Player Matchup

Sylvanus
Sylvanus
ATiltedSupport
Sylvanus
Level 129
God Stats
5W - 6L
1,373 SR
Queue Stats
55W - 75L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
Aurorí
Jing Wei
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
BigStu1217
Cthulhu
Level 129
God Stats
6W - 6L
1,590 SR
Queue Stats
45W - 57L
1,489 Elo+
Party 2
Raijin
Raijin
JungusMungus
Raijin
Level 83
God Stats
1W - 1L
1,839 SR
Queue Stats
13W - 19L
1,461 Elo+
Party 2
Bakasura
Bakasura
SlojiwiKilla
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,452 Elo+
Party 2
Team Averages
Level 99
1,560 SR
1,470 Elo+

VS

Team Averages
Level 136
1,717 SR
1,548 Elo+
Fenrir
Fenrir
Killer-Steve98
Fenrir
Level 145
God Stats
5W - 2L
1,596 SR
Queue Stats
139W - 182L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Russell1100
Cthulhu
Level 138
God Stats
8W - 3L
1,645 SR
Queue Stats
332W - 308L
1,504 Elo+
Solo
Cupid
Cupid
firewater9
Cupid
Level 88
God Stats
40W - 19L
1,702 SR
Queue Stats
58W - 38L
1,607 Elo+
Party 1
Persephone
Persephone
iMonaxia
Persephone
Level 147
God Stats
5W - 2L
1,726 SR
Queue Stats
124W - 103L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTz puRe death
Cu Chulainn
Level 164
God Stats
4W - 0L
1,915 SR
Queue Stats
646W - 593L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 1
6,389
426
6,171
11,692
9,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Aurorí
Jing Wei
13
2 / 2 / 0
8,279
552
7,081
9,250
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
BigStu1217
Cthulhu
15
4 / 3 / 0
8,753
584
13,211
20,368
14,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
12
0 / 3 / 0
6,982
465
3,984
7,182
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
SlojiwiKilla
Bakasura
15
1 / 1 / 1
7,568
505
4,117
11,869
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,315
554
8,007
12,436
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Russell1100
Cthulhu
13
2 / 2 / 3
6,948
463
6,274
10,641
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
14
0 / 1 / 4
7,837
522
5,933
8,078
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
iMonaxia
Persephone
16
3 / 0 / 3
9,451
630
7,543
6,276
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
iTz puRe death
Cu Chulainn
14
1 / 4 / 2
8,912
594
12,549
18,540
14,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
11
11
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
1
0.25
L
Jing Wei
Aurorí
Jing Wei
2
2
0
1
L
Cthulhu
BigStu1217
Cthulhu
4
3
0
1.33
L
Raijin
0
3
0
0
W
5
0
4
7
W
Cthulhu
Russell1100
Cthulhu
2
2
3
1.75
L
Bakasura
SlojiwiKilla
Bakasura
1
1
1
1.5
W
Cupid
0
1
4
2
W
Persephone
iMonaxia
Persephone
3
0
3
4.5
W
Cu Chulainn
iTz puRe death
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
40,306
60,361
Taken
55,971
34,531
Mitigated
31,627
17,277
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,171
1,186
747
3,235
11,692
9,512
0
5,476
6,052
18,974
1,789
L
Jing Wei
Aurorí
Jing Wei
7,081
5,195
0
2,521
9,250
3,114
891
1,148
8,102
0
51,898
L
Cthulhu
BigStu1217
Cthulhu
13,211
1,435
0
8,030
20,368
14,934
0
0
20,368
67,621
0
L
Raijin
3,984
231
0
290
7,182
1,620
0
5,184
1,738
54,871
0
W
8,007
1,703
0
1,489
12,436
5,922
0
3,297
8,999
0
60,529
W
Cthulhu
Russell1100
Cthulhu
6,274
374
173
1,787
10,641
6,519
102
3,996
6,533
35,077
521
L
Bakasura
SlojiwiKilla
Bakasura
4,117
2,555
0
2,454
11,869
5,351
0
1,530
10,233
0
55,535
W
Cupid
5,933
3,266
389
4,591
8,078
2,539
613
1,062
6,698
0
55,082
W
Persephone
iMonaxia
Persephone
7,543
580
0
2,194
6,276
1,908
262
3,096
3,180
83,585
0
W
Cu Chulainn
iTz puRe death
Cu Chulainn
12,549
2,244
0
2,465
18,540
14,739
0
12,273
5,987
0
73,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
41,463
481
Minions Killed
559
0
Camps Cleared
0
1,589,398
Distance Traveled
1,568,455
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,389
426
16
1
0
304,985
4
L
Jing Wei
8,279
552
115
8
0
306,222
0
L
Cthulhu
8,753
584
117
8
0
311,908
4
L
Raijin
6,982
465
118
8
0
276,893
0
W
Fenrir
8,315
554
90
6
0
359,992
1
W
Cthulhu
6,948
463
44
3
0
334,776
2
L
Bakasura
7,568
505
115
8
0
389,390
0
W
Cupid
7,837
522
116
8
0
289,814
0
W
Persephone
9,451
630
167
11
0
307,314
4
W
Cu Chulainn
8,912
594
142
9
0
276,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role