Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kyropolis
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,527 Elo+
Solo
Raijin
Raijin
ShisuiUchiha14_
Raijin
Level 142
God Stats
8W - 15L
1,491 SR
Queue Stats
176W - 167L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
fragout52
Cernunnos
Level 120
God Stats
1W - 2L
1,496 SR
Queue Stats
208W - 190L
1,499 Elo+
Party 1
Team Averages
Level 138
1,498 SR
1,503 Elo+

VS

Team Averages
Level 147
1,419 SR
1,511 Elo+
Janus
Janus
MrFrybread
Janus
Level 145
God Stats
4W - 3L
1,695 SR
Queue Stats
162W - 167L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Raininpaine
Kumbhakarna
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
161W - 176L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
SkyAgent13
Zhong Kui
Level 155
God Stats
1W - 4L
1,310 SR
Queue Stats
291W - 316L
1,489 Elo+
Party 2
Camazotz
Camazotz
Time 4 Tyler
Camazotz
Level 158
God Stats
1W - 1L
1,777 SR
Queue Stats
195W - 205L
1,521 Elo+
Solo
Skadi
Skadi
curvedgosling35
Skadi
Level 147
God Stats
0W - 3L
1,079 SR
Queue Stats
54W - 47L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 1 / 1
7,047
641
3,535
7,795
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
 
King Arthur
12
1 / 0 / 1
6,560
596
6,441
11,336
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Kyropolis
Bastet
11
0 / 2 / 2
5,783
526
3,615
7,330
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 0
6,815
620
3,756
4,310
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
fragout52
Cernunnos
11
0 / 2 / 4
5,645
513
5,024
6,210
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 1 / 0
6,834
621
3,908
5,840
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Raininpaine
Kumbhakarna
11
0 / 3 / 2
5,679
516
3,152
12,610
6,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
SkyAgent13
Zhong Kui
13
1 / 1 / 1
7,361
669
9,345
10,772
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
Time 4 Tyler
Camazotz
1
0 / 0 / 0
3,746
341
0
0
0
12
3 / 2 / 1
6,600
600
5,398
5,927
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
5
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
1
5.5
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Bastet
Kyropolis
Bastet
0
2
2
0.5
L
Janus
1
1
0
1
L
Kumbhakarna
Raininpaine
Kumbhakarna
0
3
2
0.33
W
1
0
0
1
L
Zhong Kui
SkyAgent13
Zhong Kui
1
1
1
1.5
L
Camazotz
Time 4 Tyler
Camazotz
0
0
0
0
L
3
2
1
1.75
W
Cernunnos
fragout52
Cernunnos
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
21,803
36,981
Taken
35,149
22,439
Mitigated
18,396
12,220
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,535
605
0
1,382
7,795
7,360
0
2,296
5,499
14,713
379
W
King Arthur
 
King Arthur
6,441
721
0
4,479
11,336
9,052
0
7,248
4,088
0
46,753
W
Bastet
Kyropolis
Bastet
3,615
907
0
2,268
7,330
2,416
0
2,236
5,094
0
40,528
L
Janus
3,908
264
0
1,522
5,840
2,126
0
1,436
4,176
57,104
0
L
Kumbhakarna
Raininpaine
Kumbhakarna
3,152
520
235
2,876
12,610
6,452
117
2,927
9,555
29,976
58
W
3,756
401
0
1,213
4,310
1,377
226
1,873
2,437
52,556
898
L
Zhong Kui
SkyAgent13
Zhong Kui
9,345
1,388
0
8,286
10,772
7,785
0
957
9,815
47,546
12,760
L
Camazotz
Time 4 Tyler
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
5,398
2,533
0
967
5,927
2,033
655
1,589
4,338
0
42,107
W
Cernunnos
fragout52
Cernunnos
5,024
2,023
0
2,878
6,210
2,234
945
1,556
4,654
0
44,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
30,220
351
Minions Killed
340
0
Camps Cleared
0
1,115,622
Distance Traveled
881,327
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,047
641
24
2
0
222,746
0
W
King Arthur
6,560
596
74
7
0
235,318
0
W
Bastet
5,783
526
75
7
0
264,677
0
L
Janus
6,834
621
109
10
0
230,674
4
L
Kumbhakarna
5,679
516
38
3
0
226,960
0
W
Raijin
6,815
620
104
9
0
192,174
0
L
Zhong Kui
7,361
669
118
11
0
213,500
0
L
Camazotz
3,746
341
0
0
0
126
0
L
Skadi
6,600
600
75
7
0
210,067
1
W
Cernunnos
5,645
513
74
7
0
200,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role