Player Matchup

Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
Elicondemns
Camazotz
Level 101
God Stats
0W - 2L
1,284 SR
Queue Stats
14W - 25L
1,291 Elo+
Party 3
Anhur
Anhur
Elxdez_
Anhur
Level 66
God Stats
1W - 2L
1,287 SR
Queue Stats
9W - 17L
1,238 Elo+
Party 3
Atlas
Atlas
OhNo Not A Fart
Atlas
Level 161
God Stats
11W - 5L
1,935 SR
Queue Stats
271W - 270L
1,486 Elo+
Solo
Guan Yu
Guan Yu
TonyVBags
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 3
Team Averages
Level 84
1,501 SR
1,332 Elo+

VS

Team Averages
Level 115
1,506 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
Ayyvril
Morgan Le Fay
Level 49
God Stats
4W - 2L
1,531 SR
Queue Stats
11W - 9L
1,276 Elo+
Party 2
Olorun
Olorun
Call_Me_Dada-
Olorun
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
IIMarz
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,354 Elo+
Party 2
Kali
Kali
TTV_TrueKingsDen
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,441 Elo+
Party 2
Ra
Ra
xDCxExcision
Ra
Level 125
God Stats
8W - 0L
1,500 SR
Queue Stats
48W - 40L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 6 / 5
8,351
491
4,198
9,906
3,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Elicondemns
Camazotz
14
4 / 4 / 6
8,613
507
6,150
15,297
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Elxdez_
Anhur
14
4 / 3 / 4
7,754
456
6,842
13,102
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
7,031
414
3,816
10,953
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
TonyVBags
Guan Yu
14
2 / 3 / 7
8,322
490
4,012
13,500
10,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayyvril
Morgan Le Fay
15
3 / 3 / 7
10,051
591
7,488
8,215
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 5 / 1
8,714
513
11,272
9,118
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
IIMarz
Cthulhu
17
1 / 2 / 6
10,396
612
10,231
14,410
9,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 4
9,903
583
6,620
14,140
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 4
8,952
527
7,974
6,178
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
12
Kills
19
20
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
5
0.58
W
Morgan Le Fay
Ayyvril
Morgan Le Fay
3
3
7
2.17
W
5
5
1
1.1
L
Camazotz
Elicondemns
Camazotz
4
4
6
1.75
L
Anhur
Elxdez_
Anhur
4
3
4
2
W
Cthulhu
IIMarz
Cthulhu
1
2
6
2
L
1
4
0
0.25
W
7
0
4
9
L
Guan Yu
TonyVBags
Guan Yu
2
3
7
1.83
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
43,585
62,758
Taken
52,061
29,808
Mitigated
21,496
17,828
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,198
940
549
2,149
9,906
3,810
0
5,972
3,798
54,550
0
W
Morgan Le Fay
Ayyvril
Morgan Le Fay
7,488
710
0
1,517
8,215
2,665
105
2,497
5,718
53,081
787
W
11,272
4,720
150
1,392
9,118
2,145
2,187
546
8,572
49,624
927
L
Camazotz
Elicondemns
Camazotz
6,150
1,642
0
2,714
15,297
5,946
0
5,352
9,753
0
53,125
L
Anhur
Elxdez_
Anhur
6,842
3,458
0
4,606
13,102
4,316
0
8,033
4,572
0
47,473
W
Cthulhu
IIMarz
Cthulhu
10,231
824
138
4,051
14,410
9,973
0
3,849
10,561
69,693
1,442
L
3,816
1,214
0
2,350
10,953
5,186
0
6,240
4,009
34,132
2,998
W
6,620
3,332
0
8,063
14,140
5,136
401
907
13,233
0
53,295
L
Guan Yu
TonyVBags
Guan Yu
4,012
583
1,811
3,649
13,500
10,550
0
8,562
4,280
0
22,623
W
7,974
283
608
2,119
6,178
1,577
828
129
6,049
52,982
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
48,016
359
Minions Killed
474
0
Camps Cleared
0
1,556,267
Distance Traveled
1,735,070
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,351
491
97
6
0
316,509
3
W
Morgan Le Fay
10,051
591
105
6
0
329,917
4
W
Olorun
8,714
513
65
4
0
317,764
0
L
Camazotz
8,613
507
81
5
0
392,984
5
L
Anhur
7,754
456
91
5
0
296,656
7
W
Cthulhu
10,396
612
126
7
0
300,661
3
L
Atlas
7,031
414
62
4
0
221,751
2
W
Kali
9,903
583
88
5
0
403,053
0
L
Guan Yu
8,322
490
28
2
0
328,367
0
W
Ra
8,952
527
90
5
0
383,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role