Player Matchup

Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
ELIT3KINGZ512
Janus
Silver II
Level 151
God Stats
17W - 13L
1,563 SR
Queue Stats
295W - 312L
957 MMR
Solo
Ymir
Ymir
Silver III
LuciRX_
Ymir
Silver III
Level 179
God Stats
18W - 20L
1,473 SR
Queue Stats
351W - 360L
937 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Velvereen-
Nu Wa
Silver IV
Level 224
God Stats
58W - 39L
1,549 SR
Queue Stats
320W - 362L
726 MMR
Solo
Pele
Pele
Silver II
juanitorosito
Pele
Silver II
Level 89
God Stats
15W - 11L
1,681 SR
Queue Stats
117W - 129L
915 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 158
1,553 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,556 SR
889 MMR
Olorun
Olorun
Silver III
Cheezed_ME_Dawg
Olorun
Silver III
Level 84
God Stats
18W - 12L
1,425 SR
Queue Stats
239W - 256L
985 MMR
Solo
Skadi
Skadi
Silver IV
FUDA munch
Skadi
Silver IV
Level 61
God Stats
21W - 23L
1,566 SR
Queue Stats
45W - 64L
765 MMR
Solo
Sol
Sol
Silver IV
MattTheRipper97
Sol
Silver IV
Level 88
God Stats
1W - 2L
1,659 SR
Queue Stats
44W - 56L
745 MMR
Solo
Cthulhu
Cthulhu
Silver III
clambucket
Cthulhu
Silver III
Level 81
God Stats
1W - 3L
1,772 SR
Queue Stats
26W - 40L
1,032 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
soldier76z_
Ratatoskr
Silver III
Level 104
God Stats
3W - 7L
1,356 SR
Queue Stats
200W - 214L
919 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 1
3,998
666
2,466
3,237
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
4,259
710
2,144
1,385
327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
LuciRX_
Ymir
6
2 / 0 / 0
4,292
715
1,389
2,693
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
7
0 / 0 / 0
3,798
633
1,961
2,496
637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 0
3,632
605
1,605
4,403
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AnubisArachneErlang ShenAo Kuang

VS

Bans
ThorSun WukongBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,691
615
1,661
3,664
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
3
0 / 2 / 0
3,017
503
753
2,275
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,573
596
776
3,822
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
clambucket
Cthulhu
8
0 / 0 / 0
4,330
722
1,385
3,355
1,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
soldier76z_
Ratatoskr
7
1 / 0 / 0
3,665
611
982
3,780
880
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
1
0.5
L
0
0
1
0.5
W
1
0
1
1.5
L
Skadi
0
2
0
0
W
Ymir
LuciRX_
Ymir
2
0
0
2
L
0
2
0
0
W
Nu Wa
0
0
0
0
L
Cthulhu
clambucket
Cthulhu
0
0
0
0
W
1
0
0
1
L
Ratatoskr
soldier76z_
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,565
Damage
5,557
14,214
Taken
16,896
4,190
Mitigated
4,288
8,396
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,466
635
0
1,680
3,237
791
0
647
2,590
0
26,735
L
1,661
697
150
2,248
3,664
931
0
790
2,874
14,302
5,774
W
2,144
82
0
1,028
1,385
327
0
569
816
23,465
0
L
Skadi
753
283
0
230
2,275
509
0
1,145
1,130
0
6,067
W
Ymir
LuciRX_
Ymir
1,389
491
0
1,543
2,693
1,431
0
407
2,286
8,906
2,243
L
776
137
0
1,627
3,822
829
0
1,917
1,905
14,438
439
W
Nu Wa
1,961
706
0
1,044
2,496
637
0
1,325
1,171
17,903
249
L
Cthulhu
clambucket
Cthulhu
1,385
0
0
1,663
3,355
1,139
0
1,160
2,195
27,496
0
W
1,605
586
0
3,101
4,403
1,004
0
724
3,679
0
18,319
L
Ratatoskr
soldier76z_
Ratatoskr
982
225
0
641
3,780
880
0
214
3,566
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,979
Gold Earned
18,276
167
Minions Killed
166
0
Camps Cleared
0
643,373
Distance Traveled
576,028
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,998
666
39
7
0
98,811
0
L
Olorun
3,691
615
44
7
0
129,610
1
W
Janus
4,259
710
47
8
0
138,334
2
L
Skadi
3,017
503
10
2
0
63,144
0
W
Ymir
4,292
715
18
3
0
123,279
0
L
Sol
3,573
596
23
4
0
120,732
0
W
Nu Wa
3,798
633
27
5
0
130,561
0
L
Cthulhu
4,330
722
56
9
0
125,703
1
W
Pele
3,632
605
36
6
0
152,388
4
L
Ratatoskr
3,665
611
33
6
0
136,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role