Player Matchup

Bacchus
Bacchus
DropTheSuns
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
GonFree
Danzaburou
Level 69
God Stats
3W - 5L
1,581 SR
Queue Stats
250W - 268L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Wills Khakis
Ne Zha
Level 90
God Stats
12W - 8L
1,600 SR
Queue Stats
152W - 156L
1,526 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,523 Elo+

VS

Team Averages
Level 78
1,492 SR
1,306 Elo+
Raijin
Raijin
KeGlxck
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Charybdis
Charybdis
alexraiser77
Charybdis
Level 44
God Stats
2W - 2L
1,475 SR
Queue Stats
46W - 50L
1,437 Elo+
Solo
Bastet
Bastet
playboyzay
Bastet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DropTheSuns
Bacchus
14
1 / 2 / 8
8,344
834
3,199
9,046
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
GonFree
Danzaburou
17
6 / 1 / 5
10,897
1,090
10,015
9,212
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
16
6 / 2 / 6
10,040
1,004
9,743
8,783
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KeGlxck
Raijin
13
1 / 6 / 2
7,759
776
5,949
10,093
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
alexraiser77
Charybdis
13
0 / 2 / 4
7,805
781
3,273
6,994
2,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
playboyzay
Bastet
12
3 / 5 / 2
7,953
795
6,071
9,367
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
4
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DropTheSuns
Bacchus
1
2
8
2.5
W
Danzaburou
GonFree
Danzaburou
6
1
5
8.5
L
Raijin
KeGlxck
Raijin
1
6
2
0.33
W
Ne Zha
6
2
6
4.5
L
Charybdis
alexraiser77
Charybdis
0
2
4
1
L
Bastet
playboyzay
Bastet
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
15,293
27,041
Taken
26,454
14,634
Mitigated
7,253
10,721
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DropTheSuns
Bacchus
3,199
551
0
1,557
9,046
7,126
290
1,124
7,694
8,782
840
W
Danzaburou
GonFree
Danzaburou
10,015
3,991
0
4,963
9,212
3,094
2,314
2,419
6,401
0
51,513
L
Raijin
KeGlxck
Raijin
5,949
752
0
1,276
10,093
2,815
0
1,034
8,892
15,534
0
W
Ne Zha
9,743
1,436
0
4,201
8,783
4,414
822
1,581
6,878
0
38,336
L
Charybdis
alexraiser77
Charybdis
3,273
1,458
0
379
6,994
2,029
0
577
6,289
0
25,763
L
Bastet
playboyzay
Bastet
6,071
1,920
0
1,322
9,367
2,409
0
1,094
8,118
0
23,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
23,517
160
Minions Killed
112
0
Camps Cleared
0
605,568
Distance Traveled
526,006
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,344
834
17
2
0
192,918
0
W
Danzaburou
10,897
1,090
97
10
0
191,939
0
L
Raijin
7,759
776
39
4
0
154,382
0
W
Ne Zha
10,040
1,004
46
5
0
220,711
0
L
Charybdis
7,805
781
51
5
0
176,353
4
L
Bastet
7,953
795
22
2
0
195,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role