Player Matchup

Thanatos
Thanatos
Gold II
KyrinAnzo
Thanatos
Gold II
Level 109
God Stats
1W - 1L
1,220 SR
Queue Stats
29W - 22L
1,487 MMR
Party 2
Poseidon
Poseidon
Gold IV
REONBLAZE
Poseidon
Gold IV
Level 156
God Stats
7W - 1L
1,834 SR
Queue Stats
119W - 120L
1,450 MMR
Solo
Medusa
Medusa
Silver I
VariousAhmed
Medusa
Silver I
Level 99
God Stats
1W - 0L
1,503 SR
Queue Stats
14W - 16L
1,414 MMR
Party 2
Atlas
Atlas
Gold IV
ponk182
Atlas
Gold IV
Level 217
God Stats
5W - 3L
1,718 SR
Queue Stats
66W - 68L
1,448 MMR
Party 1
Chaac
Chaac
Gold IV
xJose666
Chaac
Gold IV
Level 127
God Stats
3W - 1L
1,603 SR
Queue Stats
66W - 68L
1,448 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,576 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,550 SR
1,444 MMR
Nox
Nox
Gold I
DeathChasingYou
Nox
Gold I
Level 170
God Stats
1W - 1L
1,755 SR
Queue Stats
137W - 135L
1,587 MMR
Party 3
Surtr
Surtr
Bronze III
SonoftheBeavers
Surtr
Bronze III
Level 105
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Hun Batz
Hun Batz
Gold IV
TriggaNoMiiCkSs
Hun Batz
Gold IV
Level 183
God Stats
21W - 12L
1,674 SR
Queue Stats
273W - 269L
1,457 MMR
Solo
Cernunnos
Cernunnos
Gold III
nappingdougs
Cernunnos
Gold III
Level 73
God Stats
39W - 41L
1,546 SR
Queue Stats
90W - 86L
1,451 MMR
Solo
Ares
Ares
Gold IV
αяιαηαgяαηdє
Ares
Gold IV
Level 190
God Stats
0W - 3L
1,183 SR
Queue Stats
42W - 55L
1,271 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KyrinAnzo
Thanatos
8
3 / 0 / 0
4,312
719
2,160
3,803
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
REONBLAZE
Poseidon
8
1 / 0 / 0
4,446
741
1,947
2,721
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
7
0 / 0 / 2
3,422
570
2,549
3,062
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
ponk182
Atlas
7
0 / 0 / 2
3,995
666
1,667
2,734
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
xJose666
Chaac
7
0 / 0 / 1
4,262
710
1,110
3,605
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AnhurCu ChulainnAphroditeChang'e

VS

Bans
Ao KuangDanzaburouMartichorasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,002
667
1,577
2,339
682
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,305
551
1,840
3,114
1,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hun Batz
7
0 / 0 / 0
3,596
599
568
4,061
1,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
nappingdougs
Cernunnos
7
0 / 1 / 0
3,591
599
1,867
3,175
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,757
626
1,424
5,424
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Thanatos
KyrinAnzo
Thanatos
3
0
0
3
W
Poseidon
REONBLAZE
Poseidon
1
0
0
1
L
0
1
0
0
L
Hun Batz
0
0
0
0
W
Medusa
0
0
2
1
L
Cernunnos
nappingdougs
Cernunnos
0
1
0
0
W
Atlas
ponk182
Atlas
0
0
2
1
W
Chaac
xJose666
Chaac
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
7,276
15,925
Taken
18,113
6,461
Mitigated
6,184
8,876
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,577
345
0
697
2,339
682
0
871
1,374
23,535
0
W
Thanatos
KyrinAnzo
Thanatos
2,160
748
0
3,411
3,803
1,222
0
610
3,162
0
19,691
W
Poseidon
REONBLAZE
Poseidon
1,947
408
0
854
2,721
664
0
1,212
1,509
26,898
1,920
L
1,840
686
0
1,341
3,114
1,280
0
0
2,965
111
10,346
L
Hun Batz
568
128
0
836
4,061
1,191
0
703
3,222
0
22,958
W
Medusa
2,549
777
0
1,182
3,062
759
0
647
2,415
0
19,402
L
Cernunnos
nappingdougs
Cernunnos
1,867
554
0
1,015
3,175
1,042
0
546
2,629
0
26,037
W
Atlas
ponk182
Atlas
1,667
774
0
1,262
2,734
1,416
0
566
2,168
13,112
408
W
Chaac
xJose666
Chaac
1,110
247
0
2,167
3,605
2,400
0
77
3,411
0
20,127
L
1,424
165
765
1,736
5,424
1,989
0
1,121
4,303
8,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,437
Gold Earned
18,251
212
Minions Killed
174
0
Camps Cleared
0
667,171
Distance Traveled
618,846
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,002
667
52
9
0
135,793
2
W
Thanatos
4,312
719
38
6
0
155,865
0
W
Poseidon
4,446
741
65
11
0
143,767
2
L
Surtr
3,305
551
19
3
0
77,827
0
L
Hun Batz
3,596
599
49
8
0
140,124
1
W
Medusa
3,422
570
36
6
0
120,743
0
L
Cernunnos
3,591
599
37
6
0
122,691
0
W
Atlas
3,995
666
28
5
0
123,683
4
W
Chaac
4,262
710
45
8
0
123,113
0
L
Ares
3,757
626
17
3
0
142,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role