Player Matchup

Geb
Geb
BanditDuBasilic
Geb
Level 156
God Stats
2W - 4L
1,580 SR
Queue Stats
7W - 8L
1,519 Elo+
Solo
Discordia
Discordia
Bigp209
Discordia
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 74L
1,573 Elo+
Party 1
Cupid
Cupid
Bjartskullar
Cupid
Level 125
God Stats
2W - 3L
1,481 SR
Queue Stats
340W - 314L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GankOrF6
Tsukuyomi
Level 84
God Stats
5W - 7L
1,495 SR
Queue Stats
99W - 85L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Gillerkav
Jormungandr
Level 149
God Stats
0W - 1L
1,290 SR
Queue Stats
65W - 62L
1,578 Elo+
Party 1
Team Averages
Level 134
1,469 SR
1,556 Elo+

VS

Team Averages
Level 157
1,660 SR
1,626 Elo+
Zeus
Zeus
Cruddddy1
Zeus
Level 128
God Stats
10W - 5L
1,664 SR
Queue Stats
326W - 302L
1,569 Elo+
Solo
Sobek
Sobek
HidinBiden
Sobek
Level 148
God Stats
2W - 0L
1,480 SR
Queue Stats
45W - 28L
1,672 Elo+
Party 2
Heimdallr
Heimdallr
Ronnocneab
Heimdallr
Level 159
God Stats
3W - 1L
1,906 SR
Queue Stats
255W - 206L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 182
God Stats
74W - 43L
1,707 SR
Queue Stats
554W - 491L
1,540 Elo+
Solo
Awilix
Awilix
Κills
Awilix
Level 167
God Stats
3W - 1L
1,543 SR
Queue Stats
34W - 13L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
7,713
551
5,825
14,009
11,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Bigp209
Discordia
12
1 / 4 / 3
7,026
502
6,264
6,946
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 1
7,452
532
2,310
8,528
2,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
GankOrF6
Tsukuyomi
12
1 / 5 / 2
6,887
492
3,640
10,725
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Gillerkav
Jormungandr
11
0 / 5 / 0
6,923
495
5,722
13,951
7,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 1 / 6
9,041
646
7,627
5,031
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
2 / 0 / 10
7,946
568
3,823
11,069
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ronnocneab
Heimdallr
16
6 / 1 / 3
9,393
671
7,416
7,000
2,769
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TML_FAN_11
Cthulhu
14
5 / 2 / 3
8,948
639
12,823
14,556
6,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Κills
Awilix
14
4 / 2 / 8
7,813
558
7,508
11,413
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
23
23
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Discordia
Bigp209
Discordia
1
4
3
0.63
L
0
4
1
0.13
W
Zeus
6
1
6
9
L
Tsukuyomi
GankOrF6
Tsukuyomi
1
5
2
0.4
L
Jormungandr
Gillerkav
Jormungandr
0
5
0
0
W
Sobek
2
0
10
7
W
Heimdallr
Ronnocneab
Heimdallr
6
1
3
7.5
W
Cthulhu
TML_FAN_11
Cthulhu
5
2
3
3.25
W
Awilix
Κills
Awilix
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
39,197
54,159
Taken
49,069
25,615
Mitigated
23,836
13,467
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,825
749
0
956
14,009
11,048
0
5,044
8,799
21,686
0
L
Discordia
Bigp209
Discordia
6,264
347
0
833
6,946
1,928
0
3,882
2,916
42,613
0
L
2,310
1,487
0
3,732
8,528
2,634
1
1,332
7,196
0
62,139
W
Zeus
7,627
1,091
0
1,116
5,031
1,392
0
3,249
1,435
51,891
620
L
Tsukuyomi
GankOrF6
Tsukuyomi
3,640
703
0
4,102
10,725
2,802
0
2,407
8,133
0
39,688
L
Jormungandr
Gillerkav
Jormungandr
5,722
2,129
0
3,844
13,951
7,203
0
10,697
3,172
47,759
526
W
Sobek
3,823
530
0
3,647
11,069
9,515
0
3,247
7,680
17,214
0
W
Heimdallr
Ronnocneab
Heimdallr
7,416
3,758
0
4,266
7,000
2,769
1,719
1,410
5,590
0
83,912
W
Cthulhu
TML_FAN_11
Cthulhu
12,823
975
140
6,236
14,556
6,094
0
7,573
6,856
60,931
3,025
W
Awilix
Κills
Awilix
7,508
1,790
0
5,184
11,413
4,066
21
1,882
9,403
0
65,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
43,141
395
Minions Killed
475
0
Camps Cleared
0
1,412,635
Distance Traveled
1,454,842
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,713
551
12
1
0
282,612
4
L
Discordia
7,026
502
100
7
0
307,369
0
L
Cupid
7,452
532
120
9
0
262,309
0
W
Zeus
9,041
646
122
9
0
289,830
0
L
Tsukuyomi
6,887
492
72
5
0
316,040
0
L
Jormungandr
6,923
495
91
7
0
244,305
4
W
Sobek
7,946
568
20
1
0
286,070
3
W
Heimdallr
9,393
671
127
9
0
258,733
2
W
Cthulhu
8,948
639
109
8
0
282,256
1
W
Awilix
7,813
558
97
7
0
337,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role