
0
133,844
0
L
Kali
4,405
629
54
8
0
180,697
2
W
Athena
4,604
658
20
3
0
161,451
3
W
Cernunnos
4,360
623
53
8
0
148,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role