Player Matchup

He Bo
He Bo
ABlazzer2NE1
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 98L
1,496 Elo+
Solo
Aphrodite
Aphrodite
BigGuyLeg
Aphrodite
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 102L
1,652 Elo+
Party 1
Chaac
Chaac
HipNathan
Chaac
Level 142
God Stats
23W - 17L
1,637 SR
Queue Stats
161W - 109L
1,656 Elo+
Party 1
Atlas
Atlas
pajdam45
Atlas
Level 175
God Stats
4W - 3L
1,596 SR
Queue Stats
201W - 193L
1,597 Elo+
Party 2
Medusa
Medusa
xMAASTERSxcello
Medusa
Level 154
God Stats
5W - 4L
1,631 SR
Queue Stats
147W - 146L
1,499 Elo+
Party 2
Team Averages
Level 155
1,573 SR
1,580 Elo+

VS

Team Averages
Level 146
1,592 SR
1,561 Elo+
Hades
Hades
GaymerGuy694890
Hades
Level 49
God Stats
3W - 2L
1,731 SR
Queue Stats
60W - 76L
1,521 Elo+
Solo
Anhur
Anhur
HempCloud420
Anhur
Level 210
God Stats
51W - 60L
1,579 SR
Queue Stats
981W - 934L
1,559 Elo+
Solo
Janus
Janus
MeekoBombay
Janus
Level 176
God Stats
12W - 10L
1,572 SR
Queue Stats
269W - 237L
1,616 Elo+
Solo
Poseidon
Poseidon
PancreaStone
Poseidon
Level 118
God Stats
17W - 13L
1,579 SR
Queue Stats
371W - 340L
1,567 Elo+
Solo
Geb
Geb
tunas202
Geb
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
460W - 446L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,826
559
3,096
8,169
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BigGuyLeg
Aphrodite
13
1 / 2 / 8
8,110
579
3,898
8,996
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
HipNathan
Chaac
15
5 / 1 / 2
9,162
654
10,578
14,999
10,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
pajdam45
Atlas
14
3 / 2 / 4
8,206
586
7,150
7,174
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 1
9,230
659
10,880
7,929
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,083
649
8,283
12,929
8,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 3 / 2
7,240
517
4,042
10,076
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 0
7,264
519
5,792
8,405
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
PancreaStone
Poseidon
13
2 / 6 / 4
7,355
525
5,690
9,116
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
6,572
469
4,993
12,020
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
8
8
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Aphrodite
BigGuyLeg
Aphrodite
1
2
8
2.5
L
3
2
1
1.75
L
0
3
2
0.33
W
Chaac
HipNathan
Chaac
5
1
2
6
L
2
5
0
0.4
L
Poseidon
PancreaStone
Poseidon
2
6
4
0.67
W
Atlas
pajdam45
Atlas
3
2
4
2.5
L
1
3
3
0.83
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
28,800
47,267
Taken
52,546
22,709
Mitigated
24,302
16,162
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,096
71
0
747
8,169
2,591
0
3,444
4,621
64,199
0
W
Aphrodite
BigGuyLeg
Aphrodite
3,898
812
3,884
5,402
8,996
4,865
22
6,212
2,672
25,215
1,640
L
8,283
1,351
305
8,728
12,929
8,512
56
1,599
11,286
72,584
1,535
L
4,042
2,161
0
3,845
10,076
3,004
0
891
9,185
0
57,314
W
Chaac
HipNathan
Chaac
10,578
2,245
0
5,159
14,999
10,329
0
8,053
6,946
277
67,294
L
5,792
123
0
1,000
8,405
2,393
0
3,949
4,087
55,877
0
L
Poseidon
PancreaStone
Poseidon
5,690
464
0
2,796
9,116
2,402
0
3,067
5,855
49,020
0
W
Atlas
pajdam45
Atlas
7,150
1,740
0
250
7,174
2,559
0
4,550
2,482
46,922
2,514
L
4,993
456
0
3,110
12,020
7,991
11
4,038
7,813
19,360
1,334
W
10,880
3,868
0
720
7,929
2,365
48
2,088
5,767
0
73,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
37,514
467
Minions Killed
477
0
Camps Cleared
0
1,497,822
Distance Traveled
1,413,443
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,826
559
97
7
0
329,087
0
W
Aphrodite
8,110
579
45
3
0
278,922
0
L
Hades
9,083
649
138
10
0
248,772
4
L
Anhur
7,240
517
118
8
0
259,838
4
W
Chaac
9,162
654
113
8
0
287,505
0
L
Janus
7,264
519
105
8
0
295,858
0
L
Poseidon
7,355
525
89
6
0
306,387
0
W
Atlas
8,206
586
95
7
0
301,854
1
L
Geb
6,572
469
27
2
0
302,588
0
W
Medusa
9,230
659
117
8
0
300,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role