Player Matchup

Rama
Rama
Gold I
DaUnfollowed
Rama
Gold I
Level 155
God Stats
3W - 6L
1,530 SR
Queue Stats
368W - 346L
1,652 MMR
Solo
Persephone
Persephone
Gold II
EBT_Welfare
Persephone
Gold II
Level 170
God Stats
1W - 3L
1,382 SR
Queue Stats
104W - 112L
1,659 MMR
Solo
Jormungandr
Jormungandr
Gold I
MikDrellz
Jormungandr
Gold I
Level 158
God Stats
17W - 7L
1,847 SR
Queue Stats
483W - 489L
1,653 MMR
Solo
Khepri
Khepri
Gold II
Trentbuchet
Khepri
Gold II
Level 148
God Stats
4W - 2L
1,893 SR
Queue Stats
120W - 119L
1,619 MMR
Party 1
Mercury
Mercury
Gold I
ttv-GatsbyGaming
Mercury
Gold I
Level 144
God Stats
1W - 3L
1,373 SR
Queue Stats
178W - 175L
1,675 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,605 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,625 SR
1,651 MMR
Horus
Horus
Gold II
Flamebro2025
Horus
Gold II
Level 122
God Stats
8W - 7L
1,562 SR
Queue Stats
88W - 84L
1,632 MMR
Solo
Scylla
Scylla
Platinum V
HonestJacket
Scylla
Platinum V
Level 127
God Stats
36W - 20L
1,662 SR
Queue Stats
179W - 167L
1,665 MMR
Solo
Arachne
Arachne
Platinum IV
Maelseven115
Arachne
Platinum IV
Level 121
God Stats
2W - 1L
1,610 SR
Queue Stats
73W - 59L
1,655 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Or1gin4li7y
Sun Wukong
Platinum IV
Level 149
God Stats
10W - 6L
1,790 SR
Queue Stats
219W - 209L
1,657 MMR
Solo
Freya
Freya
Gold III
ValkyrieCrisis
Freya
Gold III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 96L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,037
536
5,056
10,626
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
EBT_Welfare
Persephone
13
1 / 3 / 1
7,904
527
4,393
7,637
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MikDrellz
Jormungandr
13
2 / 7 / 0
8,174
545
12,430
22,281
13,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
13
0 / 2 / 2
7,444
496
2,574
14,059
8,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 3
7,917
528
3,226
11,864
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraCthulhuCharybdisLoki

VS

Bans
BastetKumbhakarnaMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
9,009
601
5,330
10,805
8,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
4 / 1 / 0
10,305
687
9,547
3,972
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Maelseven115
Arachne
16
6 / 0 / 4
8,996
600
10,321
9,528
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Or1gin4li7y
Sun Wukong
15
2 / 2 / 6
9,992
666
16,206
18,762
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 3
8,280
552
7,715
8,398
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
16
16
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Persephone
EBT_Welfare
Persephone
1
3
1
0.5
W
3
1
4
5
W
Scylla
4
1
0
4
W
Arachne
Maelseven115
Arachne
6
0
4
8
L
Jormungandr
MikDrellz
Jormungandr
2
7
0
0.29
W
Sun Wukong
Or1gin4li7y
Sun Wukong
2
2
6
2.5
L
Khepri
0
2
2
0.5
W
1
0
3
2.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
49,119
66,467
Taken
51,465
31,219
Mitigated
30,661
19,898
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,056
4,234
0
3,949
10,626
3,416
0
3,442
6,691
0
75,230
L
Persephone
EBT_Welfare
Persephone
4,393
282
0
1,676
7,637
1,818
0
2,543
4,959
59,118
0
W
5,330
1,816
1,339
3,863
10,805
8,543
0
2,274
8,531
0
17,573
W
Scylla
9,547
1,072
0
724
3,972
1,211
505
1,629
2,343
95,247
1,854
W
Arachne
Maelseven115
Arachne
10,321
8,170
0
4,388
9,528
3,739
425
3,342
6,186
0
61,990
L
Jormungandr
MikDrellz
Jormungandr
12,430
4,179
0
6,226
22,281
13,480
0
1,455
20,826
65,919
4,242
W
Sun Wukong
Or1gin4li7y
Sun Wukong
16,206
3,143
0
7,581
18,762
14,112
0
11,329
7,433
0
88,200
L
Khepri
2,574
237
2,001
4,657
14,059
8,020
0
7,098
6,701
25,405
2,179
W
7,715
2,212
0
4,442
8,398
3,056
0
920
7,478
58,937
3,559
L
3,226
1,889
0
1,389
11,864
4,485
0
1,482
10,304
0
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
46,582
534
Minions Killed
548
0
Camps Cleared
0
1,561,139
Distance Traveled
1,634,534
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,037
536
141
9
0
275,694
1
L
Persephone
7,904
527
116
8
0
315,924
5
W
Horus
9,009
601
18
1
0
326,408
10
W
Scylla
10,305
687
178
12
0
295,471
2
W
Arachne
8,996
600
79
5
0
389,184
6
L
Jormungandr
8,174
545
131
9
0
268,276
0
W
Sun Wukong
9,992
666
156
10
0
319,041
5
L
Khepri
7,444
496
39
3
0
297,712
2
W
Freya
8,280
552
117
8
0
304,430
1
L
Mercury
7,917
528
107
7
0
403,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role