Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChungusUgfuglio
Erlang Shen
Level 158
God Stats
5W - 6L
1,463 SR
Queue Stats
98W - 63L
1,644 Elo+
Solo
Fenrir
Fenrir
MyPetDoge
Fenrir
Level 127
God Stats
6W - 8L
1,495 SR
Queue Stats
153W - 167L
1,468 Elo+
Party 1
Tiamat
Tiamat
XTARN1SHEDX
Tiamat
Level 206
God Stats
2W - 1L
1,464 SR
Queue Stats
253W - 294L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Zecuee
Hou Yi
Level 112
God Stats
10W - 6L
1,690 SR
Queue Stats
66W - 85L
1,445 Elo+
Party 1
Team Averages
Level 145
1,522 SR
1,517 Elo+

VS

Team Averages
Level 138
1,567 SR
1,510 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Flyytech
Arachne
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 28L
1,519 Elo+
Party 2
Lancelot
Lancelot
GOLD PANTHER63
Lancelot
Level 153
God Stats
5W - 4L
1,668 SR
Queue Stats
173W - 182L
1,524 Elo+
Solo
Agni
Agni
ZenDiffrent
Agni
Level 124
God Stats
5W - 2L
1,680 SR
Queue Stats
199W - 173L
1,538 Elo+
Solo
Aphrodite
Aphrodite
blasianboar
Aphrodite
Level 129
God Stats
2W - 1L
1,488 SR
Queue Stats
43W - 42L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 2 / 1
6,605
600
7,557
5,909
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
ChungusUgfuglio
Erlang Shen
11
0 / 2 / 0
6,338
576
5,573
9,671
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
MyPetDoge
Fenrir
10
2 / 5 / 1
5,756
523
3,457
10,163
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
7
0 / 4 / 1
5,008
455
2,555
9,709
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
Zecuee
Hou Yi
9
0 / 3 / 0
4,999
454
4,195
6,144
1,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 4
6,722
611
6,510
5,934
5,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Flyytech
Arachne
12
4 / 0 / 4
7,064
642
4,638
8,110
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
13
6 / 2 / 6
7,075
643
6,515
9,204
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 3
6,296
572
5,463
5,990
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
blasianboar
Aphrodite
10
1 / 0 / 9
6,324
575
4,042
6,826
4,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
1
1.25
W
Odin
 
Odin
2
0
4
4
L
Erlang Shen
ChungusUgfuglio
Erlang Shen
0
2
0
0
W
Arachne
Flyytech
Arachne
4
0
4
6
W
Lancelot
6
2
6
4.5
L
Fenrir
MyPetDoge
Fenrir
2
5
1
0.5
L
Tiamat
0
4
1
0.13
L
Hou Yi
Zecuee
Hou Yi
0
3
0
0
W
3
2
3
2.25
W
Aphrodite
blasianboar
Aphrodite
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
27,168
41,596
Taken
36,064
21,792
Mitigated
18,549
10,346
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,557
894
0
926
5,909
1,460
0
3,027
2,394
52,700
446
W
Odin
 
Odin
6,510
1,540
0
2,254
5,934
5,841
0
294
5,640
0
37,452
L
Erlang Shen
ChungusUgfuglio
Erlang Shen
5,573
3,248
0
3,673
9,671
8,039
0
604
9,054
0
41,260
W
Arachne
Flyytech
Arachne
4,638
3,055
0
4,528
8,110
3,177
722
1,040
7,070
0
41,021
W
Lancelot
6,515
1,826
0
2,003
9,204
3,553
0
3,747
5,457
0
47,853
L
Fenrir
MyPetDoge
Fenrir
3,457
1,126
0
1,749
10,163
3,799
0
1,934
8,051
0
30,616
L
Tiamat
2,555
303
0
2,237
9,709
6,743
0
2,086
7,552
17,849
0
L
Hou Yi
Zecuee
Hou Yi
4,195
1,916
0
1,761
6,144
1,751
0
1,015
5,105
0
28,729
W
5,463
223
0
1,332
5,990
1,513
0
3,046
2,944
29,699
395
W
Aphrodite
blasianboar
Aphrodite
4,042
620
3,081
4,574
6,826
4,465
0
1,951
4,875
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
33,481
324
Minions Killed
329
0
Camps Cleared
0
1,080,223
Distance Traveled
1,179,692
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,605
600
87
8
0
228,564
0
W
Odin
6,722
611
59
5
0
192,850
2
L
Erlang Shen
6,338
576
80
7
0
200,091
2
W
Arachne
7,064
642
103
9
0
252,948
0
W
Lancelot
7,075
643
81
7
0
259,704
0
L
Fenrir
5,756
523
55
5
0
236,067
0
L
Tiamat
5,008
455
33
3
0
210,671
4
L
Hou Yi
4,999
454
69
6
0
204,830
2
W
Agni
6,296
572
60
5
0
244,207
2
W
Aphrodite
6,324
575
26
2
0
229,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role