Player Matchup

Neith
Neith
Alemefraz
Neith
Level 156
God Stats
90W - 82L
1,580 SR
Queue Stats
1,176W - 1,144L
1,492 Elo+
Solo
Loki
Loki
SnOoPi74
Loki
Level 106
God Stats
6W - 4L
1,663 SR
Queue Stats
21W - 21L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMandalorian10
Zhong Kui
Level 110
God Stats
5W - 2L
1,727 SR
Queue Stats
169W - 185L
1,396 Elo+
Solo
Skadi
Skadi
palelo2000
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,599 Elo+
Party 2
King Arthur
King Arthur
sarra00
King Arthur
Level 44
God Stats
4W - 5L
1,388 SR
Queue Stats
20W - 18L
1,571 Elo+
Party 2
Team Averages
Level 105
1,572 SR
1,531 Elo+

VS

Team Averages
Level 85
1,556 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AegonTheIII
Baron Samedi
Level 46
God Stats
18W - 10L
1,609 SR
Queue Stats
105W - 116L
1,469 Elo+
Party 1
Susano
Susano
JED-ORTON
Susano
Level 158
God Stats
9W - 11L
1,490 SR
Queue Stats
278W - 252L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
blflh
Danzaburou
Level 29
God Stats
12W - 4L
1,718 SR
Queue Stats
18W - 16L
1,493 Elo+
Party 1
Chang'e
Chang'e
juanfer500
Chang'e
Level 125
God Stats
9W - 10L
1,464 SR
Queue Stats
128W - 116L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemefraz
Neith
13
6 / 4 / 1
7,744
596
11,525
9,690
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
12
0 / 4 / 0
6,226
479
2,266
7,987
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
12
1 / 5 / 1
7,278
560
5,081
7,603
4,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
12
2 / 6 / 3
7,042
542
8,898
10,228
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
sarra00
King Arthur
11
0 / 2 / 0
6,145
473
1,066
6,842
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 11
7,463
574
1,319
10,330
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
AegonTheIII
Baron Samedi
13
5 / 2 / 6
7,808
601
8,692
7,171
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
JED-ORTON
Susano
14
12 / 1 / 2
8,799
677
6,658
9,612
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
blflh
Danzaburou
12
0 / 4 / 5
7,160
551
7,037
11,759
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
juanfer500
Chang'e
15
3 / 0 / 3
9,032
695
6,064
7,207
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
21
21
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
11
2.17
W
Baron Samedi
AegonTheIII
Baron Samedi
5
2
6
4
L
Neith
Alemefraz
Neith
6
4
1
1.63
W
Susano
JED-ORTON
Susano
12
1
2
13
L
Loki
0
4
0
0
L
Zhong Kui
1
5
1
0.3
W
Danzaburou
blflh
Danzaburou
0
4
5
0.63
W
Chang'e
juanfer500
Chang'e
3
0
3
4.5
L
Skadi
2
6
3
0.58
L
King Arthur
sarra00
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
29,770
42,350
Taken
46,079
14,461
Mitigated
21,323
11,163
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,319
541
0
1,931
10,330
7,653
156
806
9,524
16,018
0
W
Baron Samedi
AegonTheIII
Baron Samedi
8,692
408
724
2,223
7,171
3,020
232
1,821
5,350
40,971
808
L
Neith
Alemefraz
Neith
11,525
4,028
0
3,429
9,690
2,667
159
5,191
4,175
0
58,035
W
Susano
JED-ORTON
Susano
6,658
2,420
0
4,910
9,612
3,327
384
1,411
8,201
0
54,476
L
Loki
2,266
295
0
3,370
7,987
2,149
0
1,211
6,665
0
53,271
L
Zhong Kui
5,081
461
0
2,324
7,603
4,814
302
3,926
3,203
36,102
1,704
W
Danzaburou
blflh
Danzaburou
7,037
2,737
0
5,539
11,759
4,416
0
0
11,759
0
51,254
W
Chang'e
juanfer500
Chang'e
6,064
659
299
4,430
7,207
2,907
166
869
6,338
62,944
2,031
L
Skadi
8,898
3,777
0
1,438
10,228
2,565
105
1,253
8,915
0
41,816
L
King Arthur
sarra00
King Arthur
1,066
0
0
602
6,842
2,266
0
3,090
3,386
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
40,262
397
Minions Killed
404
0
Camps Cleared
0
1,339,616
Distance Traveled
1,379,998
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,463
574
26
2
0
294,056
1
W
Baron Samedi
7,808
601
89
7
0
270,626
5
L
Neith
7,744
596
85
7
0
228,626
1
W
Susano
8,799
677
79
6
0
321,794
2
L
Loki
6,226
479
105
8
0
339,380
0
L
Zhong Kui
7,278
560
83
6
0
257,823
0
W
Danzaburou
7,160
551
81
6
0
244,938
0
W
Chang'e
9,032
695
129
10
0
248,584
0
L
Skadi
7,042
542
71
5
0
240,099
4
L
King Arthur
6,145
473
53
4
0
273,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role