Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ReidosNabos
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
YaBoyIronTarkus
Guan Yu
Level 157
God Stats
1W - 0L
1,457 SR
Queue Stats
40W - 40L
1,484 Elo+
Party 1
Merlin
Merlin
eduardoamn
Merlin
Level 153
God Stats
12W - 12L
1,538 SR
Queue Stats
241W - 258L
1,391 Elo+
Solo
Team Averages
Level 158
1,499 SR
1,465 Elo+

VS

Team Averages
Level 143
1,561 SR
1,531 Elo+
Apollo
Apollo
ALEXmster
Apollo
Level 140
God Stats
9W - 3L
1,876 SR
Queue Stats
270W - 262L
1,454 Elo+
Solo
Ix Chel
Ix Chel
Dankrel
Ix Chel
Level 227
God Stats
1W - 3L
1,675 SR
Queue Stats
126W - 109L
1,564 Elo+
Solo
Bastet
Bastet
HazENbERgH
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 182L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
RusticLemming40
Sun Wukong
Level 129
God Stats
5W - 9L
1,255 SR
Queue Stats
250W - 270L
1,589 Elo+
Party 2
Olorun
Olorun
Zakchaios
Olorun
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 106L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 1 / 2
3,627
725
1,619
3,640
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
6
1 / 0 / 2
3,545
709
597
2,574
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
3,663
733
1,128
2,416
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
3,189
638
608
1,879
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Merlin
eduardoamn
Merlin
7
1 / 2 / 0
3,608
722
925
2,237
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALEXmster
Apollo
1
0 / 0 / 0
2,436
487
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
Dankrel
Ix Chel
6
0 / 1 / 0
3,402
680
648
2,441
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
HazENbERgH
Bastet
2
0 / 0 / 0
2,559
512
0
515
87
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
RusticLemming40
Sun Wukong
7
0 / 0 / 0
3,721
744
676
3,184
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
Zakchaios
Olorun
7
3 / 2 / 0
4,010
802
2,916
2,983
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
3
3
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
2
2
W
Cerberus
 
Cerberus
1
0
2
2
L
Apollo
ALEXmster
Apollo
0
0
0
0
L
Ix Chel
Dankrel
Ix Chel
0
1
0
0
L
Bastet
HazENbERgH
Bastet
0
0
0
0
W
0
0
1
0.5
L
Sun Wukong
RusticLemming40
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Olorun
Zakchaios
Olorun
3
2
0
1.5
W
Merlin
eduardoamn
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,877
Damage
4,240
12,746
Taken
9,123
4,622
Mitigated
3,169
3,902
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,619
285
0
976
3,640
1,047
0
1,406
2,234
17,771
0
W
Cerberus
 
Cerberus
597
0
0
1,154
2,574
1,311
0
161
2,413
14,194
0
L
Apollo
ALEXmster
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Dankrel
Ix Chel
648
29
0
627
2,441
1,270
0
435
2,006
14,573
204
L
Bastet
HazENbERgH
Bastet
0
0
0
250
515
87
0
0
515
0
1,405
W
1,128
973
0
648
2,416
693
0
542
1,874
0
20,867
L
Sun Wukong
RusticLemming40
Sun Wukong
676
201
0
961
3,184
991
0
431
2,753
0
19,654
W
608
0
0
874
1,879
942
0
0
1,879
0
10,748
L
Olorun
Zakchaios
Olorun
2,916
1,149
0
792
2,983
821
0
2,275
708
16,280
0
W
Merlin
eduardoamn
Merlin
925
262
0
250
2,237
629
0
1,424
813
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,632
Gold Earned
16,128
159
Minions Killed
97
0
Camps Cleared
0
481,651
Distance Traveled
334,643
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,627
725
43
9
0
120,784
0
W
Cerberus
3,545
709
27
5
0
101,504
1
L
Apollo
2,436
487
0
0
0
17,069
0
L
Ix Chel
3,402
680
22
4
0
94,906
0
L
Bastet
2,559
512
6
1
0
21,376
0
W
Rama
3,663
733
40
8
0
94,442
0
L
Sun Wukong
3,721
744
36
7
0
100,382
1
W
Guan Yu
3,189
638
23
5
0
69,224
0
L
Olorun
4,010
802
33
7
0
100,910
0
W
Merlin
3,608
722
26
5
0
95,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role