Player Matchup

Sun Wukong
Sun Wukong
EnteiAce
Sun Wukong
Level 152
God Stats
4W - 5L
1,490 SR
Queue Stats
163W - 134L
1,558 Elo+
Solo
Ra
Ra
TeamGalacticSpy
Ra
Level 118
God Stats
0W - 1L
1,371 SR
Queue Stats
26W - 15L
1,597 Elo+
Party 1
Medusa
Medusa
TheBlubbMan
Medusa
Level 154
God Stats
0W - 5L
1,063 SR
Queue Stats
100W - 77L
1,499 Elo+
Party 1
Bacchus
Bacchus
TheH2OMelon
Bacchus
Level 146
God Stats
1W - 5L
1,419 SR
Queue Stats
157W - 162L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
xRiftyx
Ratatoskr
Level 133
God Stats
1W - 3L
1,569 SR
Queue Stats
310W - 301L
1,496 Elo+
Solo
Team Averages
Level 141
1,382 SR
1,533 Elo+

VS

Team Averages
Level 129
1,701 SR
1,598 Elo+
Zhong Kui
Zhong Kui
Cali_Lit
Zhong Kui
Level 68
God Stats
12W - 11L
1,638 SR
Queue Stats
145W - 160L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Dipsosis
Ne Zha
Level 128
God Stats
40W - 40L
1,575 SR
Queue Stats
129W - 122L
1,590 Elo+
Solo
Achilles
Achilles
ItsGlit
Achilles
Level 147
God Stats
1W - 0L
1,999 SR
Queue Stats
29W - 14L
1,712 Elo+
Party 2
Khepri
Khepri
RAGE_SWAGer
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,620 Elo+
Party 2
Medusa
Medusa
Sawkuma
Medusa
Level 157
God Stats
15W - 4L
1,792 SR
Queue Stats
144W - 105L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnteiAce
Sun Wukong
8
1 / 2 / 2
4,716
943
1,416
2,690
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 0
5,044
1,009
3,132
5,185
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
10
0 / 1 / 1
4,870
974
4,319
3,745
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TheH2OMelon
Bacchus
10
2 / 1 / 2
5,277
1,055
1,178
4,578
2,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
xRiftyx
Ratatoskr
6
0 / 0 / 0
2,745
549
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cali_Lit
Zhong Kui
10
1 / 1 / 4
5,164
1,033
2,355
4,282
2,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
Dipsosis
Ne Zha
11
4 / 0 / 4
6,060
1,212
4,226
2,508
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ItsGlit
Achilles
10
1 / 1 / 3
5,224
1,045
2,493
4,345
2,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
10
2 / 1 / 2
5,630
1,126
1,627
2,852
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Sawkuma
Medusa
9
0 / 1 / 5
4,893
979
2,961
1,569
480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
8
8
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cali_Lit
Zhong Kui
1
1
4
3
W
Ne Zha
Dipsosis
Ne Zha
4
0
4
6
L
Sun Wukong
EnteiAce
Sun Wukong
1
2
2
1
W
Achilles
ItsGlit
Achilles
1
1
3
2.5
W
Khepri
2
1
2
3
W
Medusa
Sawkuma
Medusa
0
1
5
2.5
L
1
4
0
0.25
L
Medusa
0
1
1
0.5
L
Bacchus
TheH2OMelon
Bacchus
2
1
2
3
L
Ratatoskr
xRiftyx
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,045
Damage
13,662
16,198
Taken
15,556
7,055
Mitigated
8,147
4,279
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cali_Lit
Zhong Kui
2,355
78
0
1,423
4,282
2,408
0
948
3,141
12,008
0
W
Ne Zha
Dipsosis
Ne Zha
4,226
461
0
538
2,508
841
0
366
2,008
0
20,946
L
Sun Wukong
EnteiAce
Sun Wukong
1,416
464
0
404
2,690
1,901
0
606
2,084
0
4,229
W
Achilles
ItsGlit
Achilles
2,493
393
0
1,010
4,345
2,612
102
1,554
2,572
0
11,100
W
Khepri
1,627
37
0
642
2,852
1,806
205
459
2,353
7,129
1,730
W
Medusa
Sawkuma
Medusa
2,961
1,042
32
39
1,569
480
120
317
1,172
0
9,331
L
3,132
127
48
1,222
5,185
1,604
0
1,220
3,965
12,953
0
L
Medusa
4,319
1,631
0
1,686
3,745
1,088
0
1,390
2,355
0
15,319
L
Bacchus
TheH2OMelon
Bacchus
1,178
0
0
919
4,578
2,462
0
586
3,992
8,852
0
L
Ratatoskr
xRiftyx
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
26,971
79
Minions Killed
119
0
Camps Cleared
0
341,088
Distance Traveled
525,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,164
1,033
25
5
0
103,363
0
W
Ne Zha
6,060
1,212
39
8
0
116,526
0
L
Sun Wukong
4,716
943
6
1
0
47,146
0
W
Achilles
5,224
1,045
20
4
0
101,196
0
W
Khepri
5,630
1,126
18
4
0
114,090
0
W
Medusa
4,893
979
17
3
0
90,711
0
L
Ra
5,044
1,009
29
6
0
93,392
0
L
Medusa
4,870
974
20
4
0
97,701
0
L
Bacchus
5,277
1,055
24
5
0
102,849
0
L
Ratatoskr
2,745
549
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role