Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Marinhobd
Cthulhu
Level 126
God Stats
5W - 4L
1,632 SR
Queue Stats
87W - 109L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PokeYuri97
Ah Muzen Cab
Level 137
God Stats
19W - 14L
1,536 SR
Queue Stats
132W - 155L
1,484 Elo+
Solo
Danzaburou
Danzaburou
RedNosedReindeer
Danzaburou
Level 107
God Stats
7W - 4L
1,690 SR
Queue Stats
165W - 163L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
xlGREENlx
Erlang Shen
Level 91
God Stats
4W - 2L
1,543 SR
Queue Stats
585W - 576L
1,429 Elo+
Solo
Team Averages
Level 116
1,580 SR
1,451 Elo+

VS

Team Averages
Level 119
1,411 SR
1,479 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Caplops
Hera
Level 158
God Stats
7W - 7L
1,259 SR
Queue Stats
265W - 244L
1,479 Elo+
Solo
Hercules
Hercules
Firenzes
Hercules
Level 138
God Stats
3W - 3L
1,533 SR
Queue Stats
112W - 125L
1,487 Elo+
Party 1
Mercury
Mercury
N1VL3K
Mercury
Level 132
God Stats
5W - 12L
1,261 SR
Queue Stats
424W - 421L
1,484 Elo+
Solo
Danzaburou
Danzaburou
destrouc777
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 99L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 1
6,956
632
3,923
5,093
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Marinhobd
Cthulhu
9
0 / 0 / 2
5,653
514
2,903
5,986
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PokeYuri97
Ah Muzen Cab
12
2 / 0 / 0
6,724
611
4,878
5,189
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
RedNosedReindeer
Danzaburou
13
1 / 1 / 0
7,728
703
2,853
4,321
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
xlGREENlx
Erlang Shen
10
1 / 1 / 3
6,092
554
3,828
7,447
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 2 / 1
5,816
529
2,940
6,824
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Caplops
Hera
10
0 / 2 / 1
5,702
518
3,798
5,261
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Firenzes
Hercules
7
1 / 0 / 0
4,983
453
1,487
4,517
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
N1VL3K
Mercury
11
2 / 2 / 0
5,912
537
2,542
7,968
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
destrouc777
Danzaburou
10
0 / 1 / 1
5,753
523
1,935
7,052
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
1
1.75
L
Cabrakan
 
Cabrakan
1
2
1
0.75
L
Hera
Caplops
Hera
0
2
1
0.25
L
Hercules
Firenzes
Hercules
1
0
0
1
W
Cthulhu
Marinhobd
Cthulhu
0
0
2
1
L
Mercury
N1VL3K
Mercury
2
2
0
1
W
Ah Muzen Cab
PokeYuri97
Ah Muzen Cab
2
0
0
2
W
Danzaburou
RedNosedReindeer
Danzaburou
1
1
0
1
L
Danzaburou
destrouc777
Danzaburou
0
1
1
0.5
W
Erlang Shen
xlGREENlx
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
12,702
28,036
Taken
31,622
11,916
Mitigated
13,720
11,414
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,923
120
276
1,704
5,093
1,488
0
3,079
1,878
40,976
417
L
Cabrakan
 
Cabrakan
2,940
306
0
750
6,824
4,508
0
754
6,050
32,277
0
L
Hera
Caplops
Hera
3,798
770
0
1,461
5,261
1,598
0
2,368
2,526
39,152
739
L
Hercules
Firenzes
Hercules
1,487
496
0
1,434
4,517
2,220
0
1,044
3,473
0
10,621
W
Cthulhu
Marinhobd
Cthulhu
2,903
332
177
2,529
5,986
4,081
243
665
5,237
18,417
1,611
L
Mercury
N1VL3K
Mercury
2,542
1,218
0
1,851
7,968
2,921
0
883
6,961
0
37,643
W
Ah Muzen Cab
PokeYuri97
Ah Muzen Cab
4,878
1,847
0
972
5,189
1,627
611
370
4,787
0
53,069
W
Danzaburou
RedNosedReindeer
Danzaburou
2,853
1,495
0
1,951
4,321
1,508
0
1,912
2,282
0
58,317
L
Danzaburou
destrouc777
Danzaburou
1,935
342
0
1,574
7,052
2,473
0
1,197
5,855
0
38,916
W
Erlang Shen
xlGREENlx
Erlang Shen
3,828
2,306
0
3,805
7,447
3,212
0
372
7,001
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,166
367
Minions Killed
326
0
Camps Cleared
0
1,123,596
Distance Traveled
1,034,224
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,956
632
87
8
0
228,420
0
L
Cabrakan
5,816
529
68
6
0
212,886
0
L
Hera
5,702
518
79
7
0
201,180
0
L
Hercules
4,983
453
22
2
0
135,183
0
W
Cthulhu
5,653
514
22
2
0
236,555
0
L
Mercury
5,912
537
77
7
0
287,273
2
W
Ah Muzen Cab
6,724
611
92
8
0
215,012
2
W
Danzaburou
7,728
703
94
9
0
185,649
0
L
Danzaburou
5,753
523
80
7
0
197,702
0
W
Erlang Shen
6,092
554
72
7
0
257,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role