Player Matchup

Chaac
Chaac
GoldenJoker5
Chaac
Level 105
God Stats
0W - 2L
2,002 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 1
Fenrir
Fenrir
KH4Z3
Fenrir
Level 158
God Stats
5W - 7L
1,458 SR
Queue Stats
374W - 370L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PhilB3G
Danzaburou
Level 97
God Stats
3W - 4L
1,803 SR
Queue Stats
9W - 15L
1,451 Elo+
Party 1
Ares
Ares
bluerosedjt11
Ares
Level 124
God Stats
2W - 2L
1,511 SR
Queue Stats
94W - 78L
1,519 Elo+
Solo
Sol
Sol
plum0
Sol
Level 101
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 1
Team Averages
Level 117
1,652 SR
1,400 Elo+

VS

Team Averages
Level 128
1,652 SR
1,501 Elo+
Anubis
Anubis
GODOFALLSHINOBI
Anubis
Level 116
God Stats
15W - 11L
1,492 SR
Queue Stats
148W - 125L
1,525 Elo+
Solo
Shiva
Shiva
Jincx-_-
Shiva
Level 148
God Stats
6W - 1L
1,384 SR
Queue Stats
205W - 183L
1,475 Elo+
Solo
Scylla
Scylla
PixelatedWaffle
Scylla
Level 147
God Stats
27W - 8L
1,859 SR
Queue Stats
105W - 96L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bkrandymcgee
Tsukuyomi
Level 104
God Stats
7W - 4L
1,679 SR
Queue Stats
58W - 58L
1,477 Elo+
Party 2
Skadi
Skadi
ickinono
Skadi
Level 127
God Stats
13W - 2L
1,846 SR
Queue Stats
180W - 168L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,798
527
5,291
9,683
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
KH4Z3
Fenrir
9
0 / 5 / 1
5,156
469
2,021
12,620
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PhilB3G
Danzaburou
10
2 / 5 / 0
6,099
554
2,823
7,382
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 3
5,828
530
2,907
10,231
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
plum0
Sol
10
1 / 3 / 0
5,638
513
5,227
8,235
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 7
6,875
625
10,513
7,690
3,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Jincx-_-
Shiva
12
4 / 1 / 2
7,365
670
7,139
11,091
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 4
6,460
587
7,579
3,623
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
bkrandymcgee
Tsukuyomi
13
4 / 0 / 5
6,586
599
4,525
7,492
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
ickinono
Skadi
12
5 / 1 / 5
7,192
654
4,956
3,022
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
22
22
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
0
5
1
0.1
W
Shiva
Jincx-_-
Shiva
4
1
2
5
L
Fenrir
KH4Z3
Fenrir
0
5
1
0.1
L
Danzaburou
PhilB3G
Danzaburou
2
5
0
0.4
W
3
0
4
5
W
Tsukuyomi
bkrandymcgee
Tsukuyomi
4
0
5
6.5
L
1
4
3
0.63
W
Skadi
ickinono
Skadi
5
1
5
7.5
L
Sol
plum0
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
34,712
48,151
Taken
32,918
17,896
Mitigated
13,788
11,518
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,513
220
0
3,183
7,690
3,404
0
2,865
4,825
41,498
631
L
5,291
463
0
1,729
9,683
4,861
0
0
9,683
0
32,668
W
Shiva
Jincx-_-
Shiva
7,139
1,759
70
2,324
11,091
6,132
102
771
10,320
0
47,815
L
Fenrir
KH4Z3
Fenrir
2,021
305
0
1,473
12,620
5,801
0
6,445
6,175
0
12,683
L
Danzaburou
PhilB3G
Danzaburou
2,823
1,190
0
1,835
7,382
1,552
0
2,547
4,835
0
32,516
W
7,579
808
0
890
3,623
1,115
0
2,827
796
38,896
627
W
Tsukuyomi
bkrandymcgee
Tsukuyomi
4,525
682
0
3,664
7,492
2,310
0
1,215
6,277
0
40,720
L
2,907
48
0
3,136
10,231
3,674
0
3,938
6,293
30,052
0
W
Skadi
ickinono
Skadi
4,956
1,913
0
272
3,022
827
1,724
234
2,788
0
42,781
L
Sol
plum0
Sol
5,227
1,035
44
3,301
8,235
2,008
0
4,961
3,274
35,506
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
34,478
263
Minions Killed
357
0
Camps Cleared
0
1,115,721
Distance Traveled
1,152,108
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,875
625
53
5
0
198,896
0
L
Chaac
5,798
527
58
5
0
234,599
0
W
Shiva
7,365
670
89
8
0
224,882
5
L
Fenrir
5,156
469
23
2
0
238,155
0
L
Danzaburou
6,099
554
68
6
0
217,017
0
W
Scylla
6,460
587
68
6
0
236,997
3
W
Tsukuyomi
6,586
599
73
7
0
288,231
0
L
Ares
5,828
530
50
5
0
232,446
0
W
Skadi
7,192
654
74
7
0
203,102
1
L
Sol
5,638
513
64
6
0
193,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role