Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brandì
Ah Muzen Cab
Level 184
God Stats
7W - 2L
1,809 SR
Queue Stats
238W - 200L
1,575 Elo+
Solo
Osiris
Osiris
Cincipmaz
Osiris
Level 146
God Stats
1W - 3L
1,176 SR
Queue Stats
239W - 247L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JesusWas2OP
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 156L
1,560 Elo+
Solo
Persephone
Persephone
StabsYouSoHard
Persephone
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
446W - 143L
1,769 Elo+
Solo
Team Averages
Level 158
1,497 SR
1,582 Elo+

VS

Team Averages
Level 169
1,503 SR
1,570 Elo+
Medusa
Medusa
 
Medusa
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jonnyboy42
Janus
Level 139
God Stats
1W - 2L
1,513 SR
Queue Stats
68W - 39L
1,634 Elo+
Solo
Discordia
Discordia
OpTiz26Xd
Discordia
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,553 Elo+
Party 2
Apollo
Apollo
WestMikeS
Apollo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 23L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 11
9,762
887
8,327
12,241
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Brandì
Ah Muzen Cab
15
2 / 2 / 13
8,906
810
9,285
10,766
4,200
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Osiris
Cincipmaz
Osiris
14
1 / 2 / 16
8,307
755
7,509
14,891
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
JesusWas2OP
Morgan Le Fay
15
5 / 3 / 10
8,985
817
12,051
10,818
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
StabsYouSoHard
Persephone
15
5 / 2 / 8
9,363
851
8,564
10,472
6,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 4 / 3
9,945
904
16,722
10,673
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
 
Geb
12
1 / 4 / 2
7,608
692
7,743
8,360
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
15
1 / 4 / 4
7,937
722
7,663
8,155
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
OpTiz26Xd
Discordia
13
1 / 2 / 4
8,031
730
9,908
7,161
3,666
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
WestMikeS
Apollo
11
2 / 6 / 2
7,143
649
4,701
13,083
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
20
Kills
10
11
Deaths
20
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
11
6.25
L
Medusa
 
Medusa
5
4
3
1.63
L
Geb
 
Geb
1
4
2
0.5
W
Ah Muzen Cab
Brandì
Ah Muzen Cab
2
2
13
4.25
W
Osiris
Cincipmaz
Osiris
1
2
16
4.5
W
Morgan Le Fay
JesusWas2OP
Morgan Le Fay
5
3
10
3.33
L
Janus
1
4
4
0.75
L
Discordia
OpTiz26Xd
Discordia
1
2
4
1.5
W
Persephone
StabsYouSoHard
Persephone
5
2
8
4.5
L
Apollo
WestMikeS
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
46,737
59,188
Taken
47,432
32,196
Mitigated
18,326
28,302
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,327
2,236
2,465
6,911
12,241
4,332
2,157
4,814
7,297
23,443
0
L
Medusa
 
Medusa
16,722
4,442
858
583
10,673
4,081
0
5,142
4,778
0
39,003
L
Geb
 
Geb
7,743
209
1,389
1,170
8,360
3,321
0
4,679
3,287
14,025
0
W
Ah Muzen Cab
Brandì
Ah Muzen Cab
9,285
1,204
1,574
2,067
10,766
4,200
0
5,159
5,465
0
27,690
W
Osiris
Cincipmaz
Osiris
7,509
835
2,373
5,825
14,891
12,370
0
4,617
10,006
0
11,062
W
Morgan Le Fay
JesusWas2OP
Morgan Le Fay
12,051
557
796
3,032
10,818
4,492
130
5,613
5,173
17,937
0
L
Janus
7,663
59
309
2,414
8,155
2,721
0
4,697
2,966
18,669
520
L
Discordia
OpTiz26Xd
Discordia
9,908
0
314
1,725
7,161
3,666
0
4,132
2,508
14,146
0
W
Persephone
StabsYouSoHard
Persephone
8,564
249
0
3,259
10,472
6,802
529
4,054
6,235
18,590
0
L
Apollo
WestMikeS
Apollo
4,701
1,218
491
3,285
13,083
4,537
0
8,103
4,199
0
8,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
40,664
135
Minions Killed
124
0
Camps Cleared
0
1,094,631
Distance Traveled
1,037,604
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,762
887
31
3
0
232,641
0
L
Medusa
9,945
904
60
5
0
222,822
0
L
Geb
7,608
692
4
0
0
211,873
0
W
Ah Muzen Cab
8,906
810
51
5
0
246,548
1
W
Osiris
8,307
755
9
1
0
219,302
0
W
Morgan Le Fay
8,985
817
19
2
0
215,658
0
L
Janus
7,937
722
34
3
0
224,997
0
L
Discordia
8,031
730
11
1
0
192,246
0
W
Persephone
9,363
851
25
2
0
180,482
0
L
Apollo
7,143
649
15
1
0
185,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role