Player Matchup

Ao Kuang
Ao Kuang
BarricadeKng
Ao Kuang
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 173L
1,388 Elo+
Solo
Bellona
Bellona
Conner4910
Bellona
Level 26
God Stats
1W - 3L
1,225 SR
Queue Stats
15W - 17L
1,269 Elo+
Party 1
Pele
Pele
Wh1tErAiN89
Pele
Level 125
God Stats
5W - 3L
1,506 SR
Queue Stats
76W - 68L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
deksilva665
Cthulhu
Level 91
God Stats
4W - 4L
1,501 SR
Queue Stats
11W - 11L
1,463 Elo+
Solo
Anhur
Anhur
richie91587
Anhur
Level 156
God Stats
8W - 7L
1,457 SR
Queue Stats
151W - 156L
1,352 Elo+
Party 1
Team Averages
Level 97
1,438 SR
1,381 Elo+

VS

Team Averages
Level 72
1,524 SR
1,387 Elo+
Ishtar
Ishtar
Kvlux_
Ishtar
Level 29
God Stats
2W - 7L
1,345 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 2
Atlas
Atlas
VidalHank
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,288 Elo+
Solo
King Arthur
King Arthur
star_ghost31
King Arthur
Level 69
God Stats
5W - 2L
1,648 SR
Queue Stats
350W - 352L
1,448 Elo+
Solo
Poseidon
Poseidon
tpegueeei
Poseidon
Level 138
God Stats
144W - 112L
1,510 SR
Queue Stats
666W - 659L
1,430 Elo+
Solo
Hades
Hades
yuse920
Hades
Level 84
God Stats
14W - 11L
1,618 SR
Queue Stats
72W - 86L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BarricadeKng
Ao Kuang
13
5 / 1 / 0
8,058
576
6,020
11,735
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Conner4910
Bellona
11
0 / 2 / 1
6,672
477
2,166
8,065
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
7,291
521
3,178
11,285
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
deksilva665
Cthulhu
11
1 / 0 / 1
7,572
541
3,862
8,051
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 3
8,381
599
9,381
10,546
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kvlux_
Ishtar
11
0 / 1 / 1
6,277
448
4,983
8,041
1,865
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
VidalHank
Atlas
5
0 / 2 / 0
5,001
357
1,002
5,712
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
star_ghost31
King Arthur
11
1 / 4 / 0
6,371
455
4,926
10,551
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
tpegueeei
Poseidon
11
0 / 3 / 1
6,556
468
7,817
8,318
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
yuse920
Hades
13
4 / 1 / 0
7,818
558
7,245
8,820
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BarricadeKng
Ao Kuang
5
1
0
5
W
Bellona
Conner4910
Bellona
0
2
1
0.25
L
Ishtar
Kvlux_
Ishtar
0
1
1
0.5
L
Atlas
VidalHank
Atlas
0
2
0
0
W
1
2
4
1.5
W
Cthulhu
deksilva665
Cthulhu
1
0
1
1.5
W
4
0
3
5.5
L
King Arthur
star_ghost31
King Arthur
1
4
0
0.25
L
Poseidon
tpegueeei
Poseidon
0
3
1
0.17
L
Hades
yuse920
Hades
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
25,973
49,682
Taken
41,442
20,234
Mitigated
14,741
23,257
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BarricadeKng
Ao Kuang
6,020
1,267
0
4,583
11,735
3,914
603
4,619
7,116
43,321
562
W
Bellona
Conner4910
Bellona
2,166
443
0
2,324
8,065
5,094
269
4,025
4,040
0
28,490
L
Ishtar
Kvlux_
Ishtar
4,983
2,193
0
2,994
8,041
1,865
0
573
7,468
0
39,762
L
Atlas
VidalHank
Atlas
1,002
310
0
391
5,712
2,727
0
735
4,977
7,539
0
W
3,178
449
0
5,682
11,285
3,456
0
2,739
8,546
0
53,247
W
Cthulhu
deksilva665
Cthulhu
3,862
379
2,400
2,653
8,051
4,625
203
2,837
5,214
29,361
0
W
9,381
4,829
0
5,615
10,546
3,145
1,536
1,452
9,094
0
69,629
L
King Arthur
star_ghost31
King Arthur
4,926
719
0
1,145
10,551
4,161
0
1,797
8,754
0
42,515
L
Poseidon
tpegueeei
Poseidon
7,817
1,126
0
2,946
8,318
2,010
56
5,699
2,619
43,677
1,698
L
Hades
yuse920
Hades
7,245
228
0
3,203
8,820
3,978
0
948
7,872
41,739
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
32,023
364
Minions Killed
318
0
Camps Cleared
0
1,388,516
Distance Traveled
1,236,773
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,058
576
80
6
0
301,278
0
W
Bellona
6,672
477
48
3
0
243,233
0
L
Ishtar
6,277
448
71
5
0
251,853
0
L
Atlas
5,001
357
9
1
0
135,371
0
W
Pele
7,291
521
77
6
0
320,869
2
W
Cthulhu
7,572
541
49
4
0
270,044
0
W
Anhur
8,381
599
110
8
0
253,092
3
L
King Arthur
6,371
455
73
5
0
259,320
0
L
Poseidon
6,556
468
70
5
0
296,998
0
L
Hades
7,818
558
95
7
0
293,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role