Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
Jesupega
Ullr
Platinum IV
Level 166
God Stats
11W - 4L
1,801 SR
Queue Stats
38W - 11L
2,071 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
N1VL3K
Kumbhakarna
Silver III
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,119 MMR
Solo
Ra
Ra
Diamond IV
QīngQīng
Ra
Diamond IV
Level 170
God Stats
8W - 6L
1,578 SR
Queue Stats
148W - 117L
2,136 MMR
Party 1
Rama
Rama
Diamond IV
iOxox
Rama
Diamond IV
Level 200
God Stats
20W - 10L
1,729 SR
Queue Stats
105W - 94L
1,933 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 189
1,621 SR
1,752 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,599 SR
1,768 MMR
Thor
Thor
Diamond V
Gui_impiedoso
Thor
Diamond V
Level 176
God Stats
1W - 1L
1,545 SR
Queue Stats
353W - 344L
2,053 MMR
Solo
Thoth
Thoth
Platinum I
SuetamL2
Thoth
Platinum I
Level 142
God Stats
5W - 7L
1,500 SR
Queue Stats
50W - 60L
1,960 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Vittana
Kuzenbo
Silver I
Level 154
God Stats
6W - 6L
1,568 SR
Queue Stats
212W - 236L
1,016 MMR
Solo
Cerberus
Cerberus
Platinum I
difiqui
Cerberus
Platinum I
Level 191
God Stats
19W - 13L
1,678 SR
Queue Stats
203W - 193L
1,887 MMR
Solo
Medusa
Medusa
Diamond V
xTutupom
Medusa
Diamond V
Level 198
God Stats
10W - 6L
1,705 SR
Queue Stats
102W - 84L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 1
6,622
662
4,083
8,640
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
4 / 1 / 3
6,730
673
5,256
5,702
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
N1VL3K
Kumbhakarna
9
1 / 2 / 4
5,564
556
2,317
7,341
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 2
7,435
744
6,651
3,717
1,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
iOxox
Rama
11
0 / 2 / 5
5,917
592
4,801
7,095
1,997
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaAresThanatos

VS

Bans
BacchusGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,228
523
3,945
9,359
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SuetamL2
Thoth
10
0 / 2 / 1
5,393
539
1,952
4,524
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Vittana
Kuzenbo
9
1 / 2 / 1
5,380
538
3,813
7,208
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
difiqui
Cerberus
9
1 / 3 / 4
5,600
560
4,232
10,003
5,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
xTutupom
Medusa
10
3 / 3 / 0
5,684
568
5,110
6,462
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
1
3.5
L
1
5
0
0.2
W
Ullr
4
1
3
5.5
W
Kumbhakarna
N1VL3K
Kumbhakarna
1
2
4
1.5
W
7
0
2
8
L
Thoth
SuetamL2
Thoth
0
2
1
0.25
L
Kuzenbo
Vittana
Kuzenbo
1
2
1
0.75
L
Cerberus
difiqui
Cerberus
1
3
4
1
W
Rama
iOxox
Rama
0
2
5
1.25
L
Medusa
xTutupom
Medusa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
19,052
32,495
Taken
37,556
14,002
Mitigated
15,663
12,923
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,083
537
0
2,615
8,640
4,327
0
3,219
5,030
0
38,040
L
3,945
1,269
0
731
9,359
2,864
0
3,127
6,232
0
37,119
W
Ullr
5,256
2,065
0
2,540
5,702
1,685
0
2,208
3,422
0
40,917
W
Kumbhakarna
N1VL3K
Kumbhakarna
2,317
218
0
1,519
7,341
4,612
0
1,723
5,618
12,225
475
W
6,651
742
1,803
1,584
3,717
1,381
0
832
2,885
55,168
734
L
Thoth
SuetamL2
Thoth
1,952
0
0
315
4,524
1,077
0
1,885
2,583
39,707
0
L
Kuzenbo
Vittana
Kuzenbo
3,813
1,771
0
3,110
7,208
4,081
7
0
7,208
28,003
0
L
Cerberus
difiqui
Cerberus
4,232
122
891
3,109
10,003
5,445
0
2,971
7,032
19,690
317
W
Rama
iOxox
Rama
4,801
3,670
0
2,862
7,095
1,997
0
1,906
5,189
0
38,208
L
Medusa
xTutupom
Medusa
5,110
2,602
0
1,056
6,462
2,196
0
831
5,631
0
41,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
27,285
361
Minions Killed
315
0
Camps Cleared
0
1,078,251
Distance Traveled
1,024,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,622
662
75
8
0
181,471
0
L
Thor
5,228
523
63
6
0
210,715
0
W
Ullr
6,730
673
85
9
0
247,027
0
W
Kumbhakarna
5,564
556
25
3
0
223,324
0
W
Ra
7,435
744
101
10
0
245,048
1
L
Thoth
5,393
539
92
9
0
223,871
1
L
Kuzenbo
5,380
538
54
5
0
206,946
0
L
Cerberus
5,600
560
26
3
0
201,936
2
W
Rama
5,917
592
75
8
0
181,381
2
L
Medusa
5,684
568
80
8
0
181,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role