Player Matchup

Jormungandr
Jormungandr
Hey GG Fam
Jormungandr
Level 169
God Stats
56W - 40L
1,588 SR
Queue Stats
263W - 267L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JinDanSaint
Cu Chulainn
Level 158
God Stats
66W - 52L
1,616 SR
Queue Stats
255W - 250L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
ReignBeauty
Aphrodite
Level 171
God Stats
35W - 21L
1,687 SR
Queue Stats
266W - 258L
1,496 Elo+
Party 1
Kali
Kali
The-_-Kirb
Kali
Level 155
God Stats
4W - 4L
1,683 SR
Queue Stats
224W - 220L
1,524 Elo+
Solo
Ix Chel
Ix Chel
arandomplayer
Ix Chel
Level 146
God Stats
1W - 2L
1,575 SR
Queue Stats
114W - 91L
1,560 Elo+
Solo
Team Averages
Level 160
1,630 SR
1,516 Elo+

VS

Team Averages
Level 155
1,547 SR
1,497 Elo+
Fafnir
Fafnir
AlleyGator10
Fafnir
Level 147
God Stats
18W - 12L
1,559 SR
Queue Stats
593W - 579L
1,482 Elo+
Solo
Agni
Agni
I_M1ss_Th3_Rag3
Agni
Level 135
God Stats
11W - 18L
1,440 SR
Queue Stats
1,600W - 1,468L
1,506 Elo+
Solo
Sol
Sol
JefeSko
Sol
Level 187
God Stats
1W - 1L
1,327 SR
Queue Stats
61W - 71L
1,455 Elo+
Solo
Loki
Loki
M-P-S12345
Loki
Level 149
God Stats
9W - 5L
1,722 SR
Queue Stats
233W - 236L
1,545 Elo+
Solo
He Bo
He Bo
kesalexx
He Bo
Level 157
God Stats
7W - 3L
1,685 SR
Queue Stats
251W - 246L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hey GG Fam
Jormungandr
11
2 / 2 / 0
6,041
604
5,375
6,627
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JinDanSaint
Cu Chulainn
8
1 / 3 / 2
4,899
490
5,366
8,264
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
ReignBeauty
Aphrodite
9
1 / 3 / 2
5,097
510
4,056
6,721
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 1 / 0
4,187
419
737
2,605
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
11
1 / 2 / 0
5,998
600
1,688
5,908
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 5
5,284
528
3,204
8,184
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 4
6,003
600
3,494
3,123
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
10
2 / 1 / 1
5,191
519
5,549
4,769
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 1
5,548
555
2,651
7,590
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
kesalexx
He Bo
12
7 / 0 / 2
6,702
670
4,986
3,957
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
2
5
1.25
L
Jormungandr
Hey GG Fam
Jormungandr
2
2
0
1
W
1
0
4
3
W
Sol
2
1
1
2.5
L
Cu Chulainn
JinDanSaint
Cu Chulainn
1
3
2
0.67
W
1
2
1
0.75
L
Aphrodite
ReignBeauty
Aphrodite
1
3
2
0.67
L
0
1
0
0
L
Ix Chel
1
2
0
0.5
W
He Bo
kesalexx
He Bo
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
19,884
30,125
Taken
27,623
11,056
Mitigated
11,559
11,218
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,204
988
0
1,234
8,184
6,521
50
2,578
5,558
17,511
2,228
L
Jormungandr
Hey GG Fam
Jormungandr
5,375
2,192
0
1,474
6,627
2,519
0
1,330
5,297
34,225
6,128
W
3,494
86
0
510
3,123
756
0
762
2,271
31,073
1,136
W
Sol
5,549
2,051
0
2,230
4,769
1,327
0
1,598
3,171
35,456
2,015
L
Cu Chulainn
JinDanSaint
Cu Chulainn
5,366
1,080
0
1,683
8,264
3,315
602
5,839
2,425
0
26,785
W
2,651
283
0
1,797
7,590
2,093
0
4,925
2,665
550
30,420
L
Aphrodite
ReignBeauty
Aphrodite
4,056
615
1,974
2,624
6,721
2,829
289
5,161
1,560
23,501
662
L
737
353
0
1,168
2,605
627
0
689
1,916
0
11,416
L
Ix Chel
1,688
202
300
1,995
5,908
1,766
0
3,970
1,938
37,261
0
W
He Bo
kesalexx
He Bo
4,986
416
0
3,175
3,957
862
0
539
3,316
41,801
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
28,728
261
Minions Killed
305
0
Camps Cleared
0
831,963
Distance Traveled
1,003,416
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,284
528
40
4
0
188,509
0
L
Jormungandr
6,041
604
68
7
0
168,152
0
W
Agni
6,003
600
65
7
0
214,744
2
W
Sol
5,191
519
60
6
0
175,268
1
L
Cu Chulainn
4,899
490
47
5
0
183,918
0
W
Loki
5,548
555
63
6
0
205,456
2
L
Aphrodite
5,097
510
34
3
0
184,949
6
L
Kali
4,187
419
32
3
0
88,259
0
L
Ix Chel
5,998
600
80
8
0
206,685
2
W
He Bo
6,702
670
77
8
0
219,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role