Player Matchup

Hachiman
Hachiman
aeydro
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,216 Elo+
Party 1
Kuzenbo
Kuzenbo
deeGzzly
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,216 Elo+
Party 1
King Arthur
King Arthur
liltaren
King Arthur
Level 35
God Stats
4W - 9L
1,571 SR
Queue Stats
17W - 21L
1,216 Elo+
Party 1
Team Averages
Level 13
1,524 SR
1,216 Elo+

VS

Team Averages
Level 95
1,413 SR
1,380 Elo+
Erlang Shen
Erlang Shen
AktiveChooter
Erlang Shen
Level 10
God Stats
2W - 2L
1,111 SR
Queue Stats
14W - 14L
1,126 Elo+
Party 2
Ganesha
Ganesha
PewbicMachineGun
Ganesha
Level 120
God Stats
3W - 3L
1,382 SR
Queue Stats
34W - 34L
1,505 Elo+
Party 2
Anhur
Anhur
SiriusMithrandir
Anhur
Level 156
God Stats
3W - 0L
1,744 SR
Queue Stats
90W - 96L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
aeydro
Hachiman
10
0 / 6 / 1
5,998
666
4,115
8,023
1,397
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
deeGzzly
Kuzenbo
10
0 / 5 / 0
5,974
664
3,352
8,632
5,271
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
liltaren
King Arthur
11
1 / 4 / 0
6,233
693
4,251
7,409
4,995
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AktiveChooter
Erlang Shen
13
2 / 0 / 13
7,945
883
3,119
5,025
4,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 14
7,729
859
4,536
6,471
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 0 / 2
10,227
1,136
10,996
5,847
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AktiveChooter
Erlang Shen
2
0
13
8.5
W
0
1
14
7
W
13
0
2
14
L
Hachiman
aeydro
Hachiman
0
6
1
0.08
L
Kuzenbo
deeGzzly
Kuzenbo
0
5
0
0
L
King Arthur
liltaren
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
18,651
24,064
Taken
17,343
11,663
Mitigated
11,702
1,494
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AktiveChooter
Erlang Shen
3,119
1,599
0
821
5,025
4,139
127
1,862
3,163
0
8,370
W
4,536
318
0
1,916
6,471
5,438
739
857
5,614
19,086
850
W
10,996
8,015
0
4,195
5,847
2,125
1,774
900
4,947
0
48,800
L
Hachiman
aeydro
Hachiman
4,115
2,892
0
569
8,023
1,397
30
1,842
6,094
0
10,319
L
Kuzenbo
deeGzzly
Kuzenbo
3,352
1,634
84
117
8,632
5,271
87
1,554
6,886
10,862
0
L
King Arthur
liltaren
King Arthur
4,251
524
0
724
7,409
4,995
0
731
6,598
0
16,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
25,901
59
Minions Killed
101
0
Camps Cleared
0
417,943
Distance Traveled
505,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,945
883
12
1
0
194,801
0
W
Ganesha
7,729
859
3
0
0
158,905
0
W
Anhur
10,227
1,136
86
10
0
151,587
0
L
Hachiman
5,998
666
15
2
0
121,333
0
L
Kuzenbo
5,974
664
18
2
0
143,508
0
L
King Arthur
6,233
693
26
3
0
153,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role