Player Matchup

Izanami
Izanami
Lightname
Izanami
Level 47
God Stats
0W - 2L
1,225 SR
Queue Stats
49W - 48L
1,503 Elo+
Solo
Horus
Horus
OwOSpartan
Horus
Level 128
God Stats
3W - 1L
1,901 SR
Queue Stats
105W - 121L
1,465 Elo+
Party 1
Poseidon
Poseidon
ajeck
Poseidon
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
30W - 35L
1,486 Elo+
Solo
Amaterasu
Amaterasu
jebusvidaurri
Amaterasu
Level 80
God Stats
3W - 4L
1,651 SR
Queue Stats
127W - 118L
1,493 Elo+
Solo
Charon
Charon
tallersage
Charon
Level 155
God Stats
11W - 7L
1,585 SR
Queue Stats
93W - 115L
1,450 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,479 Elo+

VS

Team Averages
Level 120
1,448 SR
1,511 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IvanDaSlayer
Sol
Level 121
God Stats
16W - 14L
1,557 SR
Queue Stats
281W - 254L
1,494 Elo+
Solo
Chiron
Chiron
JAYD3N_DYNASTY12
Chiron
Level 108
God Stats
6W - 1L
1,619 SR
Queue Stats
35W - 30L
1,491 Elo+
Solo
Sobek
Sobek
JKize
Sobek
Level 97
God Stats
1W - 1L
1,439 SR
Queue Stats
60W - 40L
1,600 Elo+
Solo
Pele
Pele
dovah_eterna
Pele
Level 169
God Stats
1W - 2L
1,127 SR
Queue Stats
57W - 66L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lightname
Izanami
9
0 / 2 / 0
4,951
495
3,028
5,353
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
2 / 0 / 1
6,837
684
6,874
9,269
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
ajeck
Poseidon
9
0 / 3 / 0
5,395
540
1,910
4,815
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
jebusvidaurri
Amaterasu
10
1 / 2 / 0
5,404
540
2,555
10,494
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
tallersage
Charon
9
0 / 1 / 0
4,591
459
5,110
5,051
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
4 / 1 / 2
5,949
595
5,065
7,642
2,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 1
6,833
683
6,280
6,923
1,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
6,083
608
3,414
4,386
1,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
JKize
Sobek
10
0 / 0 / 3
5,721
572
2,258
8,262
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 2 / 1
5,299
530
3,657
7,127
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
2
5
W
3
0
1
3.5
W
1
0
2
2
W
Sobek
JKize
Sobek
0
0
3
1.5
L
Izanami
Lightname
Izanami
0
2
0
0
L
Horus
2
0
1
2.5
L
Poseidon
ajeck
Poseidon
0
3
0
0
W
0
2
1
0.25
L
Amaterasu
jebusvidaurri
Amaterasu
1
2
0
0.5
L
Charon
tallersage
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
20,674
34,982
Taken
34,340
17,407
Mitigated
12,901
12,553
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,065
1,642
0
2,463
7,642
2,648
0
1,319
6,255
0
34,832
W
6,280
2,195
0
5,005
6,923
1,959
1,020
1,732
5,191
46,206
5,706
W
3,414
1,559
903
3,285
4,386
1,576
0
1,374
2,781
0
37,573
W
Sobek
JKize
Sobek
2,258
213
0
3,214
8,262
4,979
0
1,819
5,993
18,276
1,264
L
Izanami
Lightname
Izanami
3,028
2,021
0
2,322
5,353
1,485
0
653
4,700
0
35,198
L
Horus
6,874
2,662
80
2,888
9,269
7,244
84
1,320
7,949
449
48,688
L
Poseidon
ajeck
Poseidon
1,910
352
0
1,375
4,815
1,442
0
3,190
1,625
31,890
975
W
3,657
646
0
1,942
7,127
1,739
0
477
6,650
0
31,532
L
Amaterasu
jebusvidaurri
Amaterasu
2,555
858
0
4,434
10,494
4,217
0
1,833
8,661
0
32,322
L
Charon
tallersage
Charon
5,110
712
0
1,454
5,051
3,019
0
1,146
3,905
16,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
29,885
310
Minions Killed
309
0
Camps Cleared
0
966,370
Distance Traveled
1,038,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,949
595
56
6
0
248,558
0
W
Sol
6,833
683
99
10
0
196,372
0
W
Chiron
6,083
608
60
6
0
204,283
0
W
Sobek
5,721
572
31
3
0
199,334
0
L
Izanami
4,951
495
78
8
0
185,979
0
L
Horus
6,837
684
85
9
0
192,603
0
L
Poseidon
5,395
540
74
7
0
156,422
0
W
Pele
5,299
530
63
6
0
189,556
2
L
Amaterasu
5,404
540
59
6
0
215,548
0
L
Charon
4,591
459
14
1
0
215,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role