Player Matchup

Ix Chel
Ix Chel
HeyJuicyBaby
Ix Chel
Level 67
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 9L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
Ux Aether
Cthulhu
Level 17
God Stats
0W - 3L
1,750 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 1
Ravana
Ravana
orioorion
Ravana
Level 27
God Stats
1W - 2L
1,615 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1
Team Averages
Level 37
1,597 SR
1,309 Elo+

VS

Team Averages
Level 60
1,470 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Hue-janus2002
Sun Wukong
Level 67
God Stats
28W - 12L
1,575 SR
Queue Stats
155W - 189L
1,415 Elo+
Solo
Skadi
Skadi
ShipyardNut
Skadi
Level 64
God Stats
119W - 111L
1,533 SR
Queue Stats
225W - 223L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Valdemar88
Baron Samedi
Level 48
God Stats
2W - 2L
1,301 SR
Queue Stats
7W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HeyJuicyBaby
Ix Chel
15
6 / 3 / 1
10,236
787
9,065
7,579
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ux Aether
Cthulhu
15
1 / 5 / 6
9,581
737
7,599
16,365
12,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ravana
orioorion
Ravana
15
1 / 4 / 3
9,752
750
6,791
10,686
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hue-janus2002
Sun Wukong
18
4 / 3 / 6
11,236
864
6,851
13,890
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
7 / 1 / 5
11,433
879
13,271
9,925
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Valdemar88
Baron Samedi
14
1 / 4 / 10
9,668
744
7,543
7,904
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
12
12
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
HeyJuicyBaby
Ix Chel
6
3
1
2.17
W
Sun Wukong
Hue-janus2002
Sun Wukong
4
3
6
2.33
W
7
1
5
9.5
L
Cthulhu
Ux Aether
Cthulhu
1
5
6
0.8
W
Baron Samedi
Valdemar88
Baron Samedi
1
4
10
1.5
L
Ravana
orioorion
Ravana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
27,665
34,630
Taken
31,719
21,207
Mitigated
14,834
6,496
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
HeyJuicyBaby
Ix Chel
9,065
1,201
1,090
745
7,579
2,849
965
850
6,729
26,171
877
W
Sun Wukong
Hue-janus2002
Sun Wukong
6,851
413
140
1,822
13,890
8,189
400
5,154
8,118
0
35,269
W
13,271
6,665
0
2,607
9,925
3,654
3,539
5,413
3,832
0
43,460
L
Cthulhu
Ux Aether
Cthulhu
7,599
390
0
2,459
16,365
12,185
51
5,498
10,867
17,231
0
W
Baron Samedi
Valdemar88
Baron Samedi
7,543
277
1,390
1,820
7,904
2,991
372
4,833
2,692
18,376
0
L
Ravana
orioorion
Ravana
6,791
1,361
0
2,202
10,686
6,173
138
1,195
9,491
0
26,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
32,337
108
Minions Killed
138
0
Camps Cleared
0
662,139
Distance Traveled
684,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,236
787
41
3
0
222,799
0
W
Sun Wukong
11,236
864
44
3
0
247,393
0
W
Skadi
11,433
879
68
5
0
240,638
0
L
Cthulhu
9,581
737
36
3
0
198,864
0
W
Baron Samedi
9,668
744
26
2
0
196,899
0
L
Ravana
9,752
750
31
2
0
240,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role